Player Matchup

Guan Yu
Guan Yu
Jpswizzie
Guan Yu
Level 128
God Stats
1W - 0L
1,750 SR
Queue Stats
63W - 53L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LilWheezy2
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,534 Elo+
Party 2
Anubis
Anubis
RateMagzzzz
Anubis
Level 117
God Stats
3W - 1L
1,726 SR
Queue Stats
65W - 56L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
aTAINTED XAN
Kukulkan
Level 78
God Stats
2W - 0L
1,672 SR
Queue Stats
42W - 43L
1,495 Elo+
Party 2
Merlin
Merlin
itsyaboiallen
Merlin
Level 126
God Stats
3W - 1L
1,622 SR
Queue Stats
44W - 41L
1,525 Elo+
Party 2
Team Averages
Level 95
1,654 SR
1,525 Elo+

VS

Team Averages
Level 133
1,439 SR
1,446 Elo+
Freya
Freya
BERMUDAS 3
Freya
Level 133
God Stats
6W - 5L
1,628 SR
Queue Stats
164W - 174L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
Jeffro Deuce
Kuzenbo
Level 144
God Stats
3W - 6L
1,400 SR
Queue Stats
241W - 267L
1,446 Elo+
Solo
Apollo
Apollo
LaLo_pepa
Apollo
Level 126
God Stats
4W - 7L
1,263 SR
Queue Stats
264W - 259L
1,510 Elo+
Solo
Zeus
Zeus
irishturd
Zeus
Level 107
God Stats
4W - 6L
1,449 SR
Queue Stats
59W - 67L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
wannaturd
Guan Yu
Level 156
God Stats
2W - 2L
1,458 SR
Queue Stats
273W - 286L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jpswizzie
Guan Yu
18
2 / 4 / 17
13,065
653
11,342
30,582
36,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
LilWheezy2
Ah Muzen Cab
20
4 / 2 / 15
13,096
655
13,027
13,980
8,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
20
7 / 2 / 15
14,962
748
25,680
21,855
14,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
aTAINTED XAN
Kukulkan
20
7 / 4 / 15
14,904
745
28,273
17,455
9,572
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 4 / 12
13,754
688
25,134
15,359
8,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
3 / 7 / 5
13,385
669
15,456
25,508
17,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
Jeffro Deuce
Kuzenbo
19
3 / 6 / 5
11,866
593
15,877
37,855
47,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
LaLo_pepa
Apollo
7
1 / 2 / 0
9,020
451
1,305
2,686
739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
20
2 / 9 / 5
13,400
670
27,442
19,895
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
wannaturd
Guan Yu
20
7 / 5 / 7
14,122
706
23,697
34,418
45,437
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
28
Kills
16
16
Deaths
29
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
3
7
5
0.79
L
Kuzenbo
Jeffro Deuce
Kuzenbo
3
6
5
0.92
W
Guan Yu
Jpswizzie
Guan Yu
2
4
17
2.63
L
Apollo
LaLo_pepa
Apollo
1
2
0
0.5
W
Ah Muzen Cab
LilWheezy2
Ah Muzen Cab
4
2
15
5.75
W
Anubis
7
2
15
7.25
W
Kukulkan
aTAINTED XAN
Kukulkan
7
4
15
3.63
L
Zeus
2
9
5
0.5
W
8
4
12
3.5
L
Guan Yu
wannaturd
Guan Yu
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,456
Damage
83,777
99,231
Taken
120,362
76,999
Mitigated
119,091
50,992
Healing
49,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
15,456
4,653
307
4,554
25,508
17,876
704
17,929
7,579
42,181
0
L
Kuzenbo
Jeffro Deuce
Kuzenbo
15,877
4,397
4,888
10,830
37,855
47,195
1,284
24,040
13,815
29,568
0
W
Guan Yu
Jpswizzie
Guan Yu
11,342
2,427
11,192
12,456
30,582
36,197
1,124
18,072
12,510
0
27,728
L
Apollo
LaLo_pepa
Apollo
1,305
921
145
94
2,686
739
0
2,605
81
0
2,420
W
Ah Muzen Cab
LilWheezy2
Ah Muzen Cab
13,027
7,589
0
0
13,980
8,186
1,697
10,319
3,661
0
30,510
W
Anubis
25,680
248
6,012
11,296
21,855
14,752
2,069
13,398
8,457
75,674
0
W
Kukulkan
aTAINTED XAN
Kukulkan
28,273
3,250
3,093
3,916
17,455
9,572
1,954
10,914
6,541
63,100
0
L
Zeus
27,442
3,964
1,835
1,742
19,895
7,844
879
14,349
5,546
57,289
0
W
25,134
440
1,467
1,560
15,359
8,292
870
8,292
7,067
39,253
0
L
Guan Yu
wannaturd
Guan Yu
23,697
1,490
8,919
15,706
34,418
45,437
1,231
20,164
14,254
3,317
43,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,781
Gold Earned
61,793
266
Minions Killed
206
0
Camps Cleared
0
1,860,553
Distance Traveled
1,348,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,385
669
62
3
0
269,805
0
L
Kuzenbo
11,866
593
21
1
0
333,276
0
W
Guan Yu
13,065
653
26
1
0
389,155
0
L
Apollo
9,020
451
6
0
0
31,331
0
W
Ah Muzen Cab
13,096
655
32
2
0
369,478
0
W
Anubis
14,962
748
93
5
0
365,264
0
W
Kukulkan
14,904
745
84
4
0
375,010
0
L
Zeus
13,400
670
80
4
0
283,280
0
W
Merlin
13,754
688
31
2
0
361,646
0
L
Guan Yu
14,122
706
37
2
0
431,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role