Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CristoferCB14
Mercury
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,547 Elo+
Solo
Sobek
Sobek
Onphire5
Sobek
Level 49
God Stats
4W - 1L
1,844 SR
Queue Stats
36W - 26L
1,608 Elo+
Solo
Neith
Neith
SniloTheOg
Neith
Level 68
God Stats
7W - 4L
1,489 SR
Queue Stats
64W - 59L
1,453 Elo+
Solo
Anubis
Anubis
t3ssi3r
Anubis
Level 129
God Stats
89W - 60L
1,621 SR
Queue Stats
295W - 284L
1,507 Elo+
Solo
Team Averages
Level 107
1,591 SR
1,523 Elo+

VS

Team Averages
Level 108
1,516 SR
1,421 Elo+
Aphrodite
Aphrodite
Achilles
Aphrodite
Level 149
God Stats
44W - 29L
1,494 SR
Queue Stats
319W - 327L
1,477 Elo+
Party 1
Ra
Ra
GrumpelTiltSkin
Ra
Level 162
God Stats
1W - 3L
1,640 SR
Queue Stats
198W - 196L
1,413 Elo+
Solo
Geb
Geb
Moldypop
Geb
Level 159
God Stats
20W - 12L
1,692 SR
Queue Stats
371W - 347L
1,464 Elo+
Solo
Bakasura
Bakasura
Rogue_Warloc
Bakasura
Level 58
God Stats
4W - 7L
1,396 SR
Queue Stats
52W - 69L
1,429 Elo+
Solo
Medusa
Medusa
Zerunir
Medusa
Level 12
God Stats
12W - 16L
1,356 SR
Queue Stats
13W - 19L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 0 / 1
8,026
535
7,826
12,276
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
16
2 / 0 / 5
8,749
583
6,100
9,727
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Onphire5
Sobek
9
0 / 0 / 2
6,169
411
2,113
10,409
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
11
0 / 3 / 1
6,539
436
4,941
8,868
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
t3ssi3r
Anubis
14
6 / 0 / 0
8,979
599
8,596
7,695
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Achilles
Aphrodite
11
1 / 1 / 2
7,060
471
7,699
7,653
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 0 / 0
8,617
574
2,361
5,456
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,144
410
5,463
15,046
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rogue_Warloc
Bakasura
12
0 / 5 / 0
7,367
491
5,949
14,495
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Zerunir
Medusa
12
2 / 0 / 1
7,330
489
4,657
6,849
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
1
3.5
L
Aphrodite
Achilles
Aphrodite
1
1
2
2
W
Mercury
2
0
5
4.5
L
0
0
0
0
L
0
5
0
0
W
Sobek
Onphire5
Sobek
0
0
2
1
L
Bakasura
Rogue_Warloc
Bakasura
0
5
0
0
W
Neith
0
3
1
0.17
L
Medusa
Zerunir
Medusa
2
0
1
2.5
W
Anubis
t3ssi3r
Anubis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
26,129
48,975
Taken
49,499
31,061
Mitigated
22,151
18,082
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,826
969
0
5,050
12,276
10,202
196
595
10,916
0
45,687
L
Aphrodite
Achilles
Aphrodite
7,699
672
4,271
5,183
7,653
6,103
469
1,549
6,104
41,431
0
W
Mercury
6,100
2,776
0
1,708
9,727
3,942
796
2,331
7,340
0
92,409
L
2,361
429
336
2,611
5,456
2,485
0
975
4,481
94,366
0
L
5,463
552
0
99
15,046
5,758
0
6,316
8,688
36,265
0
W
Sobek
Onphire5
Sobek
2,113
192
0
4,296
10,409
9,595
0
4,063
6,322
17,963
0
L
Bakasura
Rogue_Warloc
Bakasura
5,949
4,109
0
5,375
14,495
4,693
0
0
13,665
0
37,820
W
Neith
4,941
837
0
1,026
8,868
3,287
385
4,071
4,797
0
38,426
L
Medusa
Zerunir
Medusa
4,657
1,519
0
2,063
6,849
3,112
1,072
1,869
4,980
0
51,780
W
Anubis
t3ssi3r
Anubis
8,596
191
0
6,002
7,695
4,035
1,281
4,215
3,312
78,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
36,518
443
Minions Killed
444
0
Camps Cleared
0
1,491,431
Distance Traveled
1,426,846
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,026
535
82
5
0
275,673
2
L
Aphrodite
7,060
471
84
6
0
271,723
2
W
Mercury
8,749
583
127
8
0
387,743
2
L
Ra
8,617
574
163
11
0
293,402
3
L
Geb
6,144
410
47
3
0
305,130
3
W
Sobek
6,169
411
17
1
0
281,625
3
L
Bakasura
7,367
491
81
5
0
294,272
2
W
Neith
6,539
436
76
5
0
270,196
0
L
Medusa
7,330
489
69
5
0
262,319
2
W
Anubis
8,979
599
141
9
0
276,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role