Player Matchup

Nemesis
Nemesis
CoastwardEmu05
Nemesis
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 102L
1,552 Elo+
Solo
Yemoja
Yemoja
Jodelicious
Yemoja
Level 124
God Stats
6W - 5L
1,482 SR
Queue Stats
216W - 194L
1,503 Elo+
Solo
Janus
Janus
Menaa04
Janus
Level 96
God Stats
18W - 11L
1,552 SR
Queue Stats
217W - 177L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
TuPanchitoFav
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 268L
1,608 Elo+
Party 1
Ix Chel
Ix Chel
derio24
Ix Chel
Level 154
God Stats
8W - 6L
1,572 SR
Queue Stats
351W - 317L
1,596 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,558 Elo+

VS

Team Averages
Level 125
1,481 SR
1,534 Elo+
Ymir
Ymir
AWA_BuBu
Ymir
Level 86
God Stats
23W - 27L
1,494 SR
Queue Stats
154W - 134L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Shibisu_
Cthulhu
Level 154
God Stats
2W - 3L
1,370 SR
Queue Stats
349W - 384L
1,509 Elo+
Solo
Hachiman
Hachiman
Wertyhi
Hachiman
Level 130
God Stats
8W - 6L
1,441 SR
Queue Stats
136W - 112L
1,599 Elo+
Solo
Hera
Hera
jordztasker12
Hera
Level 126
God Stats
4W - 1L
1,844 SR
Queue Stats
144W - 136L
1,550 Elo+
Solo
Maman Brigitte
Maman Brigitte
l-WesleySnipes-l
Maman Brigitte
Level 130
God Stats
1W - 5L
1,254 SR
Queue Stats
70W - 69L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,315
607
7,493
17,027
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
13
0 / 0 / 3
8,184
481
3,870
6,669
4,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
Menaa04
Janus
16
4 / 1 / 3
10,091
594
10,862
7,752
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
TuPanchitoFav
Heimdallr
15
2 / 3 / 3
9,046
532
9,776
14,108
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
derio24
Ix Chel
16
0 / 2 / 1
9,811
577
10,684
15,167
9,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 2
7,343
432
2,081
11,785
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Shibisu_
Cthulhu
15
0 / 2 / 2
8,992
529
7,380
18,284
15,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Wertyhi
Hachiman
15
1 / 4 / 2
8,895
523
9,641
12,119
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
8,439
496
5,819
8,785
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maman Brigitte
l-WesleySnipes-l
Maman Brigitte
17
6 / 3 / 0
9,787
576
8,415
12,802
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
2
1
W
6
1
3
7.5
W
Yemoja
0
0
3
1.5
W
Janus
Menaa04
Janus
4
1
3
5.5
L
Cthulhu
Shibisu_
Cthulhu
0
2
2
0.5
W
Heimdallr
TuPanchitoFav
Heimdallr
2
3
3
1.17
L
Hachiman
Wertyhi
Hachiman
1
4
2
0.5
W
Ix Chel
derio24
Ix Chel
0
2
1
0.25
L
0
2
1
0.25
L
Maman Brigitte
l-WesleySnipes-l
Maman Brigitte
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
33,336
60,723
Taken
63,775
30,285
Mitigated
37,465
21,235
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,081
98
0
2,785
11,785
8,903
0
5,913
5,749
13,839
0
W
7,493
1,447
0
1,436
17,027
7,397
431
7,240
9,787
0
82,659
W
Yemoja
3,870
584
4,061
1,873
6,669
4,099
90
2,050
4,619
31,183
0
W
Janus
Menaa04
Janus
10,862
621
0
683
7,752
3,061
308
4,717
3,035
94,250
0
L
Cthulhu
Shibisu_
Cthulhu
7,380
758
195
8,697
18,284
15,758
0
9,547
8,737
68,823
0
W
Heimdallr
TuPanchitoFav
Heimdallr
9,776
4,708
0
2,797
14,108
6,068
429
2,043
12,065
0
72,306
L
Hachiman
Wertyhi
Hachiman
9,641
5,909
0
3,670
12,119
4,857
0
1,191
10,924
0
82,327
W
Ix Chel
derio24
Ix Chel
10,684
1,896
116
10,269
15,167
9,660
423
7,645
7,522
87,821
0
L
5,819
617
0
1,979
8,785
2,969
220
5,105
3,438
71,243
0
L
Maman Brigitte
l-WesleySnipes-l
Maman Brigitte
8,415
371
0
2,331
12,802
4,978
0
3,207
9,507
88,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
43,456
557
Minions Killed
558
0
Camps Cleared
0
1,762,818
Distance Traveled
1,725,133
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,343
432
27
2
0
359,652
4
W
Nemesis
10,315
607
110
6
0
441,050
0
W
Yemoja
8,184
481
32
2
0
303,603
4
W
Janus
10,091
594
158
9
0
368,932
0
L
Cthulhu
8,992
529
121
7
0
327,251
6
W
Heimdallr
9,046
532
118
7
0
322,570
0
L
Hachiman
8,895
523
141
8
0
370,493
3
W
Ix Chel
9,811
577
139
8
0
326,663
5
L
Hera
8,439
496
137
8
0
285,861
0
L
Maman Brigitte
9,787
576
132
8
0
381,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role