Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Battousai-507
The Morrigan
Level 116
God Stats
1W - 1L
1,736 SR
Queue Stats
120W - 122L
1,464 Elo+
Solo
Sobek
Sobek
HamWhammer
Sobek
Level 133
God Stats
0W - 4L
1,163 SR
Queue Stats
99W - 98L
1,455 Elo+
Solo
Hercules
Hercules
Smokeydabear42
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,051 Elo+
Party 2
Nox
Nox
pokeyhorse
Nox
Level 109
God Stats
2W - 3L
1,384 SR
Queue Stats
161W - 179L
1,440 Elo+
Party 2
Team Averages
Level 107
1,457 SR
1,382 Elo+

VS

Team Averages
Level 101
1,490 SR
1,441 Elo+
Chernobog
Chernobog
BadwolfRuNzPS
Chernobog
Level 129
God Stats
15W - 13L
1,550 SR
Queue Stats
1,501W - 1,470L
1,495 Elo+
Solo
Cerberus
Cerberus
Bennae19
Cerberus
Level 124
God Stats
2W - 2L
1,335 SR
Queue Stats
54W - 60L
1,430 Elo+
Party 1
Horus
Horus
Huddles01
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 1
King Arthur
King Arthur
ICE Jerxa
King Arthur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 206L
1,438 Elo+
Party 1
He Bo
He Bo
LenxKagami
He Bo
Level 83
God Stats
4W - 3L
1,567 SR
Queue Stats
288W - 276L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
1,840
263
0
0
0
The Morrigan
Battousai-507
The Morrigan
11
2 / 5 / 5
6,253
893
5,747
8,298
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
3 / 2 / 6
7,020
1,003
3,549
8,488
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
2 / 4 / 2
6,162
880
4,400
8,602
8,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 4
6,591
942
4,484
4,654
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BadwolfRuNzPS
Chernobog
14
3 / 1 / 9
7,780
1,111
10,969
4,284
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
Bennae19
Cerberus
13
2 / 2 / 11
7,271
1,039
3,220
7,924
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Huddles01
Horus
9
1 / 2 / 7
5,949
850
480
5,444
4,741
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ICE Jerxa
King Arthur
11
0 / 4 / 8
6,574
939
2,555
9,074
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
14
8 / 1 / 4
8,256
1,179
8,848
5,072
2,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
9
Kills
14
14
Deaths
10
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Chernobog
BadwolfRuNzPS
Chernobog
3
1
9
7.5
L
The Morrigan
Battousai-507
The Morrigan
2
5
5
0.9
W
Cerberus
Bennae19
Cerberus
2
2
11
3.75
L
Sobek
3
2
6
3
W
Horus
Huddles01
Horus
1
2
7
2.25
W
King Arthur
ICE Jerxa
King Arthur
0
4
8
1
W
He Bo
8
1
4
10
L
Hercules
2
4
2
0.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
26,072
30,042
Taken
31,798
23,066
Mitigated
28,459
7,997
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
BadwolfRuNzPS
Chernobog
10,969
4,258
237
2,107
4,284
1,952
539
2,205
2,079
0
35,335
L
The Morrigan
Battousai-507
The Morrigan
5,747
1,711
388
1,573
8,298
3,705
0
2,502
5,796
11,705
0
W
Cerberus
Bennae19
Cerberus
3,220
0
252
2,509
7,924
8,394
0
3,127
4,797
9,823
0
L
Sobek
3,549
147
546
3,561
8,488
8,377
0
3,861
4,627
9,806
0
W
Horus
Huddles01
Horus
480
289
166
842
5,444
4,741
427
1,714
3,730
0
5,904
W
King Arthur
ICE Jerxa
King Arthur
2,555
624
0
391
9,074
10,945
56
5,172
3,902
0
6,989
W
He Bo
8,848
1,226
363
1,243
5,072
2,427
431
1,562
3,510
16,803
0
L
Hercules
4,400
1,238
0
1,521
8,602
8,890
0
3,625
4,977
0
7,597
L
4,484
592
0
408
4,654
2,094
0
2,080
2,574
11,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
35,830
51
Minions Killed
95
0
Camps Cleared
0
521,796
Distance Traveled
668,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
1,840
263
0
0
0
0
0
W
Chernobog
7,780
1,111
40
6
0
133,139
0
L
The Morrigan
6,253
893
8
1
0
108,479
0
W
Cerberus
7,271
1,039
14
2
0
155,946
0
L
Sobek
7,020
1,003
18
3
0
145,613
0
W
Horus
5,949
850
10
1
0
106,100
0
W
King Arthur
6,574
939
4
1
0
120,034
0
W
He Bo
8,256
1,179
27
4
0
153,370
0
L
Hercules
6,162
880
8
1
0
144,636
0
L
Nox
6,591
942
17
2
0
123,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role