Player Matchup

Ymir
Ymir
AintGonHapnCapn
Ymir
Level 128
God Stats
3W - 5L
1,499 SR
Queue Stats
451W - 451L
1,493 Elo+
Party 2
Shiva
Shiva
CroutonSniff
Shiva
Level 145
God Stats
7W - 11L
1,611 SR
Queue Stats
570W - 546L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
MumblesMcGhee
Xing Tian
Level 157
God Stats
3W - 2L
1,368 SR
Queue Stats
420W - 391L
1,473 Elo+
Party 2
Neith
Neith
RoyalMonkey813
Neith
Level 140
God Stats
0W - 5L
1,075 SR
Queue Stats
187W - 203L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaltyBadgerADii
Morgan Le Fay
Level 104
God Stats
2W - 5L
1,225 SR
Queue Stats
344W - 354L
1,480 Elo+
Party 2
Team Averages
Level 135
1,356 SR
1,463 Elo+

VS

Team Averages
Level 117
1,548 SR
1,474 Elo+
Pele
Pele
DayShadow
Pele
Level 120
God Stats
2W - 1L
1,525 SR
Queue Stats
101W - 86L
1,488 Elo+
Party 1
Martichoras
Martichoras
LeBoofers
Martichoras
Level 145
God Stats
2W - 0L
1,914 SR
Queue Stats
173W - 166L
1,509 Elo+
Party 1
Rama
Rama
Nexlore
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Charon
Charon
Twomuchfor1King
Charon
Level 147
God Stats
2W - 3L
1,375 SR
Queue Stats
151W - 161L
1,358 Elo+
Solo
Merlin
Merlin
Ze ClemBot
Merlin
Level 108
God Stats
5W - 4L
1,427 SR
Queue Stats
243W - 258L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,656
766
2,399
10,254
11,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 4 / 1
8,817
882
11,423
13,365
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
MumblesMcGhee
Xing Tian
14
0 / 2 / 8
7,787
779
5,051
10,154
10,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 5
6,998
700
4,918
6,084
3,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SaltyBadgerADii
Morgan Le Fay
13
0 / 3 / 6
7,067
707
5,462
8,522
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 3 / 7
8,463
846
9,428
7,537
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
LeBoofers
Martichoras
14
1 / 3 / 9
7,912
791
9,732
7,582
3,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Nexlore
Rama
12
2 / 4 / 7
7,585
759
6,478
7,502
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 11
9,213
921
8,799
6,801
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Ze ClemBot
Merlin
16
4 / 1 / 7
9,209
921
9,725
6,259
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
10
Kills
14
14
Deaths
11
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
8
4
1
2.13
W
Pele
4
3
7
2.5
W
Martichoras
LeBoofers
Martichoras
1
3
9
1.83
L
Xing Tian
MumblesMcGhee
Xing Tian
0
2
8
2
W
Rama
Nexlore
Rama
2
4
7
1.38
L
1
2
5
1.75
L
Morgan Le Fay
SaltyBadgerADii
Morgan Le Fay
0
3
6
1
W
3
0
11
8.5
W
Merlin
Ze ClemBot
Merlin
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
44,162
48,379
Taken
35,681
39,266
Mitigated
18,283
10,041
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,399
306
1,085
1,683
10,254
11,333
112
3,610
6,644
8,398
0
L
11,423
809
878
1,414
13,365
9,753
0
5,514
7,851
744
20,332
W
Pele
9,428
1,255
752
1,237
7,537
3,475
0
3,225
4,312
0
16,548
W
Martichoras
LeBoofers
Martichoras
9,732
2,334
1,070
801
7,582
3,330
1,004
2,559
5,023
0
21,350
L
Xing Tian
MumblesMcGhee
Xing Tian
5,051
87
62
2,620
10,154
10,708
54
3,927
6,227
12,762
292
W
Rama
Nexlore
Rama
6,478
5,361
0
585
7,502
3,050
384
1,801
5,701
0
9,330
L
4,918
755
277
1,270
6,084
3,066
66
2,090
3,994
0
14,993
L
Morgan Le Fay
SaltyBadgerADii
Morgan Le Fay
5,462
291
0
752
8,522
4,406
54
3,383
5,139
13,362
0
W
8,799
558
1,564
1,979
6,801
5,663
335
2,100
4,701
21,454
0
W
Merlin
Ze ClemBot
Merlin
9,725
635
1,621
2,468
6,259
2,765
0
3,679
2,580
27,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
42,382
91
Minions Killed
129
0
Camps Cleared
0
833,351
Distance Traveled
1,003,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,656
766
15
2
0
188,128
0
L
Shiva
8,817
882
22
2
0
154,509
0
W
Pele
8,463
846
21
2
0
209,470
0
W
Martichoras
7,912
791
16
2
0
200,676
0
L
Xing Tian
7,787
779
16
2
0
184,788
0
W
Rama
7,585
759
7
1
0
170,658
0
L
Neith
6,998
700
20
2
0
130,020
0
L
Morgan Le Fay
7,067
707
18
2
0
175,906
0
W
Charon
9,213
921
37
4
0
232,022
0
W
Merlin
9,209
921
48
5
0
190,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role