Player Matchup

Kuzenbo
Kuzenbo
Silver I
Mahomastico
Kuzenbo
Silver I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,571 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
MinerExtrem
Morgan Le Fay
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,452 MMR
Party 1
Anhur
Anhur
Silver II
thelegendoflion
Anhur
Silver II
Level 124
God Stats
0W - 1L
1,683 SR
Queue Stats
35W - 29L
1,452 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,561 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,429 SR
1,503 MMR
Bacchus
Bacchus
Silver I
OhMyGawwwwd
Bacchus
Silver I
Level 39
God Stats
1W - 1L
1,147 SR
Queue Stats
18W - 22L
1,465 MMR
Solo
Freya
Freya
Gold III
luchitoo0099
Freya
Gold III
Level 128
God Stats
4W - 3L
1,603 SR
Queue Stats
83W - 96L
1,521 MMR
Party 2
Cupid
Cupid
Gold IV
razishura97
Cupid
Gold IV
Level 120
God Stats
18W - 12L
1,536 SR
Queue Stats
76W - 83L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mahomastico
Kuzenbo
13
1 / 1 / 3
10,101
673
10,014
11,252
19,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MinerExtrem
Morgan Le Fay
13
3 / 5 / 1
10,661
711
9,898
9,943
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 3
10,298
687
6,434
12,291
5,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CharonSurtrDiscordiaChang'eAchilles

VS

Bans
AtlasJormungandrAh PuchShivaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OhMyGawwwwd
Bacchus
14
2 / 2 / 5
10,892
726
6,838
14,327
18,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 0 / 3
12,299
820
12,917
10,190
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 6
11,282
752
9,503
9,772
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
10
10
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Mahomastico
Kuzenbo
1
1
3
2.5
L
Morgan Le Fay
MinerExtrem
Morgan Le Fay
3
5
1
0.7
W
Bacchus
OhMyGawwwwd
Bacchus
2
2
5
2.25
W
6
0
3
7.5
W
2
2
6
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
29,258
33,486
Taken
34,289
30,189
Mitigated
26,814
3,530
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Mahomastico
Kuzenbo
10,014
3,630
0
1,977
11,252
19,036
0
5,452
5,800
21,909
90
L
Morgan Le Fay
MinerExtrem
Morgan Le Fay
9,898
467
0
542
9,943
5,182
0
6,186
3,757
47,744
0
W
Bacchus
OhMyGawwwwd
Bacchus
6,838
658
0
1,136
14,327
18,383
84
6,703
7,338
18,723
0
W
12,917
3,809
0
4,219
10,190
4,455
1,143
6,367
3,599
57,683
0
W
9,503
3,657
3,184
3,763
9,772
3,976
1,595
6,330
3,031
0
60,819
L
6,434
4,636
0
1,011
12,291
5,971
468
8,421
3,870
0
48,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
34,473
175
Minions Killed
183
0
Camps Cleared
0
792,571
Distance Traveled
820,796
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,101
673
21
1
0
292,739
5
L
Morgan Le Fay
10,661
711
76
5
0
265,398
0
W
Bacchus
10,892
726
19
1
0
284,056
0
W
Freya
12,299
820
69
5
0
290,263
4
W
Cupid
11,282
752
95
6
0
246,477
1
L
Anhur
10,298
687
78
5
0
234,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role