Player Matchup

Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MegaBuz
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
turicchiu
Zhong Kui
Level 139
God Stats
5W - 5L
1,653 SR
Queue Stats
699W - 716L
1,534 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,498 Elo+

VS

Team Averages
Level 145
1,487 SR
1,491 Elo+
Nox
Nox
Feral Fluffy
Nox
Level 155
God Stats
2W - 2L
1,267 SR
Queue Stats
99W - 108L
1,487 Elo+
Party 1
Bastet
Bastet
Fibbonachi
Bastet
Level 149
God Stats
2W - 2L
1,382 SR
Queue Stats
21W - 27L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
LithiumJuice
Cu Chulainn
Level 148
God Stats
4W - 2L
1,626 SR
Queue Stats
75W - 58L
1,524 Elo+
Party 1
Chronos
Chronos
SenpaiGuardiaN
Chronos
Level 149
God Stats
3W - 1L
1,330 SR
Queue Stats
79W - 81L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
macky-boom-ya
Kumbhakarna
Level 124
God Stats
3W - 0L
1,828 SR
Queue Stats
223W - 239L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 4 / 3
8,045
805
10,596
9,038
4,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
 
Martichoras
13
1 / 6 / 2
7,603
760
8,006
11,169
5,552
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maman Brigitte
 
Maman Brigitte
12
1 / 4 / 2
6,935
694
5,140
10,169
12,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
MegaBuz
Odin
13
2 / 5 / 2
7,289
729
4,532
13,064
14,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
turicchiu
Zhong Kui
11
0 / 7 / 4
6,694
669
6,975
12,802
12,715
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 19
8,818
882
10,397
5,814
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Fibbonachi
Bastet
14
6 / 3 / 15
8,658
866
12,713
8,549
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
LithiumJuice
Cu Chulainn
14
6 / 2 / 15
9,269
927
8,217
19,298
17,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
10 / 1 / 12
9,739
974
17,011
10,040
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
macky-boom-ya
Kumbhakarna
13
1 / 2 / 15
8,459
846
4,086
13,519
13,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
8
Kills
26
26
Deaths
8
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
4
3
1.38
L
Martichoras
 
Martichoras
1
6
2
0.33
L
Maman Brigitte
 
Maman Brigitte
1
4
2
0.5
W
3
0
19
12.5
W
Bastet
Fibbonachi
Bastet
6
3
15
4.5
W
Cu Chulainn
LithiumJuice
Cu Chulainn
6
2
15
6.75
L
Odin
MegaBuz
Odin
2
5
2
0.6
W
10
1
12
16
W
Kumbhakarna
macky-boom-ya
Kumbhakarna
1
2
15
4.25
L
Zhong Kui
turicchiu
Zhong Kui
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
52,424
56,242
Taken
57,220
50,054
Mitigated
44,652
11,082
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,596
2,875
0
1,440
9,038
4,685
0
4,976
4,062
18,401
0
L
Martichoras
 
Martichoras
8,006
3,000
0
1,631
11,169
5,552
0
5,789
5,380
0
21,203
L
Maman Brigitte
 
Maman Brigitte
5,140
308
1,548
1,952
10,169
12,186
0
6,005
4,164
8,797
0
W
10,397
626
2,818
1,941
5,814
3,348
1,526
2,990
2,824
19,733
0
W
Bastet
Fibbonachi
Bastet
12,713
1,835
0
1,958
8,549
5,237
804
4,923
3,626
0
17,006
W
Cu Chulainn
LithiumJuice
Cu Chulainn
8,217
1,213
712
6,979
19,298
17,535
201
6,754
12,544
0
16,304
L
Odin
MegaBuz
Odin
4,532
820
468
2,027
13,064
14,916
0
7,491
5,573
1,741
10,011
W
17,011
5,744
3,145
3,944
10,040
5,260
3,546
4,052
5,988
34,645
0
W
Kumbhakarna
macky-boom-ya
Kumbhakarna
4,086
462
2,616
3,789
13,519
13,272
852
5,266
8,253
7,556
0
L
Zhong Kui
turicchiu
Zhong Kui
6,975
713
671
1,345
12,802
12,715
0
7,233
5,569
13,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
44,943
97
Minions Killed
104
0
Camps Cleared
0
808,178
Distance Traveled
1,007,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,045
805
24
2
0
154,663
0
L
Martichoras
7,603
760
32
3
0
163,504
0
L
Maman Brigitte
6,935
694
10
1
0
163,078
0
W
Nox
8,818
882
31
3
0
208,383
0
W
Bastet
8,658
866
6
1
0
204,103
0
W
Cu Chulainn
9,269
927
17
2
0
216,671
0
L
Odin
7,289
729
14
1
0
185,891
0
W
Chronos
9,739
974
44
4
0
194,169
0
W
Kumbhakarna
8,459
846
6
1
0
184,352
0
L
Zhong Kui
6,694
669
17
2
0
141,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role