Player Matchup

Raijin
Raijin
 
Raijin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Surtura
Ix Chel
Level 104
God Stats
6W - 8L
1,467 SR
Queue Stats
106W - 112L
1,484 Elo+
Party 3
Neith
Neith
Tzucaak
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Atlas
Atlas
kritikaldollz
Atlas
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,388 Elo+
Party 2
Artemis
Artemis
mardollz
Artemis
Level 33
God Stats
1W - 5L
1,187 SR
Queue Stats
11W - 21L
1,388 Elo+
Party 2
Team Averages
Level 52
1,431 SR
1,452 Elo+

VS

Team Averages
Level 102
1,483 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Direwolfgames
Kumbhakarna
Level 157
God Stats
1W - 1L
1,252 SR
Queue Stats
12W - 14L
1,410 Elo+
Solo
Ah Puch
Ah Puch
Velkos
Ah Puch
Level 108
God Stats
29W - 26L
1,612 SR
Queue Stats
94W - 87L
1,492 Elo+
Solo
Ra
Ra
tipsyduck18
Ra
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 39L
1,491 Elo+
Party 1
Chaac
Chaac
暴怒小芙狸
Chaac
Level 68
God Stats
64W - 46L
1,553 SR
Queue Stats
589W - 611L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 2 / 3
6,317
1,263
4,111
5,669
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Surtura
Ix Chel
10
2 / 3 / 1
6,306
1,261
5,240
6,595
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Tzucaak
Neith
11
2 / 2 / 3
6,441
1,288
4,283
7,675
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,075
1,015
0
0
0
Artemis
mardollz
Artemis
11
0 / 3 / 4
5,903
1,181
5,780
6,906
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

335

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 4
6,124
1,225
4,576
5,520
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Direwolfgames
Kumbhakarna
11
3 / 2 / 7
7,166
1,433
2,896
6,961
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Velkos
Ah Puch
11
4 / 0 / 4
7,335
1,467
7,792
1,490
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 0 / 5
6,228
1,246
4,635
3,430
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 1 / 9
6,085
1,217
5,537
6,539
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
10
10
Deaths
5
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
3
1.25
W
Thor
 
Thor
1
2
4
1.5
W
Kumbhakarna
Direwolfgames
Kumbhakarna
3
2
7
3.25
L
Ix Chel
Surtura
Ix Chel
2
3
1
0.83
L
Neith
Tzucaak
Neith
2
2
3
1.75
W
Ah Puch
Velkos
Ah Puch
4
0
4
6
L
0
0
0
0
L
Artemis
mardollz
Artemis
0
3
4
0.67
W
2
0
5
4.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,414
Damage
25,436
26,845
Taken
23,940
10,104
Mitigated
17,045
1,864
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,111
675
0
146
5,669
2,004
0
2,888
2,642
19,575
0
W
Thor
 
Thor
4,576
344
0
0
5,520
2,464
0
2,380
3,140
0
12,661
W
Kumbhakarna
Direwolfgames
Kumbhakarna
2,896
391
0
665
6,961
5,797
0
2,776
4,185
5,020
0
L
Ix Chel
Surtura
Ix Chel
5,240
600
610
311
6,595
2,586
0
3,541
3,004
18,218
0
L
Neith
Tzucaak
Neith
4,283
2,448
0
418
7,675
2,929
0
4,826
2,700
0
11,258
W
Ah Puch
Velkos
Ah Puch
7,792
0
0
384
1,490
690
0
262
1,228
25,199
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
mardollz
Artemis
5,780
2,494
0
379
6,906
2,585
0
3,581
3,176
0
8,730
W
4,635
51
528
708
3,430
1,417
0
1,268
2,162
13,359
0
W
5,537
850
0
743
6,539
6,677
0
2,665
3,874
0
12,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
32,938
107
Minions Killed
107
3
Camps Cleared
7
342,618
Distance Traveled
506,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,317
1,263
37
7
1
89,712
0
W
Thor
6,124
1,225
12
2
5
92,365
0
W
Kumbhakarna
7,166
1,433
8
2
0
97,946
0
L
Ix Chel
6,306
1,261
35
7
1
87,971
0
L
Neith
6,441
1,288
25
5
1
86,148
0
W
Ah Puch
7,335
1,467
49
10
0
117,635
0
L
Atlas
5,075
1,015
0
0
0
0
0
L
Artemis
5,903
1,181
10
2
0
78,787
0
W
Ra
6,228
1,246
23
5
1
97,008
0
W
Chaac
6,085
1,217
15
3
1
101,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role