Player Matchup

Heimdallr
Heimdallr
BelloTheBlack1
Heimdallr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,567 Elo+
Party 1
The Morrigan
The Morrigan
Drewbeedew
The Morrigan
Level 128
God Stats
1W - 1L
1,395 SR
Queue Stats
9W - 19L
1,473 Elo+
Party 1
Vulcan
Vulcan
GregFromSales
Vulcan
Level 125
God Stats
2W - 6L
1,454 SR
Queue Stats
6W - 17L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
MVPWEEMS
Amaterasu
Level 147
God Stats
1W - 0L
1,563 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
tubes008
Sylvanus
Level 20
God Stats
1W - 0L
1,839 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 1
Team Averages
Level 109
1,550 SR
1,474 Elo+

VS

Team Averages
Level 66
1,538 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DasherOp2
Vamana
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 280L
1,520 Elo+
Solo
Arachne
Arachne
HappyV3rginnn
Arachne
Level 43
God Stats
23W - 16L
1,771 SR
Queue Stats
188W - 172L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Ldb Hunter
Danzaburou
Level 68
God Stats
5W - 12L
1,290 SR
Queue Stats
105W - 161L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xJDOJon
Morgan Le Fay
Level 65
God Stats
48W - 49L
1,629 SR
Queue Stats
190W - 213L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BelloTheBlack1
Heimdallr
15
1 / 0 / 4
8,491
849
4,000
4,481
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Drewbeedew
The Morrigan
14
1 / 2 / 4
8,097
810
9,395
5,814
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 5
9,169
917
13,532
5,417
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MVPWEEMS
Amaterasu
15
2 / 0 / 6
8,638
864
6,097
11,053
13,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
tubes008
Sylvanus
15
2 / 1 / 6
9,167
917
3,764
10,509
8,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 2
7,847
785
5,735
4,958
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
DasherOp2
Vamana
15
3 / 2 / 0
8,741
874
6,339
12,488
11,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
14
1 / 1 / 0
7,842
784
7,779
9,996
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Ldb Hunter
Danzaburou
13
0 / 4 / 0
7,478
748
2,045
8,982
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xJDOJon
Morgan Le Fay
13
0 / 2 / 1
7,517
752
6,137
8,419
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
10
Kills
4
4
Deaths
10
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Heimdallr
BelloTheBlack1
Heimdallr
1
0
4
3
L
Vamana
DasherOp2
Vamana
3
2
0
1.5
W
The Morrigan
Drewbeedew
The Morrigan
1
2
4
1.5
W
4
1
5
6.5
L
Arachne
1
1
0
1
L
Danzaburou
Ldb Hunter
Danzaburou
0
4
0
0
W
Amaterasu
MVPWEEMS
Amaterasu
2
0
6
5
W
Sylvanus
tubes008
Sylvanus
2
1
6
5
L
Morgan Le Fay
xJDOJon
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
28,035
37,274
Taken
44,843
31,101
Mitigated
26,784
12,786
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,735
2,161
0
0
4,958
1,986
0
3,376
1,386
24,782
0
W
Heimdallr
BelloTheBlack1
Heimdallr
4,000
1,435
0
1,020
4,481
2,340
141
1,823
2,658
0
33,309
L
Vamana
DasherOp2
Vamana
6,339
3,716
0
1,576
12,488
11,598
133
4,615
7,589
0
27,583
W
The Morrigan
Drewbeedew
The Morrigan
9,395
1,769
0
67
5,814
2,747
786
1,616
4,198
29,556
5,362
W
13,532
1,486
0
0
5,417
3,320
0
1,794
3,623
47,388
0
L
Arachne
7,779
6,376
0
1,235
9,996
5,558
0
6,608
3,348
0
22,236
L
Danzaburou
Ldb Hunter
Danzaburou
2,045
704
78
1,462
8,982
3,983
0
4,733
4,144
0
13,557
W
Amaterasu
MVPWEEMS
Amaterasu
6,097
1,387
0
2,912
11,053
13,882
87
2,093
8,960
0
27,405
W
Sylvanus
tubes008
Sylvanus
3,764
170
4,478
4,309
10,509
8,812
0
4,546
5,963
10,384
0
L
Morgan Le Fay
xJDOJon
Morgan Le Fay
6,137
737
113
457
8,419
3,659
0
4,877
3,290
18,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
39,425
272
Minions Killed
201
0
Camps Cleared
0
1,165,152
Distance Traveled
1,185,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,847
785
44
4
0
191,471
2
W
Heimdallr
8,491
849
60
6
0
220,461
0
L
Vamana
8,741
874
55
6
0
264,742
0
W
The Morrigan
8,097
810
72
7
0
225,865
0
W
Vulcan
9,169
917
96
10
0
243,072
0
L
Arachne
7,842
784
38
4
0
284,876
0
L
Danzaburou
7,478
748
27
3
0
220,575
0
W
Amaterasu
8,638
864
39
4
0
242,728
0
W
Sylvanus
9,167
917
5
1
0
233,026
0
L
Morgan Le Fay
7,517
752
37
4
0
223,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role