Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Cristian-11-01
Thoth
Level 142
God Stats
1W - 3L
1,499 SR
Queue Stats
40W - 43L
1,515 Elo+
Party 1
Izanami
Izanami
LyNinja
Izanami
Level 89
God Stats
17W - 15L
1,533 SR
Queue Stats
357W - 352L
1,492 Elo+
Solo
Ymir
Ymir
gulli_92
Ymir
Level 145
God Stats
2W - 3L
1,604 SR
Queue Stats
40W - 43L
1,515 Elo+
Party 1
Cliodhna
Cliodhna
jaydervlc
Cliodhna
Level 170
God Stats
2W - 2L
1,669 SR
Queue Stats
219W - 224L
1,488 Elo+
Party 2
Team Averages
Level 141
1,561 SR
1,502 Elo+

VS

Team Averages
Level 110
1,513 SR
1,493 Elo+
Arachne
Arachne
Joseh-Kun
Arachne
Level 191
God Stats
4W - 2L
1,561 SR
Queue Stats
227W - 195L
1,554 Elo+
Party 3
Bacchus
Bacchus
P0rc0Di0000
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,622 Elo+
Party 3
Anubis
Anubis
RunKaar
Anubis
Level 153
God Stats
4W - 3L
1,421 SR
Queue Stats
133W - 145L
1,471 Elo+
Solo
Chronos
Chronos
ShZo_Mebby_
Chronos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,481 Elo+
Solo
Ra
Ra
hmodco282
Ra
Level 81
God Stats
2W - 4L
1,585 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 3 / 2
6,372
531
4,143
8,964
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,508
542
4,427
4,800
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LyNinja
Izanami
11
0 / 3 / 0
5,956
496
3,408
9,291
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 3 / 0
5,670
473
2,661
10,007
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
jaydervlc
Cliodhna
12
4 / 3 / 1
7,636
636
7,669
12,637
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joseh-Kun
Arachne
13
4 / 2 / 3
7,308
609
4,491
11,300
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
P0rc0Di0000
Bacchus
12
3 / 0 / 4
7,671
639
7,461
8,578
7,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
RunKaar
Anubis
13
1 / 0 / 2
7,236
603
3,491
4,973
2,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
ShZo_Mebby_
Chronos
12
4 / 0 / 1
7,715
643
7,866
6,023
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,614
551
3,971
7,890
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
L
1
0
0
1
W
Arachne
Joseh-Kun
Arachne
4
2
3
2.75
L
Izanami
LyNinja
Izanami
0
3
0
0
W
Bacchus
P0rc0Di0000
Bacchus
3
0
4
5
W
Anubis
RunKaar
Anubis
1
0
2
2
W
Chronos
ShZo_Mebby_
Chronos
4
0
1
4.5
L
Ymir
0
3
0
0
W
0
3
0
0
L
Cliodhna
jaydervlc
Cliodhna
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
27,280
45,699
Taken
38,764
20,269
Mitigated
18,505
12,381
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,143
1,624
0
650
8,964
3,200
0
2,866
6,098
0
49,843
L
4,427
125
0
1,500
4,800
1,607
0
2,117
2,683
57,880
0
W
Arachne
Joseh-Kun
Arachne
4,491
2,579
0
3,634
11,300
4,415
5
2,384
8,916
0
52,241
L
Izanami
LyNinja
Izanami
3,408
1,926
0
2,626
9,291
3,418
0
5,812
3,479
0
54,472
W
Bacchus
P0rc0Di0000
Bacchus
7,461
1,655
114
3,795
8,578
7,665
0
2,649
5,929
26,240
0
W
Anubis
RunKaar
Anubis
3,491
47
0
3,456
4,973
2,334
255
1,164
3,809
67,948
0
W
Chronos
ShZo_Mebby_
Chronos
7,866
4,352
0
1,562
6,023
1,951
726
891
5,132
55,739
4,000
L
Ymir
2,661
821
0
2,201
10,007
7,307
0
6,224
3,783
11,990
0
W
3,971
287
0
3,096
7,890
2,140
0
0
7,890
45,444
0
L
Cliodhna
jaydervlc
Cliodhna
7,669
985
0
5,404
12,637
4,737
0
5,443
7,124
0
51,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
36,544
406
Minions Killed
392
0
Camps Cleared
0
1,293,838
Distance Traveled
1,286,947
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,372
531
93
8
0
313,288
0
L
Thoth
6,508
542
114
10
0
246,673
2
W
Arachne
7,308
609
78
7
0
263,751
0
L
Izanami
5,956
496
108
9
0
234,347
2
W
Bacchus
7,671
639
22
2
0
291,789
3
W
Anubis
7,236
603
106
9
0
244,376
2
W
Chronos
7,715
643
97
8
0
247,841
0
L
Ymir
5,670
473
9
1
0
252,327
3
W
Ra
6,614
551
89
7
0
239,190
0
L
Cliodhna
7,636
636
82
7
0
247,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role