Player Matchup

Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Djawsome3219
Ares
Level 128
God Stats
3W - 3L
1,393 SR
Queue Stats
216W - 216L
1,486 Elo+
Party 2
Vulcan
Vulcan
FordaHord3
Vulcan
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 141L
1,541 Elo+
Solo
Pele
Pele
Nepsao
Pele
Level 126
God Stats
10W - 8L
1,716 SR
Queue Stats
264W - 246L
1,523 Elo+
Solo
Medusa
Medusa
Sedated22
Medusa
Level 159
God Stats
25W - 9L
1,719 SR
Queue Stats
662W - 618L
1,504 Elo+
Party 2
Team Averages
Level 123
1,566 SR
1,511 Elo+

VS

Team Averages
Level 114
1,512 SR
1,530 Elo+
Sol
Sol
EaNation19
Sol
Level 97
God Stats
2W - 4L
1,538 SR
Queue Stats
63W - 84L
1,506 Elo+
Party 1
Izanami
Izanami
LaStMaN4dEaD_
Izanami
Level 88
God Stats
5W - 4L
1,614 SR
Queue Stats
36W - 34L
1,531 Elo+
Solo
Horus
Horus
MissMemow
Horus
Level 140
God Stats
0W - 1L
1,235 SR
Queue Stats
78W - 92L
1,524 Elo+
Party 1
Maman Brigitte
Maman Brigitte
agrimpeeper
Maman Brigitte
Level 128
God Stats
32W - 27L
1,508 SR
Queue Stats
349W - 317L
1,509 Elo+
Solo
Anubis
Anubis
istinkofink
Anubis
Level 119
God Stats
6W - 5L
1,665 SR
Queue Stats
169W - 177L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 1 / 0
9,868
705
8,870
12,424
6,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 7
8,123
580
4,208
9,952
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
FordaHord3
Vulcan
13
1 / 2 / 6
8,209
586
9,935
6,810
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Nepsao
Pele
15
8 / 1 / 4
9,371
669
8,048
12,649
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Sedated22
Medusa
13
1 / 2 / 2
7,756
554
10,410
10,565
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,240
517
9,306
11,666
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
14
0 / 5 / 2
8,067
576
5,199
11,199
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MissMemow
Horus
10
1 / 2 / 3
7,052
504
3,914
13,570
11,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
agrimpeeper
Maman Brigitte
12
2 / 1 / 1
7,223
516
4,945
8,518
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
11
2 / 7 / 0
7,606
543
9,048
11,755
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
0
8
W
1
2
7
2.25
L
3
4
1
0.88
W
Vulcan
FordaHord3
Vulcan
1
2
6
2
L
Izanami
0
5
2
0.2
L
Horus
MissMemow
Horus
1
2
3
1.25
W
Pele
Nepsao
Pele
8
1
4
10
W
Medusa
Sedated22
Medusa
1
2
2
1
L
Maman Brigitte
agrimpeeper
Maman Brigitte
2
1
1
2.5
L
Anubis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
32,412
52,400
Taken
56,708
27,312
Mitigated
28,801
16,824
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,870
820
0
4,626
12,424
6,108
0
5,316
7,108
71,334
0
W
4,208
337
0
2,821
9,952
8,856
0
4,300
5,652
20,773
0
L
9,306
4,025
0
3,855
11,666
4,612
573
1,672
9,994
46,562
5,918
W
Vulcan
FordaHord3
Vulcan
9,935
2,743
0
1,522
6,810
2,540
0
3,153
3,657
54,744
0
L
Izanami
5,199
2,895
0
754
11,199
4,251
552
6,017
5,143
0
72,618
L
Horus
MissMemow
Horus
3,914
2,158
1,486
4,308
13,570
11,481
38
5,631
7,926
0
15,118
W
Pele
Nepsao
Pele
8,048
1,584
0
3,975
12,649
5,427
0
4,426
8,223
0
76,512
W
Medusa
Sedated22
Medusa
10,410
4,108
0
3,880
10,565
4,381
1,260
5,851
4,714
0
66,451
L
Maman Brigitte
agrimpeeper
Maman Brigitte
4,945
177
0
4,722
8,518
2,856
0
1,764
6,754
57,245
0
L
Anubis
9,048
146
0
3,836
11,755
5,601
546
7,859
3,878
49,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
37,188
416
Minions Killed
391
0
Camps Cleared
0
1,457,138
Distance Traveled
1,368,682
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,868
705
102
7
0
256,969
0
W
Ares
8,123
580
25
2
0
277,096
0
L
Sol
7,240
517
91
7
0
249,682
0
W
Vulcan
8,209
586
95
7
0
293,378
2
L
Izanami
8,067
576
130
9
0
243,691
0
L
Horus
7,052
504
17
1
0
298,342
0
W
Pele
9,371
669
92
7
0
352,454
0
W
Medusa
7,756
554
102
7
0
277,241
3
L
Maman Brigitte
7,223
516
79
6
0
331,406
2
L
Anubis
7,606
543
74
5
0
245,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role