Player Matchup

Arachne
Arachne
Aliensaurio
Arachne
Level 155
God Stats
0W - 2L
1,283 SR
Queue Stats
277W - 285L
1,442 Elo+
Party 3
Chaac
Chaac
FluffyCalf63272
Chaac
Level 87
God Stats
5W - 1L
1,645 SR
Queue Stats
218W - 172L
1,509 Elo+
Solo
Tiamat
Tiamat
FullyDead
Tiamat
Level 142
God Stats
2W - 3L
1,845 SR
Queue Stats
155W - 115L
1,528 Elo+
Solo
Hera
Hera
MYyGUN
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,426 Elo+
Solo
Charon
Charon
OZZYMANDYAZ
Charon
Level 191
God Stats
1W - 1L
1,500 SR
Queue Stats
366W - 376L
1,492 Elo+
Party 3
Team Averages
Level 139
1,554 SR
1,479 Elo+

VS

Team Averages
Level 132
1,424 SR
1,488 Elo+
Surtr
Surtr
GavelSkhadi
Surtr
Level 65
God Stats
2W - 4L
1,243 SR
Queue Stats
75W - 82L
1,412 Elo+
Party 1
Skadi
Skadi
JealousGolem31
Skadi
Level 180
God Stats
7W - 5L
1,562 SR
Queue Stats
320W - 306L
1,537 Elo+
Party 2
Camazotz
Camazotz
Stryker56221
Camazotz
Level 84
God Stats
4W - 2L
1,567 SR
Queue Stats
167W - 162L
1,453 Elo+
Party 1
Vulcan
Vulcan
TogusaSenpai
Vulcan
Level 204
God Stats
2W - 4L
1,302 SR
Queue Stats
203W - 218L
1,495 Elo+
Party 2
Scylla
Scylla
grimkxdo
Scylla
Level 128
God Stats
16W - 19L
1,446 SR
Queue Stats
701W - 717L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aliensaurio
Arachne
13
2 / 8 / 9
8,041
731
6,070
13,485
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 5 / 5
8,948
813
8,360
16,677
19,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
FullyDead
Tiamat
14
4 / 5 / 4
9,220
838
9,458
11,193
9,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
MYyGUN
Hera
14
3 / 6 / 7
8,173
743
8,097
8,989
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
15
4 / 5 / 6
8,929
812
7,526
14,910
16,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 16
8,418
765
4,877
13,675
12,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 13
8,722
793
9,551
6,917
2,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Stryker56221
Camazotz
16
6 / 3 / 12
9,498
863
8,874
12,259
6,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
8 / 4 / 15
9,770
888
18,612
10,262
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
grimkxdo
Scylla
18
10 / 1 / 12
11,018
1,002
12,443
7,126
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
17
Kills
29
29
Deaths
17
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aliensaurio
Arachne
2
8
9
0.81
L
4
5
5
1.3
L
Tiamat
FullyDead
Tiamat
4
5
4
1.2
W
1
6
16
1.5
W
4
3
13
3.5
L
Hera
MYyGUN
Hera
3
6
7
1.08
L
Charon
4
5
6
1.4
W
Camazotz
Stryker56221
Camazotz
6
3
12
4
W
Vulcan
8
4
15
3.88
W
Scylla
grimkxdo
Scylla
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,511
Damage
54,357
65,254
Taken
50,239
55,856
Mitigated
30,080
12,707
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aliensaurio
Arachne
6,070
3,663
254
660
13,485
6,272
963
6,922
6,453
0
11,579
L
8,360
1,496
364
4,961
16,677
19,549
0
6,779
9,690
0
24,762
L
Tiamat
FullyDead
Tiamat
9,458
424
220
1,584
11,193
9,847
6
4,673
6,413
20,719
0
W
4,877
1,556
71
524
13,675
12,934
1,155
6,805
6,870
333
10,444
W
9,551
3,841
313
1,304
6,917
2,873
2,842
4,360
2,557
0
19,864
L
Hera
MYyGUN
Hera
8,097
2,646
281
227
8,989
3,757
275
5,889
3,016
20,989
0
L
Charon
7,526
1,023
1,450
2,706
14,910
16,431
0
6,428
8,376
17,964
0
W
Camazotz
Stryker56221
Camazotz
8,874
2,204
326
4,366
12,259
6,129
466
4,934
7,325
0
17,034
W
Vulcan
18,612
7,058
1,006
2,142
10,262
4,785
1,072
4,634
5,628
25,187
0
W
Scylla
grimkxdo
Scylla
12,443
994
613
3,214
7,126
3,359
1,384
4,348
2,778
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
47,426
141
Minions Killed
132
0
Camps Cleared
0
855,978
Distance Traveled
960,211
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,041
731
17
2
0
160,646
3
L
Chaac
8,948
813
40
4
0
189,603
0
L
Tiamat
9,220
838
26
2
0
172,899
0
W
Surtr
8,418
765
18
2
0
183,753
0
W
Skadi
8,722
793
25
2
0
170,211
0
L
Hera
8,173
743
37
3
0
157,916
2
L
Charon
8,929
812
21
2
0
174,914
0
W
Camazotz
9,498
863
12
1
0
221,636
0
W
Vulcan
9,770
888
11
1
0
196,886
2
W
Scylla
11,018
1,002
66
6
0
187,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role