Player Matchup

Anubis
Anubis
EvG WrathDandy
Anubis
Level 124
God Stats
90W - 66L
1,571 SR
Queue Stats
298W - 297L
1,389 Elo+
Solo
Surtr
Surtr
Jia001
Surtr
Level 148
God Stats
3W - 4L
1,479 SR
Queue Stats
131W - 144L
1,394 Elo+
Solo
Izanami
Izanami
JuanpiDAnda
Izanami
Level 62
God Stats
17W - 26L
1,427 SR
Queue Stats
146W - 168L
1,408 Elo+
Solo
Poseidon
Poseidon
blackhammer9369
Poseidon
Level 119
God Stats
6W - 9L
1,577 SR
Queue Stats
133W - 154L
1,435 Elo+
Solo
Maman Brigitte
Maman Brigitte
fubuwater99
Maman Brigitte
Level 83
God Stats
31W - 36L
1,504 SR
Queue Stats
323W - 307L
1,519 Elo+
Solo
Team Averages
Level 107
1,512 SR
1,429 Elo+

VS

Team Averages
Level 102
1,393 SR
1,418 Elo+
Ix Chel
Ix Chel
DylanMcChillen
Ix Chel
Level 106
God Stats
14W - 7L
1,527 SR
Queue Stats
282W - 305L
1,384 Elo+
Party 2
Ymir
Ymir
Entropicspectre
Ymir
Level 87
God Stats
1W - 4L
1,206 SR
Queue Stats
55W - 74L
1,381 Elo+
Party 1
Rama
Rama
FrozenLeviathan9
Rama
Level 58
God Stats
1W - 4L
1,372 SR
Queue Stats
153W - 175L
1,470 Elo+
Party 1
Surtr
Surtr
PurpleLiquidz
Surtr
Level 154
God Stats
6W - 3L
1,449 SR
Queue Stats
81W - 60L
1,485 Elo+
Solo
Artio
Artio
sebastian_delta
Artio
Level 106
God Stats
12W - 17L
1,410 SR
Queue Stats
293W - 302L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,916
466
5,639
10,483
5,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Jia001
Surtr
8
0 / 4 / 0
6,836
402
3,597
8,725
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
JuanpiDAnda
Izanami
13
1 / 8 / 1
7,854
462
4,839
15,457
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
16
1 / 3 / 1
8,900
524
3,623
6,932
2,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
fubuwater99
Maman Brigitte
16
5 / 4 / 2
9,848
579
8,994
19,499
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 7
10,513
618
13,480
8,224
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 8
8,856
521
4,090
12,198
10,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 2 / 4
10,085
593
9,287
8,507
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 1
9,900
582
7,915
14,960
9,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 10
10,367
610
6,553
18,065
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
9
Kills
26
26
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
0
1
8
4
L
2
7
2
0.43
W
8
2
4
5
L
Surtr
Jia001
Surtr
0
4
0
0
L
Izanami
JuanpiDAnda
Izanami
1
8
1
0.19
W
3
1
1
3.5
L
Poseidon
1
3
1
0.5
L
Maman Brigitte
fubuwater99
Maman Brigitte
5
4
2
1.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
41,325
61,096
Taken
61,954
26,117
Mitigated
35,724
12,395
Healing
22,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,480
1,527
1,899
2,238
8,224
2,993
2,639
5,059
3,165
63,302
0
W
4,090
742
306
3,440
12,198
10,019
428
3,260
8,938
26,308
0
L
5,639
49
0
2,145
10,483
5,373
176
8,603
1,880
39,368
0
W
9,287
6,541
0
2,479
8,507
3,217
7,217
2,147
6,360
0
58,289
L
Surtr
Jia001
Surtr
3,597
1,471
0
2,263
8,725
4,119
0
749
7,976
673
28,989
L
Izanami
JuanpiDAnda
Izanami
4,839
3,278
0
1,214
15,457
5,421
1,333
6,458
8,999
0
50,338
W
7,915
3,318
0
4,231
14,960
9,505
482
4,181
10,779
1,245
62,728
L
Poseidon
3,623
541
0
876
6,932
2,930
1,475
1,360
5,572
77,417
0
L
Maman Brigitte
fubuwater99
Maman Brigitte
8,994
889
0
5,897
19,499
8,274
0
7,338
12,161
77,199
0
W
6,553
487
645
7,417
18,065
9,990
750
3,646
14,419
70,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
49,721
453
Minions Killed
415
0
Camps Cleared
0
1,354,643
Distance Traveled
1,655,531
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,513
618
97
6
0
337,191
0
W
Ymir
8,856
521
30
2
0
307,577
2
L
Anubis
7,916
466
70
4
0
203,685
0
W
Rama
10,085
593
89
5
0
318,657
0
L
Surtr
6,836
402
48
3
0
156,555
0
L
Izanami
7,854
462
82
5
0
265,263
3
W
Surtr
9,900
582
104
6
0
297,030
0
L
Poseidon
8,900
524
123
7
0
340,517
0
L
Maman Brigitte
9,848
579
130
8
0
388,623
0
W
Artio
10,367
610
95
6
0
395,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role