Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Its_Chewgamer
Geb
Gold II
Level 158
God Stats
23W - 18L
1,675 SR
Queue Stats
321W - 329L
1,335 MMR
Solo
Poseidon
Poseidon
Gold III
Okami64
Poseidon
Gold III
Level 166
God Stats
3W - 1L
1,479 SR
Queue Stats
202W - 204L
1,403 MMR
Solo
Sol
Sol
Gold V
Tsukuonii
Sol
Gold V
Level 87
God Stats
4W - 4L
1,476 SR
Queue Stats
156W - 162L
1,243 MMR
Party 2
Thanatos
Thanatos
Gold I
cyberspero
Thanatos
Gold I
Level 149
God Stats
26W - 23L
1,593 SR
Queue Stats
211W - 215L
1,466 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,544 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,482 SR
1,357 MMR
Anubis
Anubis
Silver II
DancingShadow47
Anubis
Silver II
Level 127
God Stats
2W - 8L
1,526 SR
Queue Stats
46W - 63L
1,275 MMR
Party 1
Hercules
Hercules
Silver I
ProfessorJanus
Hercules
Silver I
Level 75
God Stats
2W - 5L
1,557 SR
Queue Stats
180W - 174L
1,415 MMR
Solo
Susano
Susano
Silver I
joandavidsebas
Susano
Silver I
Level 125
God Stats
0W - 3L
1,220 SR
Queue Stats
509W - 537L
1,342 MMR
Solo
Anhur
Anhur
Silver III
lil humpty
Anhur
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,359 MMR
Solo
Heimdallr
Heimdallr
Silver I
temp-3087761
Heimdallr
Silver I
Level 141
God Stats
8W - 5L
1,607 SR
Queue Stats
57W - 68L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 2 / 5
7,967
569
9,066
10,982
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 4
6,890
492
4,442
11,517
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Okami64
Poseidon
14
7 / 1 / 1
8,723
623
13,027
5,272
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 2
8,831
631
4,967
9,729
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
cyberspero
Thanatos
14
1 / 0 / 1
8,480
606
4,564
9,263
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetKaliSurtrRama

VS

Bans
Maman BrigitteAgniAh PuchAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,156
511
5,549
9,859
6,231
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
10
0 / 1 / 0
6,384
456
3,368
8,230
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 5 / 2
6,036
431
3,850
12,200
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
13
2 / 4 / 0
7,553
540
7,640
11,325
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
temp-3087761
Heimdallr
12
0 / 2 / 1
6,625
473
5,125
9,871
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
4
4
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
5
3.25
L
1
2
2
1
W
0
1
4
2
W
Poseidon
Okami64
Poseidon
7
1
1
7.5
L
Hercules
0
1
0
0
W
2
0
2
3
W
Thanatos
cyberspero
Thanatos
1
0
1
1.5
L
1
5
2
0.4
L
Anhur
2
4
0
0.5
L
Heimdallr
temp-3087761
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
25,532
46,763
Taken
51,485
22,767
Mitigated
25,489
24,825
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,066
1,847
0
2,260
10,982
3,879
0
1,184
9,798
0
53,382
L
5,549
76
0
4,392
9,859
6,231
0
5,883
3,774
51,858
0
W
4,442
957
0
4,362
11,517
7,236
0
2,589
8,928
17,222
0
W
Poseidon
Okami64
Poseidon
13,027
1,983
0
1,469
5,272
1,664
606
1,330
3,942
81,246
0
L
Hercules
3,368
1,243
0
1,518
8,230
5,759
0
1,223
6,969
0
38,634
W
4,967
1,421
0
5,732
9,729
3,926
159
446
9,283
75,632
7,385
W
Thanatos
cyberspero
Thanatos
4,564
821
0
11,002
9,263
6,062
0
0
9,263
0
62,478
L
3,850
1,323
62
3,871
12,200
4,576
0
5,087
6,903
0
33,585
L
Anhur
7,640
5,591
0
3,340
11,325
4,871
0
5,687
5,574
0
56,930
L
Heimdallr
temp-3087761
Heimdallr
5,125
2,284
0
2,574
9,871
4,052
37
3,541
6,064
0
62,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
33,754
472
Minions Killed
412
0
Camps Cleared
0
1,476,442
Distance Traveled
1,305,866
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,967
569
70
5
0
315,625
0
L
Anubis
7,156
511
83
6
0
274,331
0
W
Geb
6,890
492
15
1
0
304,983
4
W
Poseidon
8,723
623
128
9
0
285,108
2
L
Hercules
6,384
456
74
5
0
226,282
0
W
Sol
8,831
631
153
11
0
272,837
8
W
Thanatos
8,480
606
106
8
0
297,889
2
L
Susano
6,036
431
51
4
0
285,594
0
L
Anhur
7,553
540
103
7
0
250,915
5
L
Heimdallr
6,625
473
101
7
0
268,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role