Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BiliElDanco
Poseidon
Level 126
God Stats
2W - 0L
1,864 SR
Queue Stats
6W - 1L
1,709 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VICENT92
Morgan Le Fay
Level 89
God Stats
7W - 6L
1,452 SR
Queue Stats
392W - 361L
1,496 Elo+
Party 1
Arachne
Arachne
abriliyo
Arachne
Level 104
God Stats
6W - 5L
1,449 SR
Queue Stats
323W - 297L
1,504 Elo+
Party 1
Anhur
Anhur
flyinggris
Anhur
Level 175
God Stats
3W - 2L
1,366 SR
Queue Stats
80W - 91L
1,465 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,535 Elo+

VS

Team Averages
Level 127
1,493 SR
1,511 Elo+
Bacchus
Bacchus
Balbool_Shwaggin
Bacchus
Level 159
God Stats
0W - 1L
1,277 SR
Queue Stats
57W - 47L
1,513 Elo+
Party 2
Mercury
Mercury
DragonSlayers_Q8
Mercury
Level 161
God Stats
3W - 4L
1,808 SR
Queue Stats
217W - 206L
1,538 Elo+
Party 2
King Arthur
King Arthur
PoilafrirVI
King Arthur
Level 49
God Stats
2W - 2L
1,584 SR
Queue Stats
59W - 45L
1,553 Elo+
Solo
Hachiman
Hachiman
Space31Traveler
Hachiman
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 11L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Urraca03
Morgan Le Fay
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
307W - 295L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 5
6,458
646
4,079
8,711
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
BiliElDanco
Poseidon
12
3 / 0 / 0
7,250
725
4,946
4,194
2,891
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
VICENT92
Morgan Le Fay
9
2 / 1 / 2
5,693
569
5,668
4,907
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
abriliyo
Arachne
11
4 / 0 / 2
6,229
623
4,189
7,693
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
11
0 / 1 / 1
6,541
654
3,866
4,775
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,949
495
3,884
7,993
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
5,776
578
3,616
7,566
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PoilafrirVI
King Arthur
7
0 / 2 / 0
4,518
452
1,656
7,071
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
10
1 / 0 / 0
5,124
512
2,795
5,411
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Urraca03
Morgan Le Fay
8
0 / 5 / 0
4,842
484
3,093
7,149
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
5
4.5
L
0
3
3
0.5
W
Poseidon
BiliElDanco
Poseidon
3
0
0
3
L
2
1
0
2
L
King Arthur
PoilafrirVI
King Arthur
0
2
0
0
L
Hachiman
1
0
0
1
L
Morgan Le Fay
Urraca03
Morgan Le Fay
0
5
0
0
W
Morgan Le Fay
VICENT92
Morgan Le Fay
2
1
2
3
W
Arachne
abriliyo
Arachne
4
0
2
5
W
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
15,044
30,280
Taken
35,190
16,673
Mitigated
16,436
14,965
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,079
1,442
0
2,708
8,711
6,779
0
1,947
6,764
19,697
0
L
3,884
660
0
2,382
7,993
6,645
0
3,118
4,794
11,348
0
W
Poseidon
BiliElDanco
Poseidon
4,946
1,413
0
3,558
4,194
2,891
288
0
4,194
61,590
0
L
3,616
1,162
0
1,967
7,566
2,713
0
2,207
5,153
0
45,926
L
King Arthur
PoilafrirVI
King Arthur
1,656
0
0
1,211
7,071
3,020
0
4,028
3,043
0
25,279
L
Hachiman
2,795
1,867
0
3,290
5,411
1,328
0
609
4,802
0
36,392
L
Morgan Le Fay
Urraca03
Morgan Le Fay
3,093
252
0
898
7,149
2,730
0
4,328
2,705
34,600
0
W
Morgan Le Fay
VICENT92
Morgan Le Fay
5,668
202
0
1,082
4,907
1,813
0
3,048
1,859
32,768
0
W
Arachne
abriliyo
Arachne
4,189
2,833
0
4,433
7,693
3,571
0
1,226
6,467
0
42,627
W
Anhur
3,866
2,228
0
3,184
4,775
1,619
160
756
4,019
0
51,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
25,209
353
Minions Killed
269
0
Camps Cleared
0
987,003
Distance Traveled
967,971
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,458
646
26
3
0
186,785
2
L
Bacchus
4,949
495
18
2
0
224,194
2
W
Poseidon
7,250
725
104
10
0
182,442
0
L
Mercury
5,776
578
79
8
0
250,049
0
L
King Arthur
4,518
452
45
5
0
142,894
2
L
Hachiman
5,124
512
63
6
0
176,158
0
L
Morgan Le Fay
4,842
484
64
6
0
174,676
2
W
Morgan Le Fay
5,693
569
55
6
0
208,104
0
W
Arachne
6,229
623
68
7
0
229,650
0
W
Anhur
6,541
654
100
10
0
180,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role