Player Matchup

King Arthur
King Arthur
GiMegFrokost
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,141 Elo+
Party 2
Fenrir
Fenrir
schw0mpen
Fenrir
Level 8
God Stats
0W - 6L
1,148 SR
Queue Stats
104W - 101L
1,213 Elo+
Party 2
Anubis
Anubis
xxxxaugustxxxx
Anubis
Level 69
God Stats
21W - 7L
1,776 SR
Queue Stats
123W - 122L
1,351 Elo+
Party 2
Team Averages
Level 27
1,475 SR
1,235 Elo+

VS

Team Averages
Level 40
1,402 SR
1,501 Elo+
Artemis
Artemis
Ruthen
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,579 Elo+
Party 1
Surtr
Surtr
Sinizko
Surtr
Level 15
God Stats
4W - 4L
1,267 SR
Queue Stats
30W - 25L
1,409 Elo+
Party 1
Scylla
Scylla
fReE98
Scylla
Level 43
God Stats
5W - 4L
1,440 SR
Queue Stats
89W - 64L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GiMegFrokost
King Arthur
10
1 / 11 / 3
8,647
665
1,044
19,531
17,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
schw0mpen
Fenrir
13
3 / 7 / 2
10,437
803
4,069
15,224
8,242
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 7 / 2
10,514
809
9,838
13,930
6,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ruthen
Artemis
15
10 / 2 / 14
12,205
939
20,548
7,225
2,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Sinizko
Surtr
12
4 / 4 / 14
10,535
810
7,040
12,981
8,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
fReE98
Scylla
16
11 / 1 / 12
12,877
991
13,524
5,849
1,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
25
25
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GiMegFrokost
King Arthur
1
11
3
0.23
W
Artemis
Ruthen
Artemis
10
2
14
8.5
W
Surtr
Sinizko
Surtr
4
4
14
2.75
W
Scylla
fReE98
Scylla
11
1
12
17
L
Fenrir
schw0mpen
Fenrir
3
7
2
0.57
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
41,112
48,685
Taken
26,055
32,952
Mitigated
12,829
4,330
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GiMegFrokost
King Arthur
1,044
531
0
2
19,531
17,782
0
4,658
14,603
0
6,767
W
Artemis
Ruthen
Artemis
20,548
10,621
0
1,579
7,225
2,494
1,293
3,210
4,015
0
58,850
W
Surtr
Sinizko
Surtr
7,040
3,141
0
2,910
12,981
8,503
787
4,982
7,999
966
20,558
W
Scylla
fReE98
Scylla
13,524
1,818
0
2,130
5,849
1,832
327
2,382
3,467
54,581
0
L
Fenrir
schw0mpen
Fenrir
4,069
902
0
1,246
15,224
8,242
0
5,105
9,871
0
15,310
L
9,838
913
0
3,082
13,930
6,928
0
3,533
10,247
61,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
35,617
112
Minions Killed
151
0
Camps Cleared
0
553,131
Distance Traveled
637,249
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,647
665
3
0
0
156,471
0
W
Artemis
12,205
939
65
5
0
204,654
0
W
Surtr
10,535
810
15
1
0
204,915
0
W
Scylla
12,877
991
71
5
0
227,680
8
L
Fenrir
10,437
803
16
1
0
219,120
0
L
Anubis
10,514
809
93
7
0
177,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role