Player Matchup

Izanami
Izanami
DarkMisouko
Izanami
Level 126
God Stats
11W - 9L
1,506 SR
Queue Stats
214W - 192L
1,406 Elo+
Party 2
Chang'e
Chang'e
I saaam I
Chang'e
Level 129
God Stats
16W - 13L
1,407 SR
Queue Stats
283W - 290L
1,419 Elo+
Solo
Lancelot
Lancelot
expertguns
Lancelot
Level 173
God Stats
5W - 6L
1,510 SR
Queue Stats
483W - 442L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
markmuller89
Cabrakan
Level 43
God Stats
1W - 2L
1,284 SR
Queue Stats
177W - 180L
1,358 Elo+
Solo
Anubis
Anubis
xXSchemmiXx
Anubis
Level 127
God Stats
54W - 37L
1,587 SR
Queue Stats
137W - 128L
1,439 Elo+
Solo
Team Averages
Level 120
1,459 SR
1,424 Elo+

VS

Team Averages
Level 87
1,522 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Historieus
Atlas
Level 122
God Stats
1W - 3L
1,454 SR
Queue Stats
129W - 129L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Sabona3434Katron
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,372 Elo+
Solo
Ullr
Ullr
Segura02_
Ullr
Level 128
God Stats
0W - 1L
1,658 SR
Queue Stats
107W - 104L
1,459 Elo+
Solo
Ra
Ra
geoffrey-jouve73
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkMisouko
Izanami
13
0 / 3 / 1
7,688
591
3,644
6,253
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
I saaam I
Chang'e
15
1 / 0 / 8
8,972
690
9,420
8,475
5,124
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
expertguns
Lancelot
13
6 / 1 / 6
8,428
648
13,222
11,968
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
markmuller89
Cabrakan
11
0 / 1 / 7
6,872
529
2,556
8,078
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
10 / 2 / 1
9,070
698
8,801
6,740
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 2
6,643
511
3,451
12,847
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
9
2 / 3 / 2
6,431
495
5,466
15,999
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 1
5,723
440
2,928
11,861
8,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ullr
12
3 / 1 / 1
7,100
546
6,074
8,714
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 1
5,467
421
1,256
8,451
2,169
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
2
1.5
W
Izanami
DarkMisouko
Izanami
0
3
1
0.17
L
Atlas
2
3
2
1
W
Chang'e
I saaam I
Chang'e
1
0
8
5
L
0
4
1
0.13
L
Ullr
3
1
1
3.5
W
Lancelot
expertguns
Lancelot
6
1
6
9
L
0
8
1
0.06
W
Cabrakan
markmuller89
Cabrakan
0
1
7
3.5
W
Anubis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
19,175
41,514
Taken
57,872
25,405
Mitigated
34,914
21,752
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,451
520
0
4,680
12,847
6,825
0
3,730
9,117
0
43,545
W
Izanami
DarkMisouko
Izanami
3,644
2,334
0
1,593
6,253
2,713
1,444
1,141
5,112
0
68,736
L
Atlas
5,466
2,058
99
2,259
15,999
13,645
0
4,890
11,109
16,484
0
W
Chang'e
I saaam I
Chang'e
9,420
783
1,127
7,734
8,475
5,124
630
128
8,347
71,783
0
L
2,928
631
523
5,108
11,861
8,857
0
6,629
5,232
0
27,759
L
Ullr
6,074
1,664
0
484
8,714
3,418
0
1,645
7,069
0
48,228
W
Lancelot
expertguns
Lancelot
13,222
2,914
0
5,967
11,968
5,643
0
2,272
9,696
0
71,151
L
1,256
315
60
312
8,451
2,169
0
3,883
4,568
19,479
0
W
Cabrakan
markmuller89
Cabrakan
2,556
742
0
1,878
8,078
8,839
310
2,285
5,792
11,676
0
W
Anubis
8,801
456
0
3,453
6,740
3,086
695
895
5,845
69,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
31,364
444
Minions Killed
229
0
Camps Cleared
0
1,341,417
Distance Traveled
1,318,348
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,643
511
75
6
0
282,721
1
W
Izanami
7,688
591
126
10
0
245,685
0
L
Atlas
6,431
495
10
1
0
277,441
5
W
Chang'e
8,972
690
109
8
0
250,834
0
L
Guan Yu
5,723
440
36
3
0
278,220
0
L
Ullr
7,100
546
77
6
0
247,671
0
W
Lancelot
8,428
648
93
7
0
336,788
0
L
Ra
5,467
421
31
2
0
232,295
1
W
Cabrakan
6,872
529
13
1
0
270,073
3
W
Anubis
9,070
698
103
8
0
238,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role