Player Matchup

Sylvanus
Sylvanus
Arkoh
Sylvanus
Level 69
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Nemesis
Nemesis
KidKodi11
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
SaraLucaelo
Ah Puch
Level 28
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Team Averages
Level 34
1,535 SR
1,412 Elo+

VS

Team Averages
Level 65
1,561 SR
1,420 Elo+
Neith
Neith
Bleedoxx_59
Neith
Level 67
God Stats
74W - 81L
1,455 SR
Queue Stats
275W - 274L
1,424 Elo+
Party 1
Discordia
Discordia
Ne0_PsyKko59
Discordia
Level 69
God Stats
86W - 68L
1,521 SR
Queue Stats
205W - 230L
1,383 Elo+
Party 1
Tyr
Tyr
Sewergator17
Tyr
Level 60
God Stats
4W - 3L
1,708 SR
Queue Stats
38W - 43L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arkoh
Sylvanus
11
2 / 3 / 0
8,077
734
4,394
15,447
10,136
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
KidKodi11
Nemesis
9
0 / 6 / 2
7,229
657
2,401
15,024
7,260
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SaraLucaelo
Ah Puch
10
0 / 6 / 2
7,423
675
5,838
12,627
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
9,821
893
14,049
8,567
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ne0_PsyKko59
Discordia
12
3 / 0 / 9
9,180
835
15,420
3,015
1,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 0 / 6
10,031
912
6,785
11,466
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arkoh
Sylvanus
2
3
0
0.67
W
4
2
10
4.5
L
Nemesis
KidKodi11
Nemesis
0
6
2
0.17
W
Discordia
Ne0_PsyKko59
Discordia
3
0
9
7.5
L
Ah Puch
SaraLucaelo
Ah Puch
0
6
2
0.17
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
36,254
43,098
Taken
23,048
22,721
Mitigated
12,828
7,733
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arkoh
Sylvanus
4,394
1,915
2,951
3,935
15,447
10,136
0
6,303
9,144
16,251
0
W
14,049
4,045
0
2,063
8,567
3,147
1,484
3,504
5,063
0
48,611
L
Nemesis
KidKodi11
Nemesis
2,401
1,040
0
123
15,024
7,260
0
4,233
10,791
0
12,826
W
Discordia
Ne0_PsyKko59
Discordia
15,420
454
0
782
3,015
1,092
418
1,543
1,472
40,873
0
L
Ah Puch
SaraLucaelo
Ah Puch
5,838
481
0
724
12,627
5,325
0
5,196
7,431
25,875
0
W
6,785
750
0
3,187
11,466
8,589
339
6,145
5,321
172
33,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
29,032
63
Minions Killed
182
0
Camps Cleared
0
491,281
Distance Traveled
644,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,077
734
22
2
0
169,884
0
W
Neith
9,821
893
94
9
0
200,549
0
L
Nemesis
7,229
657
19
2
0
167,436
0
W
Discordia
9,180
835
49
4
0
211,515
0
L
Ah Puch
7,423
675
22
2
0
153,961
0
W
Tyr
10,031
912
39
4
0
232,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role