Player Matchup

Janus
Janus
CristoferCB14
Janus
Level 154
God Stats
1W - 2L
1,569 SR
Queue Stats
51W - 49L
1,542 Elo+
Solo
Hachiman
Hachiman
Elijah_ZM27
Hachiman
Level 156
God Stats
13W - 13L
1,505 SR
Queue Stats
165W - 165L
1,484 Elo+
Party 1
Pele
Pele
House OShea
Pele
Level 109
God Stats
0W - 1L
1,286 SR
Queue Stats
46W - 45L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Killer_Krieg
Sylvanus
Level 126
God Stats
2W - 7L
1,301 SR
Queue Stats
122W - 124L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRedComet98
Sun Wukong
Level 104
God Stats
3W - 7L
1,473 SR
Queue Stats
156W - 152L
1,507 Elo+
Solo
Team Averages
Level 130
1,427 SR
1,498 Elo+

VS

Team Averages
Level 98
1,506 SR
1,517 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AHylianDrunk92
Nox
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
281W - 278L
1,559 Elo+
Solo
Cthulhu
Cthulhu
LvUp Imp
Cthulhu
Level 62
God Stats
3W - 4L
1,381 SR
Queue Stats
46W - 46L
1,475 Elo+
Solo
Cabrakan
Cabrakan
Natezewiz666
Cabrakan
Level 117
God Stats
26W - 21L
1,580 SR
Queue Stats
132W - 122L
1,558 Elo+
Solo
Medusa
Medusa
PL4YB01_MEN4CE
Medusa
Level 94
God Stats
12W - 5L
1,568 SR
Queue Stats
461W - 460L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,207
564
4,675
7,323
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Elijah_ZM27
Hachiman
11
3 / 0 / 0
6,784
617
6,509
7,442
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 2
5,808
528
1,398
10,699
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Killer_Krieg
Sylvanus
10
1 / 0 / 2
6,197
563
3,075
7,348
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TheRedComet98
Sun Wukong
9
0 / 2 / 0
5,026
457
1,886
7,742
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 1
5,871
534
4,271
9,399
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,953
541
4,905
6,260
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LvUp Imp
Cthulhu
8
2 / 2 / 1
5,133
467
3,140
7,027
3,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
Natezewiz666
Cabrakan
13
1 / 0 / 1
7,382
671
4,356
7,249
5,454
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,595
509
5,396
6,783
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
1
1.5
W
0
1
1
0.5
L
1
1
0
1
L
Hachiman
Elijah_ZM27
Hachiman
3
0
0
3
L
0
1
2
1
L
Sylvanus
Killer_Krieg
Sylvanus
1
0
2
2
W
Cthulhu
LvUp Imp
Cthulhu
2
2
1
1.25
W
Cabrakan
Natezewiz666
Cabrakan
1
0
1
1.5
W
0
1
0
0
L
Sun Wukong
TheRedComet98
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,543
Damage
22,068
40,554
Taken
36,718
19,597
Mitigated
17,653
11,838
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,271
1,568
0
2,011
9,399
3,474
0
1,126
8,273
0
46,486
W
4,905
258
0
2,231
6,260
2,403
156
3,402
2,858
43,197
0
L
4,675
253
0
763
7,323
2,766
0
4,130
3,193
54,288
0
L
Hachiman
Elijah_ZM27
Hachiman
6,509
3,634
0
2,696
7,442
2,916
597
313
7,129
0
49,257
L
1,398
116
0
2,338
10,699
4,053
0
2,244
8,455
0
46,051
L
Sylvanus
Killer_Krieg
Sylvanus
3,075
1,265
1,816
3,087
7,348
4,288
13
2,283
5,065
21,388
0
W
Cthulhu
LvUp Imp
Cthulhu
3,140
427
0
1,441
7,027
3,996
0
2,280
4,747
11,380
0
W
Cabrakan
Natezewiz666
Cabrakan
4,356
608
0
4,745
7,249
5,454
0
0
7,249
59,629
66
W
5,396
2,104
0
1,580
6,783
2,326
126
942
5,841
0
45,688
L
Sun Wukong
TheRedComet98
Sun Wukong
1,886
421
0
1,138
7,742
5,574
0
3,365
4,377
0
28,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
29,934
317
Minions Killed
337
0
Camps Cleared
0
1,017,919
Distance Traveled
1,127,328
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,871
534
68
6
0
271,944
0
W
Nox
5,953
541
88
8
0
224,886
2
L
Janus
6,207
564
98
9
0
219,432
0
L
Hachiman
6,784
617
86
8
0
200,415
2
L
Pele
5,808
528
67
6
0
226,154
0
L
Sylvanus
6,197
563
28
3
0
202,339
0
W
Cthulhu
5,133
467
11
1
0
237,271
0
W
Cabrakan
7,382
671
106
10
0
195,015
1
W
Medusa
5,595
509
64
6
0
198,212
0
L
Sun Wukong
5,026
457
38
3
0
169,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role