Player Matchup

Ne Zha
Ne Zha
Colpik
Ne Zha
Level 156
God Stats
0W - 5L
1,784 SR
Queue Stats
28W - 26L
1,534 Elo+
Party 1
Bacchus
Bacchus
Haine2zoo
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Janus
Janus
Mixir
Janus
Level 127
God Stats
1W - 1L
1,696 SR
Queue Stats
18W - 15L
1,717 Elo+
Party 1
Team Averages
Level 101
1,660 SR
1,584 Elo+

VS

Team Averages
Level 154
1,680 SR
1,577 Elo+
Zhong Kui
Zhong Kui
MrFluxxxy
Zhong Kui
Level 157
God Stats
6W - 0L
1,959 SR
Queue Stats
171W - 157L
1,606 Elo+
Party 2
Charybdis
Charybdis
TheBogus_Gasman
Charybdis
Level 149
God Stats
18W - 23L
1,459 SR
Queue Stats
686W - 673L
1,531 Elo+
Solo
Charon
Charon
cjhargy
Charon
Level 157
God Stats
8W - 4L
1,622 SR
Queue Stats
115W - 101L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Colpik
Ne Zha
14
5 / 7 / 4
12,666
792
14,619
20,342
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Haine2zoo
Bacchus
13
2 / 3 / 3
10,470
654
7,723
21,986
31,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Janus
Mixir
Janus
15
2 / 4 / 7
12,052
753
16,450
17,506
8,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrFluxxxy
Zhong Kui
17
11 / 3 / 3
13,773
861
20,081
19,128
17,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TheBogus_Gasman
Charybdis
15
3 / 3 / 7
12,626
789
19,413
12,096
4,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
cjhargy
Charon
15
0 / 3 / 12
11,775
736
16,146
18,478
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
14
14
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Colpik
Ne Zha
5
7
4
1
L
Bacchus
Haine2zoo
Bacchus
2
3
3
1.17
L
Janus
Mixir
Janus
2
4
7
1.38
W
Zhong Kui
MrFluxxxy
Zhong Kui
11
3
3
4.17
W
Charybdis
TheBogus_Gasman
Charybdis
3
3
7
2.17
W
Charon
cjhargy
Charon
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
55,640
59,834
Taken
49,702
51,019
Mitigated
43,360
4,410
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Colpik
Ne Zha
14,619
2,838
0
3,270
20,342
11,159
0
13,678
6,089
0
37,237
L
Bacchus
Haine2zoo
Bacchus
7,723
521
0
390
21,986
31,082
0
8,234
13,322
20,665
0
L
Janus
Mixir
Janus
16,450
1,532
0
750
17,506
8,778
0
10,845
5,927
60,898
0
W
Zhong Kui
MrFluxxxy
Zhong Kui
20,081
2,423
0
8,944
19,128
17,931
611
9,281
9,455
57,854
0
W
Charybdis
TheBogus_Gasman
Charybdis
19,413
12,985
0
2,709
12,096
4,686
2,203
5,500
6,476
0
97,902
W
Charon
cjhargy
Charon
16,146
1,801
0
3,063
18,478
20,743
396
9,057
9,045
28,382
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
38,174
144
Minions Killed
202
0
Camps Cleared
0
885,120
Distance Traveled
828,589
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,666
792
40
3
0
281,902
0
L
Bacchus
10,470
654
11
1
0
303,252
0
L
Janus
12,052
753
93
6
0
299,966
3
W
Zhong Kui
13,773
861
63
4
0
275,947
0
W
Charybdis
12,626
789
116
7
0
267,272
0
W
Charon
11,775
736
23
1
0
285,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role