Player Matchup

Ishtar
Ishtar
Cabom
Ishtar
Level 177
God Stats
2W - 0L
1,314 SR
Queue Stats
104W - 43L
1,763 Elo+
Party 1
Ullr
Ullr
Chrоnic
Ullr
Level 157
God Stats
6W - 1L
1,765 SR
Queue Stats
290W - 125L
1,724 Elo+
Party 1
Skadi
Skadi
MagicFeet
Skadi
Level 228
God Stats
5W - 0L
1,923 SR
Queue Stats
305W - 116L
1,778 Elo+
Party 1
Sol
Sol
Shokera
Sol
Level 209
God Stats
6W - 4L
1,645 SR
Queue Stats
507W - 310L
1,741 Elo+
Party 1
Fafnir
Fafnir
stidly
Fafnir
Level 261
God Stats
9W - 2L
1,707 SR
Queue Stats
534W - 228L
1,732 Elo+
Party 1
Team Averages
Level 206
1,671 SR
1,748 Elo+

VS

Team Averages
Level 131
1,522 SR
1,521 Elo+
Izanami
Izanami
DornCoug
Izanami
Level 143
God Stats
4W - 6L
1,521 SR
Queue Stats
374W - 317L
1,532 Elo+
Party 2
Maui
Maui
KaSpEr069
Maui
Level 107
God Stats
1W - 2L
1,520 SR
Queue Stats
75W - 100L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
Rejinold
Cliodhna
Level 128
God Stats
9W - 12L
1,397 SR
Queue Stats
308W - 282L
1,526 Elo+
Party 2
Surtr
Surtr
babywhobosses
Surtr
Level 147
God Stats
11W - 8L
1,674 SR
Queue Stats
262W - 212L
1,522 Elo+
Party 2
Zeus
Zeus
ㅤADㅤ
Zeus
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 92L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cabom
Ishtar
12
1 / 0 / 0
7,029
703
1,372
3,547
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
11
2 / 1 / 0
6,964
696
6,938
7,312
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
MagicFeet
Skadi
11
1 / 2 / 3
6,262
626
7,046
9,022
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
2 / 3 / 1
6,336
634
5,453
7,354
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
stidly
Fafnir
10
0 / 0 / 3
6,801
680
1,526
6,640
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DornCoug
Izanami
5
1 / 1 / 0
4,440
444
837
2,138
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
8
0 / 1 / 2
5,400
540
1,476
7,503
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Rejinold
Cliodhna
12
2 / 0 / 2
6,238
624
2,735
6,691
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 2
5,744
574
4,835
12,774
10,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
3 / 2 / 1
6,441
644
5,522
5,099
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
6
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cabom
Ishtar
1
0
0
1
W
Ullr
2
1
0
2
L
Izanami
DornCoug
Izanami
1
1
0
1
L
Maui
0
1
2
1
W
Skadi
MagicFeet
Skadi
1
2
3
1.25
L
Cliodhna
Rejinold
Cliodhna
2
0
2
3
W
Sol
2
3
1
0.83
L
0
2
2
0.5
W
Fafnir
stidly
Fafnir
0
0
3
1.5
L
Zeus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
15,405
33,875
Taken
34,205
15,270
Mitigated
21,067
10,836
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cabom
Ishtar
1,372
698
0
2,247
3,547
1,246
0
965
2,582
0
54,821
W
Ullr
6,938
3,197
0
2,271
7,312
2,777
102
257
7,055
0
48,501
L
Izanami
DornCoug
Izanami
837
673
0
758
2,138
770
0
1,600
538
0
21,589
L
Maui
1,476
168
0
1,686
7,503
5,451
0
4,722
2,781
10,569
0
W
Skadi
MagicFeet
Skadi
7,046
4,006
0
893
9,022
2,869
77
3,346
5,676
0
42,590
L
Cliodhna
Rejinold
Cliodhna
2,735
394
0
4,468
6,691
2,543
0
378
6,313
0
48,866
W
Sol
5,453
3,533
0
2,556
7,354
2,260
4,598
2,016
5,338
56,245
4,735
L
4,835
1,378
0
3,705
12,774
10,625
0
0
12,774
499
39,524
W
Fafnir
stidly
Fafnir
1,526
215
0
2,869
6,640
6,118
393
1,082
5,558
12,342
0
L
Zeus
5,522
391
0
980
5,099
1,678
0
279
4,820
46,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
28,263
370
Minions Killed
289
0
Camps Cleared
0
964,104
Distance Traveled
950,233
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,029
703
101
10
0
196,544
0
W
Ullr
6,964
696
95
10
0
187,156
1
L
Izanami
4,440
444
44
4
0
89,859
0
L
Maui
5,400
540
18
2
0
205,516
3
W
Skadi
6,262
626
51
5
0
225,706
0
L
Cliodhna
6,238
624
76
8
0
242,232
0
W
Sol
6,336
634
112
11
0
180,228
0
L
Surtr
5,744
574
64
6
0
204,453
3
W
Fafnir
6,801
680
11
1
0
174,470
4
L
Zeus
6,441
644
87
9
0
208,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role