Player Matchup

Pele
Pele
Dat1savageLord
Pele
Level 76
God Stats
2W - 6L
1,301 SR
Queue Stats
2W - 11L
1,066 Elo+
Party 1
Horus
Horus
GreenstonerX
Horus
Level 81
God Stats
1W - 2L
1,462 SR
Queue Stats
1W - 5L
1,028 Elo+
Party 1
Thoth
Thoth
aMegaCat
Thoth
Level 28
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
jose919
Janus
Level 59
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 1
Achilles
Achilles
slothsan69
Achilles
Level 49
God Stats
7W - 4L
1,621 SR
Queue Stats
17W - 14L
1,525 Elo+
Party 1
Team Averages
Level 59
1,495 SR
1,251 Elo+

VS

Team Averages
Level 60
1,477 SR
1,413 Elo+
Maui
Maui
Commissar-Nocte
Maui
Level 39
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
RagnarFHN
Ao Kuang
Level 88
God Stats
17W - 21L
1,361 SR
Queue Stats
89W - 73L
1,397 Elo+
Party 2
Izanami
Izanami
TyneekHawk
Izanami
Level 58
God Stats
47W - 40L
1,587 SR
Queue Stats
118W - 143L
1,468 Elo+
Solo
Merlin
Merlin
WisfulMemory
Merlin
Level 69
God Stats
1W - 2L
1,778 SR
Queue Stats
62W - 78L
1,444 Elo+
Solo
Odin
Odin
fatdustywood
Odin
Level 44
God Stats
3W - 4L
1,414 SR
Queue Stats
84W - 79L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,104
510
1,276
7,489
2,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 1
5,391
539
3,381
6,844
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
aMegaCat
Thoth
8
1 / 2 / 1
4,954
495
1,840
3,864
1,032
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
jose919
Janus
9
0 / 2 / 1
5,346
535
2,516
4,217
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
slothsan69
Achilles
8
1 / 3 / 0
4,839
484
2,412
7,515
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,914
491
496
3,287
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
RagnarFHN
Ao Kuang
9
4 / 0 / 0
5,857
586
2,560
6,838
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TyneekHawk
Izanami
9
2 / 2 / 0
5,972
597
4,485
6,622
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 2 / 2
5,855
586
4,367
4,699
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 0
6,746
675
5,337
7,315
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
10
11
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
1
2
0
0.5
W
3
2
1
1.75
L
Ao Kuang
RagnarFHN
Ao Kuang
4
0
0
4
L
Izanami
TyneekHawk
Izanami
2
2
0
1
L
Merlin
0
2
2
0.5
W
Thoth
aMegaCat
Thoth
1
2
1
0.75
L
4
1
0
4
W
Janus
jose919
Janus
0
2
1
0.25
W
Achilles
slothsan69
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,425
Damage
17,245
29,929
Taken
28,761
14,182
Mitigated
11,888
3,573
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
496
79
93
491
3,287
1,559
60
870
2,378
9,278
0
W
1,276
201
0
1,150
7,489
2,439
252
4,826
2,283
0
27,942
W
3,381
1,413
396
1,634
6,844
4,751
167
295
6,545
0
19,588
L
Ao Kuang
RagnarFHN
Ao Kuang
2,560
607
0
1,045
6,838
2,095
0
221
6,536
31,313
0
L
Izanami
TyneekHawk
Izanami
4,485
3,218
0
2,196
6,622
1,715
668
970
5,614
0
39,598
L
Merlin
4,367
107
0
335
4,699
1,475
550
204
4,389
39,847
0
W
Thoth
aMegaCat
Thoth
1,840
281
0
0
3,864
1,032
0
0
3,864
27,607
0
L
5,337
1,007
0
620
7,315
5,044
0
1,823
5,030
0
29,443
W
Janus
jose919
Janus
2,516
147
0
0
4,217
1,222
593
853
3,314
28,913
0
W
Achilles
slothsan69
Achilles
2,412
621
0
393
7,515
4,738
0
1,015
6,500
0
19,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
29,344
193
Minions Killed
235
0
Camps Cleared
0
1,062,521
Distance Traveled
930,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,914
491
15
2
0
111,505
0
W
Pele
5,104
510
41
4
0
219,547
0
W
Horus
5,391
539
17
2
0
213,326
0
L
Ao Kuang
5,857
586
49
5
0
227,495
0
L
Izanami
5,972
597
68
7
0
188,326
0
L
Merlin
5,855
586
54
5
0
192,774
0
W
Thoth
4,954
495
49
5
0
186,018
0
L
Odin
6,746
675
49
5
0
209,914
0
W
Janus
5,346
535
64
6
0
232,166
0
W
Achilles
4,839
484
22
2
0
211,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role