Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CrusnikKiller
Mulan
Level 125
God Stats
12W - 13L
1,544 SR
Queue Stats
256W - 263L
1,439 Elo+
Solo
Bacchus
Bacchus
SheepMaser9000
Bacchus
Level 105
God Stats
16W - 16L
1,554 SR
Queue Stats
254W - 278L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
TheDeadlyHornet
Ah Puch
Level 117
God Stats
32W - 21L
1,621 SR
Queue Stats
344W - 318L
1,547 Elo+
Party 1
Raijin
Raijin
Turkeymaser9000
Raijin
Level 97
God Stats
1W - 2L
1,924 SR
Queue Stats
513W - 473L
1,543 Elo+
Party 1
Team Averages
Level 110
1,629 SR
1,505 Elo+

VS

Team Averages
Level 89
1,565 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Got No Daddy
Maman Brigitte
Level 157
God Stats
56W - 37L
1,602 SR
Queue Stats
132W - 128L
1,515 Elo+
Solo
Arachne
Arachne
MasterSilverr
Arachne
Level 28
God Stats
14W - 11L
1,636 SR
Queue Stats
80W - 58L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 123
God Stats
205W - 151L
1,593 SR
Queue Stats
844W - 843L
1,468 Elo+
Party 2
Sol
Sol
Senshi-iteza
Sol
Level 113
God Stats
68W - 72L
1,492 SR
Queue Stats
338W - 344L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 6 / 0
5,382
449
3,215
9,495
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 1
7,152
596
7,596
10,500
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 0
5,466
456
2,375
11,744
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 2
7,317
610
5,733
11,758
7,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 1
7,330
611
8,245
9,048
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
6 / 0 / 3
8,171
681
5,492
10,384
8,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
Got No Daddy
Maman Brigitte
14
4 / 5 / 0
8,384
699
12,326
12,008
5,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
12
3 / 1 / 5
7,178
598
6,601
9,031
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
MazingerX69
Danzaburou
12
3 / 0 / 6
7,056
588
9,682
5,240
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
6,660
555
4,508
11,168
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
16
16
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
0
0
W
Cthulhu
 
Cthulhu
6
0
3
7.5
L
5
1
1
5.5
W
Maman Brigitte
Got No Daddy
Maman Brigitte
4
5
0
0.8
W
Arachne
3
1
5
5.5
W
Danzaburou
MazingerX69
Danzaburou
3
0
6
6
W
0
4
3
0.38
L
0
4
0
0
L
2
3
2
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
38,609
52,545
Taken
47,831
30,016
Mitigated
22,837
14,178
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,215
2,092
0
1,484
9,495
3,224
0
2,033
7,462
0
34,064
W
Cthulhu
 
Cthulhu
5,492
1,042
1,468
2,214
10,384
8,029
28
3,080
7,304
30,782
0
L
7,596
1,592
0
3,130
10,500
4,877
0
4,111
6,389
0
41,562
W
Maman Brigitte
Got No Daddy
Maman Brigitte
12,326
483
0
3,042
12,008
5,546
0
5,586
6,422
75,952
0
W
Arachne
6,601
5,265
0
1,918
9,031
3,332
0
970
8,061
0
51,566
W
Danzaburou
MazingerX69
Danzaburou
9,682
4,175
0
1,686
5,240
1,950
455
2,163
3,077
0
39,601
W
4,508
530
0
4,979
11,168
3,980
1,152
4,554
6,614
41,728
0
L
2,375
234
0
2,719
11,744
11,395
0
2,309
9,435
18,424
0
L
5,733
596
0
6,220
11,758
7,032
0
9,208
2,550
50,948
0
L
8,245
302
0
625
9,048
3,488
0
4,665
4,383
66,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
37,449
335
Minions Killed
355
0
Camps Cleared
0
1,169,784
Distance Traveled
1,208,298
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,382
449
50
4
0
209,200
0
W
Cthulhu
8,171
681
43
4
0
256,731
8
L
Mulan
7,152
596
62
5
0
259,403
0
W
Maman Brigitte
8,384
699
114
10
0
240,325
2
W
Arachne
7,178
598
83
7
0
282,090
1
W
Danzaburou
7,056
588
58
5
0
217,677
0
W
Sol
6,660
555
57
5
0
211,475
0
L
Bacchus
5,466
456
30
3
0
248,936
0
L
Ah Puch
7,317
610
92
8
0
225,101
1
L
Raijin
7,330
611
101
8
0
227,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role