Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdaptingLatino14
Nu Wa
Level 12
God Stats
5W - 1L
1,729 SR
Queue Stats
6W - 4L
1,753 Elo+
Solo
Xing Tian
Xing Tian
Cr4zyApe5082
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Chaac
Chaac
HeavenAngel12
Chaac
Level 119
God Stats
2W - 5L
1,206 SR
Queue Stats
278W - 334L
1,448 Elo+
Solo
Apollo
Apollo
liver smack
Apollo
Level 29
God Stats
1W - 2L
1,171 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 1
Team Averages
Level 55
1,421 SR
1,469 Elo+

VS

Team Averages
Level 89
1,467 SR
1,399 Elo+
Ix Chel
Ix Chel
HonkieV
Ix Chel
Level 25
God Stats
12W - 11L
1,615 SR
Queue Stats
71W - 66L
1,534 Elo+
Solo
Chang'e
Chang'e
KamikazeSergio
Chang'e
Level 91
God Stats
5W - 5L
1,555 SR
Queue Stats
321W - 331L
1,368 Elo+
Solo
Thanatos
Thanatos
One-TailedDemon
Thanatos
Level 123
God Stats
1W - 3L
1,170 SR
Queue Stats
54W - 63L
1,408 Elo+
Solo
Medusa
Medusa
SpitefulOne
Medusa
Level 158
God Stats
22W - 12L
1,691 SR
Queue Stats
750W - 848L
1,426 Elo+
Solo
Cerberus
Cerberus
Twitch4MEH
Cerberus
Level 47
God Stats
0W - 4L
1,305 SR
Queue Stats
11W - 29L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 0 / 1
5,670
1,134
2,318
1,859
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
5,345
1,069
3,343
1,915
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Cr4zyApe5082
Xing Tian
8
0 / 1 / 1
4,325
865
98
1,500
730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 0 / 3
4,950
990
1,333
1,412
1,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
9
0 / 1 / 5
4,719
944
1,531
1,927
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HonkieV
Ix Chel
11
1 / 1 / 0
5,191
1,038
2,118
2,881
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
2,536
507
0
183
66
Thanatos
9
1 / 2 / 1
4,737
947
1,983
3,495
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
0 / 1 / 1
4,406
881
1,218
1,554
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Twitch4MEH
Cerberus
9
0 / 1 / 0
4,622
924
439
4,732
2,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
5
Kills
2
2
Deaths
5
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
1
4.5
W
0
0
5
2.5
W
Xing Tian
Cr4zyApe5082
Xing Tian
0
1
1
0.5
W
1
0
3
2.5
L
Ix Chel
HonkieV
Ix Chel
1
1
0
1
L
0
0
0
0
L
Thanatos
1
2
1
0.75
L
Medusa
0
1
1
0.5
L
Cerberus
Twitch4MEH
Cerberus
0
1
0
0
W
Apollo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,623
Damage
5,758
8,613
Taken
12,845
3,317
Mitigated
6,162
1,632
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,318
173
0
375
1,859
333
532
0
1,859
10,597
0
W
3,343
806
0
659
1,915
565
352
577
1,338
20,158
0
W
Xing Tian
Cr4zyApe5082
Xing Tian
98
0
0
0
1,500
730
244
335
1,165
777
0
W
1,333
172
0
439
1,412
1,123
125
584
828
0
10,306
L
Ix Chel
HonkieV
Ix Chel
2,118
89
155
1,030
2,881
1,309
0
1,662
1,157
25,090
0
L
0
0
0
0
183
66
0
183
0
0
0
L
Thanatos
1,983
365
0
1,190
3,495
1,350
0
1,365
2,119
0
4,713
L
Medusa
1,218
260
0
67
1,554
602
0
787
737
0
5,264
L
Cerberus
Twitch4MEH
Cerberus
439
0
419
664
4,732
2,835
0
1,543
3,073
8,538
0
W
Apollo
1,531
1,213
0
159
1,927
566
647
1,061
866
0
6,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
21,492
111
Minions Killed
80
0
Camps Cleared
0
480,020
Distance Traveled
355,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,670
1,134
30
6
0
111,328
0
W
Nu Wa
5,345
1,069
41
8
0
123,939
0
W
Xing Tian
4,325
865
4
1
0
54,224
0
W
Chaac
4,950
990
21
4
0
107,878
0
L
Ix Chel
5,191
1,038
58
12
0
112,978
0
L
Chang'e
2,536
507
0
0
0
0
0
L
Thanatos
4,737
947
6
1
0
103,486
0
L
Medusa
4,406
881
8
2
0
40,266
0
L
Cerberus
4,622
924
8
2
0
98,355
0
W
Apollo
4,719
944
15
3
0
82,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role