Player Matchup

Anhur
Anhur
BRADSAA
Anhur
Level 149
God Stats
2W - 4L
1,402 SR
Queue Stats
29W - 19L
1,561 Elo+
Party 2
Thor
Thor
CheeseDilla
Thor
Level 157
God Stats
2W - 0L
1,784 SR
Queue Stats
118W - 103L
1,581 Elo+
Party 3
Yu Huang
Yu Huang
MightyDastro
Yu Huang
Level 264
God Stats
3W - 0L
1,490 SR
Queue Stats
279W - 238L
1,609 Elo+
Solo
Charon
Charon
PSRGameover
Charon
Level 156
God Stats
6W - 2L
1,685 SR
Queue Stats
27W - 18L
1,567 Elo+
Party 2
Osiris
Osiris
sanbourne18
Osiris
Level 144
God Stats
9W - 4L
1,635 SR
Queue Stats
99W - 84L
1,605 Elo+
Party 3
Team Averages
Level 174
1,599 SR
1,585 Elo+

VS

Team Averages
Level 164
1,536 SR
1,531 Elo+
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Andazar
Ah Puch
Level 151
God Stats
1W - 1L
1,505 SR
Queue Stats
64W - 69L
1,543 Elo+
Party 4
Sun Wukong
Sun Wukong
Naidrai
Sun Wukong
Level 183
God Stats
2W - 3L
1,463 SR
Queue Stats
94W - 94L
1,558 Elo+
Party 4
Apollo
Apollo
THEUnforgiven54
Apollo
Level 163
God Stats
9W - 6L
1,537 SR
Queue Stats
239W - 226L
1,511 Elo+
Party 1
Surtr
Surtr
cwfarrill95
Surtr
Level 183
God Stats
76W - 50L
1,677 SR
Queue Stats
390W - 341L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRADSAA
Anhur
13
1 / 1 / 0
7,735
516
6,834
9,913
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 5
7,987
532
10,433
14,740
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
MightyDastro
Yu Huang
14
1 / 1 / 5
7,996
533
10,122
6,250
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
12
1 / 0 / 5
7,750
517
5,337
11,796
9,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
16
4 / 0 / 4
9,582
639
9,969
13,199
13,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 2 / 3
6,892
459
7,976
17,863
14,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Andazar
Ah Puch
14
2 / 0 / 1
8,731
582
7,485
6,790
3,731
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Naidrai
Sun Wukong
14
0 / 4 / 0
8,197
546
7,702
16,989
13,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 1
7,459
497
5,064
8,517
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 2
7,897
526
9,801
16,302
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
3
0.75
L
Ah Puch
Andazar
Ah Puch
2
0
1
2.5
W
Anhur
BRADSAA
Anhur
1
1
0
1
W
4
3
5
2.17
W
Yu Huang
MightyDastro
Yu Huang
1
1
5
3.5
L
Sun Wukong
Naidrai
Sun Wukong
0
4
0
0
W
Charon
1
0
5
3.5
L
0
1
1
0.5
L
3
4
2
1
W
Osiris
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,695
Damage
38,028
55,898
Taken
66,461
35,378
Mitigated
42,360
18,919
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,976
1,118
0
3,913
17,863
14,778
0
5,111
12,560
33,301
0
L
Ah Puch
Andazar
Ah Puch
7,485
309
0
5,542
6,790
3,731
0
3,356
3,270
76,121
0
W
Anhur
BRADSAA
Anhur
6,834
4,397
0
4,253
9,913
3,802
0
2,899
7,014
0
60,407
W
10,433
3,209
0
1,249
14,740
6,486
0
5,357
9,383
0
61,173
W
Yu Huang
MightyDastro
Yu Huang
10,122
347
0
758
6,250
2,756
0
2,770
3,480
74,828
353
L
Sun Wukong
Naidrai
Sun Wukong
7,702
1,450
0
5,891
16,989
13,248
0
1,221
15,752
614
72,926
W
Charon
5,337
1,120
2,283
3,598
11,796
9,033
0
4,940
6,856
25,316
0
L
5,064
2,998
0
4,380
8,517
2,780
714
1,082
7,417
0
54,051
L
9,801
3,199
0
4,866
16,302
7,823
108
3,997
12,151
3,386
70,682
W
Osiris
9,969
3,980
0
6,778
13,199
13,301
0
911
12,288
0
79,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
39,176
510
Minions Killed
493
0
Camps Cleared
0
1,511,180
Distance Traveled
1,505,238
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,892
459
36
2
0
322,802
2
L
Ah Puch
8,731
582
136
9
0
318,843
6
W
Anhur
7,735
516
106
7
0
273,954
4
W
Thor
7,987
532
85
6
0
333,536
0
W
Yu Huang
7,996
533
165
11
0
298,698
5
L
Sun Wukong
8,197
546
124
8
0
250,949
4
W
Charon
7,750
517
12
1
0
308,816
1
L
Apollo
7,459
497
96
6
0
295,806
3
L
Surtr
7,897
526
101
7
0
316,838
0
W
Osiris
9,582
639
142
9
0
296,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role