Player Matchup

Gilgamesh
Gilgamesh
DoneCreature618
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 45L
1,242 Elo+
Party 1
Tiamat
Tiamat
MaUi_Wowie4200
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 59L
1,273 Elo+
Party 1
Sun Wukong
Sun Wukong
kuderling
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
rongbipper42016
Sylvanus
Level 143
God Stats
2W - 1L
1,784 SR
Queue Stats
41W - 79L
1,306 Elo+
Party 1
Hachiman
Hachiman
wessrt405
Hachiman
Level 106
God Stats
1W - 2L
1,126 SR
Queue Stats
90W - 92L
1,429 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,314 Elo+

VS

Team Averages
Level 92
1,561 SR
1,437 Elo+
Zeus
Zeus
 
Zeus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Arquadex
Kali
Level 99
God Stats
2W - 1L
1,468 SR
Queue Stats
24W - 31L
1,372 Elo+
Solo
Chernobog
Chernobog
Kiemour
Chernobog
Level 69
God Stats
1W - 2L
1,547 SR
Queue Stats
49W - 75L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dere15
Morgan Le Fay
Level 69
God Stats
5W - 2L
1,787 SR
Queue Stats
196W - 208L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoneCreature618
Gilgamesh
15
0 / 3 / 6
9,098
569
1,009
14,654
9,052
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 4 / 8
10,236
640
7,505
15,011
9,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
kuderling
Sun Wukong
20
7 / 1 / 7
12,456
779
20,650
25,403
22,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
20
2 / 2 / 12
11,440
715
9,261
25,333
22,472
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
wessrt405
Hachiman
20
7 / 5 / 7
12,811
801
17,094
16,475
7,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 3 / 5
10,749
672
26,621
12,893
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
 
Ix Chel
5
0 / 0 / 0
7,152
447
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
19
4 / 6 / 6
10,995
687
13,171
18,837
10,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Kiemour
Chernobog
18
2 / 5 / 5
10,463
654
13,143
15,264
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
dere15
Morgan Le Fay
20
5 / 3 / 5
11,445
715
29,533
13,880
7,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
17
Kills
14
15
Deaths
17
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
5
1.83
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Kali
4
6
6
1.17
W
Gilgamesh
DoneCreature618
Gilgamesh
0
3
6
1
L
Chernobog
Kiemour
Chernobog
2
5
5
0.9
W
1
4
8
1.25
L
Morgan Le Fay
dere15
Morgan Le Fay
5
3
5
2.5
W
Sun Wukong
kuderling
Sun Wukong
7
1
7
10.5
W
Sylvanus
2
2
12
4
W
Hachiman
wessrt405
Hachiman
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,519
Damage
82,468
96,876
Taken
60,874
71,405
Mitigated
32,015
43,548
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,621
2,385
558
1,840
12,893
5,495
132
3,402
9,491
47,541
0
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Kali
13,171
4,311
1,944
6,323
18,837
10,255
0
5,441
13,396
0
20,361
W
Gilgamesh
DoneCreature618
Gilgamesh
1,009
64
671
666
14,654
9,052
0
7,468
7,186
57
6,902
L
Chernobog
Kiemour
Chernobog
13,143
5,888
292
2,932
15,264
8,484
624
4,331
10,933
0
32,119
W
7,505
635
962
1,931
15,011
9,068
451
7,858
7,153
17,717
0
L
Morgan Le Fay
dere15
Morgan Le Fay
29,533
5,916
2,283
1,984
13,880
7,781
0
3,649
10,231
59,544
0
W
Sun Wukong
kuderling
Sun Wukong
20,650
2,056
2,567
3,569
25,403
22,853
1,108
15,121
10,282
0
51,452
W
Sylvanus
9,261
1,578
17,078
12,152
25,333
22,472
1,168
14,701
10,632
21,167
0
W
Hachiman
wessrt405
Hachiman
17,094
8,740
987
2,965
16,475
7,960
1,926
11,006
5,469
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,041
Gold Earned
50,804
173
Minions Killed
168
0
Camps Cleared
0
1,442,604
Distance Traveled
1,238,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,749
672
49
3
0
322,425
0
L
Ix Chel
7,152
447
0
0
0
10,398
0
L
Kali
10,995
687
16
1
0
334,057
0
W
Gilgamesh
9,098
569
15
1
0
206,867
0
L
Chernobog
10,463
654
47
3
0
269,246
0
W
Tiamat
10,236
640
21
1
0
290,990
0
L
Morgan Le Fay
11,445
715
56
4
0
302,128
0
W
Sun Wukong
12,456
779
61
4
0
348,766
0
W
Sylvanus
11,440
715
36
2
0
293,740
0
W
Hachiman
12,811
801
40
3
0
302,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role