Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MarpaAs
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,850 Elo+
Solo
Discordia
Discordia
SzynekYo
Discordia
Level 125
God Stats
11W - 4L
1,736 SR
Queue Stats
580W - 588L
1,456 Elo+
Solo
Atlas
Atlas
ValeriAxRaideN
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 126L
1,515 Elo+
Solo
Persephone
Persephone
goshef
Persephone
Level 103
God Stats
2W - 1L
1,263 SR
Queue Stats
96W - 84L
1,485 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,561 Elo+

VS

Team Averages
Level 136
1,540 SR
1,512 Elo+
Vamana
Vamana
 
Vamana
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Galigeigay
Nox
Level 63
God Stats
1W - 1L
1,729 SR
Queue Stats
133W - 97L
1,599 Elo+
Solo
Fenrir
Fenrir
Sanjeev
Fenrir
Level 134
God Stats
0W - 2L
1,543 SR
Queue Stats
51W - 55L
1,411 Elo+
Solo
Thoth
Thoth
aleXsls
Thoth
Level 125
God Stats
9W - 8L
1,415 SR
Queue Stats
395W - 388L
1,457 Elo+
Solo
Mulan
Mulan
ΙceFeather
Mulan
Level 167
God Stats
2W - 3L
1,510 SR
Queue Stats
231W - 200L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
3 / 1 / 3
6,412
1,282
2,923
2,981
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bacchus
MarpaAs
Bacchus
12
3 / 0 / 4
6,754
1,351
2,772
5,133
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
SzynekYo
Discordia
12
1 / 0 / 5
6,322
1,264
5,257
1,562
663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 5
5,867
1,173
3,466
5,132
5,220
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
goshef
Persephone
11
1 / 0 / 5
6,032
1,206
3,116
3,132
1,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 0
4,607
921
257
1,861
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 0
4,647
929
383
2,799
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sanjeev
Fenrir
7
0 / 2 / 0
4,570
914
1,851
5,479
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
aleXsls
Thoth
8
0 / 2 / 1
5,023
1,005
3,360
2,825
1,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,016
1,003
2,108
5,832
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
9
Kills
1
2
Deaths
9
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
1
3
4.5
L
Vamana
 
Vamana
0
0
0
0
L
0
2
0
0
W
Bacchus
MarpaAs
Bacchus
3
0
4
5
L
Fenrir
Sanjeev
Fenrir
0
2
0
0
W
Discordia
SzynekYo
Discordia
1
0
5
3.5
W
1
1
5
3.5
L
Thoth
aleXsls
Thoth
0
2
1
0.25
W
Persephone
goshef
Persephone
1
0
5
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
7,959
17,940
Taken
18,796
12,926
Mitigated
9,603
6,469
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
2,923
566
41
242
2,981
1,368
93
882
2,020
0
10,349
L
Vamana
 
Vamana
257
0
269
728
1,861
1,629
0
1,410
451
0
516
L
383
24
0
248
2,799
1,162
0
2,638
161
2,315
0
W
Bacchus
MarpaAs
Bacchus
2,772
316
293
1,742
5,133
4,610
1,076
1,206
3,893
5,571
0
L
Fenrir
Sanjeev
Fenrir
1,851
148
420
519
5,479
2,696
0
4,413
1,066
0
2,706
W
Discordia
SzynekYo
Discordia
5,257
214
1,316
621
1,562
663
1,745
1,023
500
15,835
0
W
3,466
774
839
525
5,132
5,220
561
295
4,758
6,240
109
L
Thoth
aleXsls
Thoth
3,360
33
148
350
2,825
1,030
0
2,089
736
8,780
0
W
Persephone
goshef
Persephone
3,116
330
304
546
3,132
1,065
1,303
337
2,795
6,004
0
L
2,108
232
165
725
5,832
3,086
0
3,952
1,880
0
6,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
23,863
63
Minions Killed
27
0
Camps Cleared
0
541,405
Distance Traveled
429,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,412
1,282
15
3
0
116,254
0
L
Vamana
4,607
921
1
0
0
54,679
0
L
Nox
4,647
929
4
1
0
93,890
0
W
Bacchus
6,754
1,351
12
2
0
109,471
0
L
Fenrir
4,570
914
1
0
0
120,578
0
W
Discordia
6,322
1,264
21
4
0
108,425
0
W
Atlas
5,867
1,173
9
2
0
97,493
0
L
Thoth
5,023
1,005
11
2
0
77,942
0
W
Persephone
6,032
1,206
6
1
0
109,762
0
L
Mulan
5,016
1,003
10
2
0
82,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role