Player Matchup

Nike
Nike
BombfaceO
Nike
Level 140
God Stats
5W - 4L
1,625 SR
Queue Stats
110W - 108L
1,462 Elo+
Solo
Ix Chel
Ix Chel
NoobDude986
Ix Chel
Level 69
God Stats
5W - 2L
1,487 SR
Queue Stats
31W - 26L
1,488 Elo+
Solo
Thanatos
Thanatos
entropyslays
Thanatos
Level 106
God Stats
4W - 3L
1,460 SR
Queue Stats
133W - 116L
1,483 Elo+
Solo
Medusa
Medusa
irvinalonso1
Medusa
Level 144
God Stats
3W - 4L
1,320 SR
Queue Stats
86W - 110L
1,432 Elo+
Solo
Vamana
Vamana
xDrunkshot
Vamana
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 100L
1,533 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,479 Elo+

VS

Team Averages
Level 116
1,509 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BesaCoños21
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 116L
1,487 Elo+
Solo
Vulcan
Vulcan
Dcoun
Vulcan
Level 143
God Stats
10W - 9L
1,543 SR
Queue Stats
354W - 325L
1,535 Elo+
Solo
Surtr
Surtr
Dirtayyy
Surtr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Martichoras
Martichoras
GunSlin6eR
Martichoras
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 0 / 6
5,808
581
2,980
6,192
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
NoobDude986
Ix Chel
9
3 / 0 / 2
5,919
592
3,970
3,161
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
entropyslays
Thanatos
10
1 / 1 / 4
5,624
562
3,328
6,655
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
7 / 0 / 1
6,669
667
5,191
3,058
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
xDrunkshot
Vamana
12
5 / 0 / 0
7,194
719
5,738
7,416
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
4
0 / 8 / 0
4,109
411
195
11,069
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
10
1 / 1 / 0
5,357
536
2,762
8,179
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Dcoun
Vulcan
8
0 / 1 / 1
4,840
484
3,483
4,103
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Dirtayyy
Surtr
8
0 / 3 / 0
4,847
485
3,448
8,489
5,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
GunSlin6eR
Martichoras
7
0 / 3 / 0
4,379
438
802
4,650
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
8
0
0
L
Serqet
1
1
0
1
W
Nike
0
0
6
3
L
Vulcan
Dcoun
Vulcan
0
1
1
0.5
L
Surtr
Dirtayyy
Surtr
0
3
0
0
L
Martichoras
GunSlin6eR
Martichoras
0
3
0
0
W
Ix Chel
NoobDude986
Ix Chel
3
0
2
4
W
Thanatos
entropyslays
Thanatos
1
1
4
3
W
Medusa
7
0
1
7.5
W
Vamana
xDrunkshot
Vamana
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
10,690
26,482
Taken
36,490
11,847
Mitigated
16,118
9,669
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
195
25
0
250
11,069
4,552
0
1,008
9,916
2,320
0
L
Serqet
2,762
1,049
0
599
8,179
3,104
0
1,018
7,103
0
39,387
W
Nike
2,980
371
0
1,147
6,192
2,955
0
136
6,056
0
19,160
L
Vulcan
Dcoun
Vulcan
3,483
710
0
626
4,103
1,138
0
1,352
2,587
28,818
0
L
Surtr
Dirtayyy
Surtr
3,448
1,447
0
2,364
8,489
5,829
0
0
8,489
150
30,445
L
Martichoras
GunSlin6eR
Martichoras
802
228
0
217
4,650
1,495
0
316
4,284
0
17,151
W
Ix Chel
NoobDude986
Ix Chel
3,970
412
146
1,546
3,161
967
42
2,332
829
30,782
0
W
Thanatos
entropyslays
Thanatos
3,328
1,256
0
4,129
6,655
2,244
0
660
5,761
0
33,098
W
Medusa
5,191
2,963
160
1,000
3,058
1,052
776
550
2,334
0
48,302
W
Vamana
xDrunkshot
Vamana
5,738
2,388
0
1,541
7,416
4,629
28
90
7,326
0
57,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,214
Gold Earned
23,532
318
Minions Killed
209
0
Camps Cleared
0
1,011,037
Distance Traveled
907,049
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,109
411
3
0
0
173,325
0
L
Serqet
5,357
536
74
7
0
218,844
0
W
Nike
5,808
581
35
4
0
206,316
2
L
Vulcan
4,840
484
51
5
0
201,352
3
L
Surtr
4,847
485
51
5
0
183,812
0
L
Martichoras
4,379
438
30
3
0
129,716
0
W
Ix Chel
5,919
592
52
5
0
191,227
3
W
Thanatos
5,624
562
63
6
0
234,152
0
W
Medusa
6,669
667
79
8
0
176,395
1
W
Vamana
7,194
719
89
9
0
202,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role