Player Matchup

Heimdallr
Heimdallr
Gold V
KeVerX
Heimdallr
Gold V
Level 108
God Stats
5W - 9L
1,370 SR
Queue Stats
83W - 91L
1,300 MMR
Party 2
Athena
Athena
Gold III
LyiNox
Athena
Gold III
Level 143
God Stats
9W - 0L
1,792 SR
Queue Stats
73W - 73L
1,478 MMR
Party 2
Raijin
Raijin
Gold IV
Markypoo12
Raijin
Gold IV
Level 45
God Stats
12W - 12L
1,527 SR
Queue Stats
141W - 145L
1,388 MMR
Solo
Poseidon
Poseidon
Gold IV
SassyKillSquad
Poseidon
Gold IV
Level 109
God Stats
11W - 5L
1,662 SR
Queue Stats
277W - 286L
1,392 MMR
Solo
Arachne
Arachne
Gold V
ty2time
Arachne
Gold V
Level 119
God Stats
9W - 8L
1,557 SR
Queue Stats
94W - 112L
1,399 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,581 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,565 SR
1,391 MMR
Hun Batz
Hun Batz
Gold V
CarpetDamon
Hun Batz
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,369 MMR
Solo
Hel
Hel
Silver III
JeanOP7
Hel
Silver III
Level 122
God Stats
0W - 1L
1,211 SR
Queue Stats
28W - 35L
1,406 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
KidSinn
Zhong Kui
Gold III
Level 160
God Stats
156W - 152L
1,618 SR
Queue Stats
170W - 168L
1,498 MMR
Party 3
Bellona
Bellona
Silver I
workojoe
Bellona
Silver I
Level 157
God Stats
15W - 9L
1,630 SR
Queue Stats
226W - 234L
1,259 MMR
Party 3
Xbalanque
Xbalanque
Bronze III
xLaverde
Xbalanque
Bronze III
Level 59
God Stats
0W - 1L
1,863 SR
Queue Stats
5W - 6L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KeVerX
Heimdallr
18
6 / 2 / 3
11,783
655
18,254
15,983
9,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
LyiNox
Athena
14
3 / 1 / 11
10,157
564
7,591
17,187
21,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Markypoo12
Raijin
15
4 / 2 / 4
10,545
586
18,654
14,873
9,020
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
18
7 / 4 / 5
11,540
641
16,610
12,426
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
ty2time
Arachne
17
6 / 4 / 9
10,886
605
11,690
18,700
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayCharybdisPeleMaman Brigitte

VS

Bans
Ao KuangBakasuraThanatosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CarpetDamon
Hun Batz
16
5 / 6 / 1
10,078
560
12,588
18,217
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
12
0 / 7 / 6
8,417
468
7,227
20,880
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
KidSinn
Zhong Kui
17
5 / 2 / 4
10,416
579
13,916
15,453
11,772
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
workojoe
Bellona
14
2 / 6 / 3
8,842
491
9,498
27,976
24,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xbalanque
xLaverde
Xbalanque
15
1 / 5 / 3
9,269
515
12,069
18,828
7,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
26
Kills
13
13
Deaths
26
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CarpetDamon
Hun Batz
5
6
1
0.92
L
Hel
0
7
6
0.43
W
Heimdallr
KeVerX
Heimdallr
6
2
3
3.75
L
Zhong Kui
KidSinn
Zhong Kui
5
2
4
3.5
W
Athena
LyiNox
Athena
3
1
11
8.5
W
Raijin
Markypoo12
Raijin
4
2
4
3
W
Poseidon
7
4
5
2.38
W
Arachne
ty2time
Arachne
6
4
9
2.63
L
Bellona
workojoe
Bellona
2
6
3
0.58
L
Xbalanque
xLaverde
Xbalanque
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,799
Damage
55,298
79,169
Taken
101,354
54,239
Mitigated
69,049
23,033
Healing
34,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CarpetDamon
Hun Batz
12,588
5,004
0
230
18,217
8,023
0
4,040
14,177
0
97,501
L
Hel
7,227
854
3,848
8,504
20,880
17,157
0
12,186
8,694
39,240
0
W
Heimdallr
KeVerX
Heimdallr
18,254
11,335
0
6,341
15,983
9,185
4,313
2,750
13,233
0
108,209
L
Zhong Kui
KidSinn
Zhong Kui
13,916
1,388
0
8,971
15,453
11,772
0
8,707
6,746
76,582
0
W
Athena
LyiNox
Athena
7,591
2,036
0
3,161
17,187
21,599
0
5,662
11,525
25,089
0
W
Raijin
Markypoo12
Raijin
18,654
1,911
0
6,829
14,873
9,020
36
4,271
10,602
84,350
0
W
Poseidon
16,610
2,088
0
1,055
12,426
5,902
765
7,170
5,256
104,953
0
W
Arachne
ty2time
Arachne
11,690
7,789
0
5,647
18,700
8,533
18
3,383
15,317
0
86,253
L
Bellona
workojoe
Bellona
9,498
2,903
0
8,971
27,976
24,145
0
15,284
12,692
0
51,737
L
Xbalanque
xLaverde
Xbalanque
12,069
6,973
0
3,605
18,828
7,952
0
2,858
15,970
0
79,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
47,022
541
Minions Killed
508
0
Camps Cleared
0
1,841,192
Distance Traveled
1,863,695
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,078
560
131
7
0
373,073
0
L
Hel
8,417
468
38
2
0
328,910
2
W
Heimdallr
11,783
655
162
9
0
348,310
0
L
Zhong Kui
10,416
579
126
7
0
354,600
5
W
Athena
10,157
564
23
1
0
426,800
3
W
Raijin
10,545
586
113
6
0
324,550
3
W
Poseidon
11,540
641
158
9
0
354,130
0
W
Arachne
10,886
605
85
5
0
387,402
0
L
Bellona
8,842
491
69
4
0
409,657
0
L
Xbalanque
9,269
515
144
8
0
397,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role