Player Matchup

Cthulhu
Cthulhu
BannedKneecap
Cthulhu
Level 45
God Stats
11W - 15L
1,535 SR
Queue Stats
106W - 116L
1,433 Elo+
Solo
Agni
Agni
IBOLS_razensky_
Agni
Level 58
God Stats
2W - 1L
1,425 SR
Queue Stats
92W - 93L
1,432 Elo+
Solo
Freya
Freya
Mdias192
Freya
Level 109
God Stats
6W - 4L
1,503 SR
Queue Stats
431W - 409L
1,423 Elo+
Party 1
Bastet
Bastet
Senpa1_p1z
Bastet
Level 67
God Stats
52W - 30L
1,604 SR
Queue Stats
258W - 261L
1,427 Elo+
Solo
Achilles
Achilles
lll_PALMA_lll
Achilles
Level 68
God Stats
15W - 8L
1,621 SR
Queue Stats
253W - 238L
1,403 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,424 Elo+

VS

Team Averages
Level 102
1,435 SR
1,467 Elo+
Charybdis
Charybdis
SnorkelSteve590
Charybdis
Level 129
God Stats
13W - 12L
1,575 SR
Queue Stats
174W - 178L
1,479 Elo+
Solo
Ganesha
Ganesha
Solace_Regret
Ganesha
Level 64
God Stats
6W - 8L
1,367 SR
Queue Stats
180W - 190L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Swampstalker50
Kukulkan
Level 142
God Stats
8W - 8L
1,468 SR
Queue Stats
337W - 337L
1,417 Elo+
Solo
Mulan
Mulan
almightyaxel1
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 242L
1,500 Elo+
Solo
Da Ji
Da Ji
psaridzze
Da Ji
Level 88
God Stats
0W - 4L
1,264 SR
Queue Stats
95W - 94L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 5 / 1
8,469
565
8,109
16,872
12,935
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 2 / 1
7,911
527
5,569
8,107
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Mdias192
Freya
13
4 / 1 / 5
7,670
511
10,646
8,207
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Senpa1_p1z
Bastet
13
3 / 1 / 1
7,790
519
4,335
9,639
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
lll_PALMA_lll
Achilles
13
5 / 0 / 4
7,626
508
10,245
13,977
13,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SnorkelSteve590
Charybdis
12
1 / 7 / 0
6,803
454
4,859
14,606
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
12
0 / 2 / 1
6,801
453
5,884
12,901
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
2 / 1 / 1
7,907
527
4,321
6,172
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 2
8,671
578
11,145
12,122
9,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
psaridzze
Da Ji
14
4 / 2 / 2
8,147
543
7,751
14,965
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
9
9
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
1
0.3
W
1
2
1
0.75
W
Freya
Mdias192
Freya
4
1
5
6.5
W
Bastet
Senpa1_p1z
Bastet
3
1
1
3.5
L
Charybdis
SnorkelSteve590
Charybdis
1
7
0
0.14
L
Ganesha
0
2
1
0.25
L
Kukulkan
2
1
1
2.5
L
2
2
2
1.5
W
Achilles
lll_PALMA_lll
Achilles
5
0
4
7
L
Da Ji
psaridzze
Da Ji
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
33,960
56,802
Taken
60,766
36,226
Mitigated
35,703
17,620
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,109
587
0
5,041
16,872
12,935
244
0
16,872
63,870
0
W
5,569
260
0
1,583
8,107
2,939
864
3,077
4,977
58,568
0
W
Freya
Mdias192
Freya
10,646
3,860
0
4,115
8,207
2,833
0
2,005
6,202
45,485
0
W
Bastet
Senpa1_p1z
Bastet
4,335
983
0
3,428
9,639
3,612
44
1,373
8,254
0
57,869
L
Charybdis
SnorkelSteve590
Charybdis
4,859
2,401
0
3,887
14,606
5,788
0
4,700
9,454
0
45,067
L
Ganesha
5,884
446
0
3,092
12,901
11,109
0
4,956
7,341
29,991
0
L
Kukulkan
4,321
284
0
777
6,172
2,400
165
3,593
2,293
59,042
0
L
11,145
1,908
0
1,930
12,122
9,922
0
7,452
4,670
0
64,914
W
Achilles
lll_PALMA_lll
Achilles
10,245
1,107
142
3,311
13,977
13,907
0
3,685
10,292
1,974
34,093
L
Da Ji
psaridzze
Da Ji
7,751
1,280
0
2,360
14,965
6,484
0
2,683
11,959
0
70,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
38,329
431
Minions Killed
435
0
Camps Cleared
0
1,438,244
Distance Traveled
1,326,738
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,469
565
128
9
0
281,393
2
W
Agni
7,911
527
101
7
0
266,892
3
W
Freya
7,670
511
79
5
0
250,668
0
W
Bastet
7,790
519
81
5
0
330,229
2
L
Charybdis
6,803
454
111
7
0
241,059
0
L
Ganesha
6,801
453
12
1
0
268,602
0
L
Kukulkan
7,907
527
105
7
0
296,599
0
L
Mulan
8,671
578
111
7
0
234,114
2
W
Achilles
7,626
508
42
3
0
309,062
5
L
Da Ji
8,147
543
96
6
0
286,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role