Player Matchup

Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Ocpik
Xing Tian
Level 156
God Stats
3W - 1L
1,916 SR
Queue Stats
90W - 101L
1,516 Elo+
Party 3
Arachne
Arachne
RagnarokSt
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,487 Elo+
Party 3
Vulcan
Vulcan
Rubenrs
Vulcan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,554 Elo+
Party 3
Ymir
Ymir
brupta
Ymir
Level 153
God Stats
2W - 5L
1,387 SR
Queue Stats
446W - 433L
1,566 Elo+
Solo
Team Averages
Level 149
1,561 SR
1,525 Elo+

VS

Team Averages
Level 122
1,530 SR
1,585 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Julie206
Ganesha
Level 69
God Stats
1W - 2L
1,435 SR
Queue Stats
35W - 28L
1,596 Elo+
Party 2
Atlas
Atlas
SonnicMuffen
Atlas
Level 129
God Stats
1W - 0L
1,263 SR
Queue Stats
28W - 22L
1,602 Elo+
Party 2
Medusa
Medusa
iiiALI
Medusa
Level 168
God Stats
5W - 3L
1,684 SR
Queue Stats
226W - 239L
1,570 Elo+
Solo
Hera
Hera
thecracknator
Hera
Level 158
God Stats
2W - 0L
1,766 SR
Queue Stats
70W - 42L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,296
1,059
5,560
2,399
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ocpik
Xing Tian
5
0 / 0 / 0
4,420
884
0
76
32
Arachne
RagnarokSt
Arachne
10
0 / 2 / 1
5,260
1,052
2,128
5,010
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Rubenrs
Vulcan
12
2 / 1 / 0
5,904
1,181
6,329
2,929
1,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
brupta
Ymir
9
0 / 2 / 1
5,469
1,094
2,234
6,012
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 4
6,151
1,230
3,324
3,938
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Julie206
Ganesha
11
0 / 1 / 5
6,186
1,237
1,339
5,542
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 2
6,226
1,245
2,127
5,510
4,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
iiiALI
Medusa
12
1 / 0 / 4
6,409
1,282
4,092
2,583
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 3
6,103
1,221
4,371
2,472
903
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
6
6
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Gilgamesh
 
Gilgamesh
2
0
4
4
W
Ganesha
Julie206
Ganesha
0
1
5
2.5
L
Xing Tian
Ocpik
Xing Tian
0
0
0
0
L
Arachne
RagnarokSt
Arachne
0
2
1
0.25
L
Vulcan
Rubenrs
Vulcan
2
1
0
2
W
1
0
2
2
L
Ymir
brupta
Ymir
0
2
1
0.25
W
Medusa
iiiALI
Medusa
1
0
4
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
15,253
16,426
Taken
20,045
9,762
Mitigated
12,615
4,901
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,560
87
961
450
2,399
976
0
1,220
1,179
13,613
0
W
Gilgamesh
 
Gilgamesh
3,324
622
248
763
3,938
2,378
0
2,321
1,617
0
6,889
W
Ganesha
Julie206
Ganesha
1,339
117
337
1,949
5,542
3,422
0
3,343
2,199
2,249
0
L
Xing Tian
Ocpik
Xing Tian
0
0
0
0
76
32
0
76
0
0
0
L
Arachne
RagnarokSt
Arachne
2,128
1,803
326
1,290
5,010
2,732
0
2,466
2,500
0
6,672
L
Vulcan
Rubenrs
Vulcan
6,329
1,793
0
500
2,929
1,197
0
1,484
1,362
14,064
0
W
2,127
212
2,445
1,685
5,510
4,909
266
4,189
1,321
5,008
0
L
Ymir
brupta
Ymir
2,234
0
108
1,266
6,012
4,825
0
2,591
3,262
4,702
0
W
Medusa
iiiALI
Medusa
4,092
851
732
596
2,583
1,003
657
2,145
438
0
23,782
W
4,371
897
983
454
2,472
903
502
2,125
347
14,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
31,075
53
Minions Killed
101
0
Camps Cleared
0
411,712
Distance Traveled
598,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,296
1,059
16
3
0
98,415
0
W
Gilgamesh
6,151
1,230
7
1
0
114,950
0
W
Ganesha
6,186
1,237
0
0
0
111,820
0
L
Xing Tian
4,420
884
0
0
0
0
0
L
Arachne
5,260
1,052
9
2
0
116,320
0
L
Vulcan
5,904
1,181
18
4
0
121,119
0
W
Atlas
6,226
1,245
5
1
0
125,915
0
L
Ymir
5,469
1,094
10
2
0
75,858
0
W
Medusa
6,409
1,282
44
9
0
118,996
0
W
Hera
6,103
1,221
45
9
0
126,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role