Player Matchup

Scylla
Scylla
Jarebearrrr
Scylla
Level 67
God Stats
3W - 2L
1,608 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 2
Bacchus
Bacchus
frankfurd
Bacchus
Level 104
God Stats
5W - 1L
1,869 SR
Queue Stats
23W - 14L
1,573 Elo+
Party 2
Neith
Neith
zzooozz
Neith
Level 120
God Stats
7W - 3L
1,580 SR
Queue Stats
24W - 21L
1,519 Elo+
Party 2
Team Averages
Level 97
1,686 SR
1,456 Elo+

VS

Team Averages
Level 124
1,454 SR
1,539 Elo+
Athena
Athena
DinkAlmighty
Athena
Level 107
God Stats
0W - 1L
1,620 SR
Queue Stats
53W - 41L
1,614 Elo+
Party 1
Hercules
Hercules
DraconianPlays
Hercules
Level 140
God Stats
14W - 5L
1,532 SR
Queue Stats
31W - 24L
1,531 Elo+
Party 1
Anubis
Anubis
Shaka239
Anubis
Level 126
God Stats
0W - 6L
1,211 SR
Queue Stats
66W - 64L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 1 / 3
8,733
794
6,593
5,407
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
frankfurd
Bacchus
12
1 / 1 / 5
8,572
779
6,731
10,003
10,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
zzooozz
Neith
12
4 / 0 / 3
9,027
821
10,994
5,976
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 1
7,426
675
4,988
9,576
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
10
1 / 2 / 1
8,008
728
6,297
9,825
9,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Shaka239
Anubis
11
1 / 4 / 0
8,283
753
5,591
8,825
4,313
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
1
0.5
L
Hercules
1
2
1
0.75
W
Scylla
2
1
3
3.5
L
Anubis
Shaka239
Anubis
1
4
0
0.25
W
Bacchus
frankfurd
Bacchus
1
1
5
3.5
W
Neith
zzooozz
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,318
Damage
16,876
21,386
Taken
28,226
14,964
Mitigated
24,039
5,258
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,988
1,443
0
1,516
9,576
9,867
0
5,619
3,957
13,593
0
L
Hercules
6,297
1,376
0
2,309
9,825
9,859
0
4,654
5,171
0
26,774
W
Scylla
6,593
556
0
376
5,407
1,996
0
3,071
2,134
35,754
0
L
Anubis
Shaka239
Anubis
5,591
607
0
2,114
8,825
4,313
99
3,592
5,233
41,138
0
W
Bacchus
frankfurd
Bacchus
6,731
886
0
1,843
10,003
10,716
29
4,515
5,051
20,120
0
W
Neith
zzooozz
Neith
10,994
5,073
0
3,039
5,976
2,252
833
2,613
3,195
0
45,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
23,717
140
Minions Killed
119
0
Camps Cleared
0
661,323
Distance Traveled
616,606
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,426
675
13
1
0
219,593
0
L
Hercules
8,008
728
40
4
0
221,880
0
W
Scylla
8,733
794
49
4
0
217,356
0
L
Anubis
8,283
753
66
6
0
175,133
0
W
Bacchus
8,572
779
15
1
0
234,384
2
W
Neith
9,027
821
76
7
0
209,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role