Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FarohGangYT
Chang'e
Level 100
God Stats
17W - 16L
1,619 SR
Queue Stats
251W - 248L
1,531 Elo+
Solo
Maman Brigitte
Maman Brigitte
Texassss99
Maman Brigitte
Level 126
God Stats
14W - 13L
1,569 SR
Queue Stats
169W - 148L
1,487 Elo+
Solo
Achilles
Achilles
Unkleshelly
Achilles
Level 87
God Stats
1W - 4L
1,366 SR
Queue Stats
88W - 82L
1,526 Elo+
Solo
Cernunnos
Cernunnos
XP Blazing
Cernunnos
Level 88
God Stats
5W - 3L
1,582 SR
Queue Stats
79W - 98L
1,393 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,488 Elo+

VS

Team Averages
Level 104
1,603 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Aimous
Baron Samedi
Level 158
God Stats
3W - 5L
1,651 SR
Queue Stats
479W - 554L
1,511 Elo+
Party 1
Sobek
Sobek
IronWaffle0406
Sobek
Level 6
God Stats
11W - 14L
1,809 SR
Queue Stats
103W - 146L
1,299 Elo+
Party 1
Charybdis
Charybdis
LIL--LEAF
Charybdis
Level 104
God Stats
17W - 5L
1,737 SR
Queue Stats
68W - 57L
1,475 Elo+
Solo
Vamana
Vamana
PSYCHOkiller908
Vamana
Level 142
God Stats
1W - 3L
1,318 SR
Queue Stats
26W - 30L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 3
6,013
601
5,503
8,844
6,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
FarohGangYT
Chang'e
10
0 / 4 / 3
5,227
523
7,196
9,546
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Texassss99
Maman Brigitte
10
2 / 7 / 1
5,679
568
4,542
11,106
4,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Unkleshelly
Achilles
1
0 / 0 / 0
3,417
342
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
XP Blazing
Cernunnos
10
2 / 0 / 0
5,415
542
5,076
6,034
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 1
6,504
650
3,523
7,586
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Aimous
Baron Samedi
11
4 / 2 / 2
6,714
671
6,898
6,968
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 3 / 1
5,173
517
2,344
7,873
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
LIL--LEAF
Charybdis
9
0 / 0 / 0
5,464
546
4,120
7,088
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 1
6,698
670
3,866
9,612
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
11
11
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Arachne
 
Arachne
3
0
1
3.5
W
Baron Samedi
Aimous
Baron Samedi
4
2
2
2.5
L
Chang'e
FarohGangYT
Chang'e
0
4
3
0.38
W
0
3
1
0.17
W
Charybdis
LIL--LEAF
Charybdis
0
0
0
0
W
4
0
1
4.5
L
Maman Brigitte
Texassss99
Maman Brigitte
2
7
1
0.36
L
Achilles
Unkleshelly
Achilles
0
0
0
0
L
Cernunnos
XP Blazing
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,317
Damage
20,751
35,530
Taken
39,127
16,173
Mitigated
18,068
12,298
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,503
475
84
2,660
8,844
6,413
0
1,621
7,223
28,528
0
W
Arachne
 
Arachne
3,523
2,452
0
3,275
7,586
2,926
5
1,384
6,202
0
49,019
W
Baron Samedi
Aimous
Baron Samedi
6,898
256
324
2,223
6,968
3,281
377
4,853
2,115
45,671
0
L
Chang'e
FarohGangYT
Chang'e
7,196
1,358
516
3,585
9,546
3,570
0
1,865
7,681
34,160
0
W
2,344
448
0
1,736
7,873
5,244
0
3,713
4,160
11,332
0
W
Charybdis
LIL--LEAF
Charybdis
4,120
2,131
0
3,838
7,088
2,362
539
2,377
4,711
0
42,677
W
3,866
1,534
0
4,946
9,612
4,255
283
4,914
4,698
0
34,162
L
Maman Brigitte
Texassss99
Maman Brigitte
4,542
83
0
2,253
11,106
4,175
0
5,384
5,722
29,444
0
L
Achilles
Unkleshelly
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
XP Blazing
Cernunnos
5,076
2,423
0
3,200
6,034
2,015
29
372
5,662
0
37,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
30,553
206
Minions Killed
283
0
Camps Cleared
0
764,905
Distance Traveled
950,351
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,013
601
41
4
0
213,823
0
W
Arachne
6,504
650
74
7
0
226,147
4
W
Baron Samedi
6,714
671
78
8
0
179,724
0
L
Chang'e
5,227
523
53
5
0
185,878
1
W
Sobek
5,173
517
14
1
0
187,400
0
W
Charybdis
5,464
546
69
7
0
174,685
0
W
Vamana
6,698
670
48
5
0
182,395
0
L
Maman Brigitte
5,679
568
49
5
0
201,275
0
L
Achilles
3,417
342
0
0
0
0
0
L
Cernunnos
5,415
542
63
6
0
163,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role