Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DoggoneCrowd56
Ah Muzen Cab
Level 62
God Stats
8W - 7L
1,601 SR
Queue Stats
175W - 167L
1,491 Elo+
Party 2
Sol
Sol
HobbitToes69916
Sol
Level 44
God Stats
10W - 12L
1,416 SR
Queue Stats
157W - 144L
1,484 Elo+
Party 2
Bacchus
Bacchus
WittyAntelope99
Bacchus
Level 129
God Stats
2W - 4L
1,386 SR
Queue Stats
26W - 29L
1,472 Elo+
Party 2
Team Averages
Level 78
1,468 SR
1,482 Elo+

VS

Team Averages
Level 69
1,544 SR
1,492 Elo+
Hera
Hera
BDonny519
Hera
Level 80
God Stats
2W - 0L
1,582 SR
Queue Stats
17W - 12L
1,464 Elo+
Solo
Jormungandr
Jormungandr
FHSinge
Jormungandr
Level 115
God Stats
3W - 2L
1,454 SR
Queue Stats
89W - 92L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
Vloow
Cliodhna
Level 13
God Stats
14W - 14L
1,594 SR
Queue Stats
35W - 36L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoggoneCrowd56
Ah Muzen Cab
14
2 / 5 / 2
11,701
688
7,680
19,249
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 2
11,914
701
15,836
14,085
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 3
10,734
631
5,945
22,331
19,289
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 1 / 4
13,613
801
17,182
8,924
3,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
FHSinge
Jormungandr
17
5 / 2 / 9
13,753
809
18,118
18,101
13,757
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Vloow
Cliodhna
16
3 / 2 / 8
13,140
773
14,019
15,176
9,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
4
8
L
Ah Muzen Cab
DoggoneCrowd56
Ah Muzen Cab
2
5
2
0.6
W
Jormungandr
FHSinge
Jormungandr
5
2
9
4.75
L
2
4
2
0.75
W
Cliodhna
Vloow
Cliodhna
3
2
8
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
49,319
55,665
Taken
42,201
32,649
Mitigated
26,533
11,259
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,182
3,845
0
2,572
8,924
3,707
1,525
4,587
4,337
58,317
0
L
Ah Muzen Cab
DoggoneCrowd56
Ah Muzen Cab
7,680
3,223
0
2,106
19,249
7,610
180
13,079
6,170
0
45,471
W
Jormungandr
FHSinge
Jormungandr
18,118
4,682
0
4,526
18,101
13,757
1,180
7,767
10,334
82,045
0
L
15,836
3,323
0
5,387
14,085
5,750
0
9,636
4,449
62,127
4,580
W
Cliodhna
Vloow
Cliodhna
14,019
1,490
0
4,818
15,176
9,069
0
9,608
5,568
0
56,329
L
5,945
203
0
3,766
22,331
19,289
0
12,755
9,576
16,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
40,506
155
Minions Killed
243
0
Camps Cleared
0
922,644
Distance Traveled
972,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,613
801
68
4
0
290,084
0
L
Ah Muzen Cab
11,701
688
63
4
0
311,874
2
W
Jormungandr
13,753
809
121
7
0
331,786
0
L
Sol
11,914
701
82
5
0
312,409
1
W
Cliodhna
13,140
773
54
3
0
351,056
0
L
Bacchus
10,734
631
10
1
0
298,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role