Player Matchup

Anubis
Anubis
Callmefadedgod
Anubis
Level 69
God Stats
4W - 1L
1,838 SR
Queue Stats
56W - 67L
1,430 Elo+
Party 3
Sun Wukong
Sun Wukong
DaHurt
Sun Wukong
Level 69
God Stats
4W - 1L
1,665 SR
Queue Stats
43W - 49L
1,486 Elo+
Solo
Ishtar
Ishtar
DivineAboveAll
Ishtar
Level 66
God Stats
4W - 1L
1,680 SR
Queue Stats
16W - 11L
1,509 Elo+
Party 3
Lancelot
Lancelot
MintTOP7
Lancelot
Level 118
God Stats
16W - 12L
1,536 SR
Queue Stats
320W - 281L
1,510 Elo+
Solo
Artio
Artio
NinjaSnake34
Artio
Level 127
God Stats
5W - 14L
1,351 SR
Queue Stats
155W - 194L
1,517 Elo+
Solo
Team Averages
Level 90
1,614 SR
1,490 Elo+

VS

Team Averages
Level 102
1,585 SR
1,513 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
G0DofWAR8O8
Charybdis
Level 123
God Stats
38W - 42L
1,530 SR
Queue Stats
558W - 527L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GDSUN
Kumbhakarna
Level 95
God Stats
3W - 3L
1,557 SR
Queue Stats
29W - 25L
1,510 Elo+
Solo
Poseidon
Poseidon
Izzheim
Poseidon
Level 87
God Stats
2W - 1L
1,837 SR
Queue Stats
103W - 91L
1,542 Elo+
Party 2
Chaac
Chaac
MoonDrop7
Chaac
Level 79
God Stats
5W - 7L
1,501 SR
Queue Stats
105W - 87L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,605
565
13,412
12,974
7,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DaHurt
Sun Wukong
16
3 / 1 / 3
10,416
613
9,529
14,120
12,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 1
7,861
462
5,630
12,856
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
MintTOP7
Lancelot
16
4 / 3 / 3
9,843
579
7,594
13,278
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 6
7,582
446
5,158
16,048
15,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
7 / 2 / 1
10,339
608
12,407
20,029
11,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
G0DofWAR8O8
Charybdis
15
2 / 2 / 2
8,696
512
11,501
10,799
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GDSUN
Kumbhakarna
11
3 / 5 / 1
7,708
453
6,757
16,261
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Izzheim
Poseidon
9
0 / 6 / 2
6,819
401
5,933
8,851
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MoonDrop7
Chaac
9
0 / 1 / 1
6,715
395
1,908
5,636
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
12
12
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
7
2
1
3.75
W
7
1
4
9
W
Sun Wukong
DaHurt
Sun Wukong
3
1
3
4.5
W
1
4
1
0.38
L
Charybdis
G0DofWAR8O8
Charybdis
2
2
2
1.5
L
Kumbhakarna
GDSUN
Kumbhakarna
3
5
1
0.7
L
Poseidon
Izzheim
Poseidon
0
6
2
0.17
W
Lancelot
MintTOP7
Lancelot
4
3
3
1.83
L
Chaac
MoonDrop7
Chaac
0
1
1
0.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,323
Damage
38,506
69,276
Taken
61,576
48,113
Mitigated
37,360
29,178
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,407
6,394
0
5,546
20,029
11,060
180
2,841
17,188
610
93,241
W
13,412
1,528
0
8,054
12,974
7,090
594
6,133
6,841
78,252
0
W
Sun Wukong
DaHurt
Sun Wukong
9,529
999
0
4,755
14,120
12,742
567
548
13,572
0
72,683
W
5,630
3,612
0
5,232
12,856
5,218
0
925
11,931
0
48,958
L
Charybdis
G0DofWAR8O8
Charybdis
11,501
4,812
0
5,066
10,799
4,248
637
1,844
8,955
0
69,855
L
Kumbhakarna
GDSUN
Kumbhakarna
6,757
854
0
2,321
16,261
15,076
0
7,958
8,303
24,372
0
L
Poseidon
Izzheim
Poseidon
5,933
542
0
1,895
8,851
2,252
0
5,927
2,924
40,510
0
W
Lancelot
MintTOP7
Lancelot
7,594
1,322
0
6,393
13,278
7,304
0
1,095
12,183
0
87,130
L
Chaac
MoonDrop7
Chaac
1,908
224
0
1,047
5,636
4,724
0
0
5,636
0
27,593
W
5,158
447
595
4,149
16,048
15,759
154
4,354
11,694
45,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
40,277
516
Minions Killed
385
0
Camps Cleared
0
1,654,646
Distance Traveled
1,326,169
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,339
608
135
8
0
357,117
0
W
Anubis
9,605
565
126
7
0
294,447
0
W
Sun Wukong
10,416
613
139
8
0
362,773
0
W
Ishtar
7,861
462
84
5
0
274,422
6
L
Charybdis
8,696
512
110
6
0
279,655
0
L
Kumbhakarna
7,708
453
32
2
0
311,254
0
L
Poseidon
6,819
401
61
4
0
206,545
2
W
Lancelot
9,843
579
110
6
0
403,704
0
L
Chaac
6,715
395
47
3
0
171,598
1
W
Artio
7,582
446
57
3
0
319,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role