Player Matchup

Anubis
Anubis
Gobbstoper
Anubis
Level 141
God Stats
4W - 2L
1,450 SR
Queue Stats
315W - 289L
1,571 Elo+
Solo
Thanatos
Thanatos
L0RD-SMITTY-318
Thanatos
Level 129
God Stats
20W - 15L
1,608 SR
Queue Stats
352W - 344L
1,478 Elo+
Solo
Fenrir
Fenrir
Mistaaraya
Fenrir
Level 115
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Janus
Janus
TzimAntonio
Janus
Level 87
God Stats
17W - 28L
1,413 SR
Queue Stats
121W - 112L
1,451 Elo+
Solo
Ullr
Ullr
Wilsmith4
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 174L
1,491 Elo+
Solo
Team Averages
Level 116
1,467 SR
1,498 Elo+

VS

Team Averages
Level 89
1,664 SR
1,494 Elo+
Sol
Sol
Alienasasins
Sol
Level 107
God Stats
10W - 9L
1,685 SR
Queue Stats
116W - 114L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FarohGangYT
Morgan Le Fay
Level 100
God Stats
11W - 13L
1,435 SR
Queue Stats
251W - 248L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
Gryph3n
Guan Yu
Level 127
God Stats
2W - 0L
1,797 SR
Queue Stats
70W - 80L
1,450 Elo+
Party 1
Ix Chel
Ix Chel
NoobDude986
Ix Chel
Level 69
God Stats
5W - 2L
1,692 SR
Queue Stats
31W - 26L
1,510 Elo+
Solo
Shiva
Shiva
VelikaiGaming2
Shiva
Level 42
God Stats
2W - 1L
1,712 SR
Queue Stats
17W - 25L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gobbstoper
Anubis
12
2 / 4 / 0
7,945
611
11,796
10,170
4,576
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
13
2 / 2 / 2
7,546
580
6,128
15,053
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Mistaaraya
Fenrir
5
0 / 4 / 0
4,612
355
69
6,086
2,998
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 2 / 2
7,278
560
6,620
5,446
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
13
0 / 0 / 1
6,937
534
1,602
5,934
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,440
572
5,397
4,294
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
FarohGangYT
Morgan Le Fay
13
0 / 2 / 5
7,312
562
4,700
10,493
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Gryph3n
Guan Yu
11
3 / 1 / 3
6,712
516
6,638
14,554
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
NoobDude986
Ix Chel
12
4 / 1 / 2
7,622
586
6,113
5,928
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 5
6,535
503
2,463
6,449
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
11
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Morgan Le Fay
FarohGangYT
Morgan Le Fay
0
2
5
1.25
L
Anubis
Gobbstoper
Anubis
2
4
0
0.5
W
Guan Yu
Gryph3n
Guan Yu
3
1
3
4.5
L
Thanatos
2
2
2
1.5
L
Fenrir
Mistaaraya
Fenrir
0
4
0
0
W
Ix Chel
NoobDude986
Ix Chel
4
1
2
5
L
1
2
2
1
W
0
1
5
2.5
L
Ullr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
25,311
42,689
Taken
41,718
17,943
Mitigated
20,271
18,033
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
1,454
0
1,829
4,294
1,523
1,036
1,048
3,238
46,688
6,487
W
Morgan Le Fay
FarohGangYT
Morgan Le Fay
4,700
808
0
4,760
10,493
3,581
0
3,824
6,509
58,503
1,262
L
Anubis
Gobbstoper
Anubis
11,796
703
0
3,538
10,170
4,576
139
2,710
7,436
59,978
0
W
Guan Yu
Gryph3n
Guan Yu
6,638
401
54
3,604
14,554
10,177
0
8,007
6,539
0
36,778
L
Thanatos
6,128
2,107
0
10,181
15,053
6,142
0
4,207
10,704
0
71,626
L
Fenrir
Mistaaraya
Fenrir
69
42
0
287
6,086
2,998
0
2,217
3,699
0
4,820
W
Ix Chel
NoobDude986
Ix Chel
6,113
265
57
1,345
5,928
1,905
0
2,560
3,166
46,982
0
L
6,620
0
0
1,783
5,446
1,976
0
3,960
1,320
50,132
0
W
2,463
204
490
1,990
6,449
3,085
0
2,465
3,850
0
14,305
L
Ullr
1,602
814
0
2,244
5,934
2,251
870
2,245
3,689
0
50,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
35,621
372
Minions Killed
353
0
Camps Cleared
0
1,188,265
Distance Traveled
1,316,365
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,440
572
84
6
0
259,076
0
W
Morgan Le Fay
7,312
562
103
8
0
242,879
3
L
Anubis
7,945
611
92
7
0
220,964
2
W
Guan Yu
6,712
516
56
4
0
266,228
0
L
Thanatos
7,546
580
98
8
0
288,830
0
L
Fenrir
4,612
355
6
0
0
149,514
0
W
Ix Chel
7,622
586
93
7
0
258,320
3
L
Janus
7,278
560
92
7
0
271,200
4
W
Shiva
6,535
503
17
1
0
289,862
2
L
Ullr
6,937
534
84
6
0
257,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role