Player Matchup

Hou Yi
Hou Yi
Poopookuka
Hou Yi
Level 128
God Stats
4W - 3L
1,479 SR
Queue Stats
210W - 214L
1,477 Elo+
Solo
Atlas
Atlas
ReapinHeretic
Atlas
Level 126
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 2L
1,438 Elo+
Solo
Ganesha
Ganesha
YAKUZA_Magonu123
Ganesha
Level 121
God Stats
4W - 5L
1,443 SR
Queue Stats
170W - 150L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
davilukapro15
Ah Puch
Level 87
God Stats
13W - 9L
1,636 SR
Queue Stats
219W - 212L
1,416 Elo+
Solo
Thanatos
Thanatos
manuelteo1321
Thanatos
Level 84
God Stats
15W - 10L
1,495 SR
Queue Stats
155W - 149L
1,461 Elo+
Party 1
Team Averages
Level 109
1,517 SR
1,454 Elo+

VS

Team Averages
Level 102
1,554 SR
1,453 Elo+
Fenrir
Fenrir
B0TT0M_TEXT69420
Fenrir
Level 108
God Stats
5W - 5L
1,564 SR
Queue Stats
105W - 120L
1,336 Elo+
Solo
Arachne
Arachne
CheekClppa
Arachne
Level 145
God Stats
80W - 59L
1,639 SR
Queue Stats
121W - 108L
1,490 Elo+
Solo
Jing Wei
Jing Wei
CnscientiousZeal
Jing Wei
Level 63
God Stats
4W - 6L
1,542 SR
Queue Stats
67W - 74L
1,466 Elo+
Party 2
Athena
Athena
Garny2149
Athena
Level 49
God Stats
3W - 3L
1,508 SR
Queue Stats
117W - 117L
1,496 Elo+
Party 2
Anubis
Anubis
robertarq
Anubis
Level 146
God Stats
36W - 28L
1,519 SR
Queue Stats
361W - 360L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Poopookuka
Hou Yi
13
1 / 3 / 4
7,698
481
5,992
11,266
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 1 / 4
7,933
496
6,909
9,964
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 3
8,809
551
6,388
11,090
14,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
16
3 / 0 / 3
9,336
584
10,423
9,062
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
manuelteo1321
Thanatos
15
11 / 3 / 3
9,551
597
14,662
16,318
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,713
482
6,135
13,747
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
CheekClppa
Arachne
14
1 / 3 / 1
8,551
534
9,283
16,902
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 2
7,935
496
7,681
10,638
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Garny2149
Athena
12
1 / 3 / 2
7,422
464
4,270
15,249
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
robertarq
Anubis
15
0 / 2 / 0
9,045
565
4,913
12,311
6,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Arachne
CheekClppa
Arachne
1
3
1
0.5
L
0
4
2
0.25
L
Athena
Garny2149
Athena
1
3
2
0.67
W
Hou Yi
Poopookuka
Hou Yi
1
3
4
1
W
2
1
4
4
W
0
1
3
1.5
W
Ah Puch
3
0
3
4.5
W
Thanatos
manuelteo1321
Thanatos
11
3
3
4.17
L
Anubis
robertarq
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,374
Damage
32,282
57,700
Taken
68,847
38,371
Mitigated
33,535
22,291
Healing
20,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,135
1,376
0
1,952
13,747
5,697
0
3,061
10,659
0
57,325
L
Arachne
CheekClppa
Arachne
9,283
5,764
0
5,540
16,902
6,256
1,040
4,863
11,676
0
71,502
L
7,681
5,528
0
1,811
10,638
3,223
935
2,632
8,006
0
62,397
L
Athena
Garny2149
Athena
4,270
1,155
0
3,898
15,249
11,686
116
4,588
10,661
19,926
0
W
Hou Yi
Poopookuka
Hou Yi
5,992
3,019
0
3,551
11,266
4,230
730
1,025
10,241
0
63,501
W
6,909
2,811
0
1,867
9,964
9,130
99
1,431
8,533
19,731
0
W
6,388
1,139
0
244
11,090
14,921
0
0
11,090
65,060
329
W
Ah Puch
10,423
301
0
6,116
9,062
3,202
0
4,591
4,471
79,849
0
W
Thanatos
manuelteo1321
Thanatos
14,662
4,665
0
10,513
16,318
6,888
0
2,247
14,071
0
60,590
L
Anubis
robertarq
Anubis
4,913
113
0
7,427
12,311
6,673
0
7,857
4,454
86,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
40,666
445
Minions Killed
480
0
Camps Cleared
0
1,548,374
Distance Traveled
1,560,701
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,713
482
76
5
0
288,899
0
L
Arachne
8,551
534
108
7
0
330,650
1
L
Jing Wei
7,935
496
112
7
0
291,023
0
L
Athena
7,422
464
19
1
0
342,080
2
W
Hou Yi
7,698
481
107
7
0
269,714
0
W
Atlas
7,933
496
14
1
0
321,074
6
W
Ganesha
8,809
551
109
7
0
283,870
1
W
Ah Puch
9,336
584
124
8
0
317,463
0
W
Thanatos
9,551
597
91
6
0
356,253
0
L
Anubis
9,045
565
165
10
0
308,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role