Player Matchup

Anubis
Anubis
Blackknight550
Anubis
Level 51
God Stats
4W - 11L
1,480 SR
Queue Stats
66W - 105L
1,390 Elo+
Solo
Khepri
Khepri
Insanenia999
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 145L
1,342 Elo+
Solo
Hun Batz
Hun Batz
SegismundoPCDLB
Hun Batz
Level 48
God Stats
1W - 2L
1,380 SR
Queue Stats
165W - 167L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
chronnos26
Amaterasu
Level 114
God Stats
12W - 7L
1,629 SR
Queue Stats
154W - 176L
1,367 Elo+
Party 1
Neith
Neith
xHazard1
Neith
Level 67
God Stats
27W - 43L
1,456 SR
Queue Stats
98W - 119L
1,430 Elo+
Solo
Team Averages
Level 68
1,489 SR
1,396 Elo+

VS

Team Averages
Level 67
1,443 SR
1,406 Elo+
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
InnocentTilProve
Poseidon
Level 50
God Stats
45W - 38L
1,413 SR
Queue Stats
146W - 147L
1,375 Elo+
Solo
Thanatos
Thanatos
KrackWoods
Thanatos
Level 59
God Stats
33W - 46L
1,351 SR
Queue Stats
84W - 123L
1,374 Elo+
Party 2
Bacchus
Bacchus
MotionManKen
Bacchus
Level 60
God Stats
10W - 12L
1,504 SR
Queue Stats
61W - 107L
1,328 Elo+
Party 2
Odin
Odin
TySmA97
Odin
Level 87
God Stats
4W - 6L
1,446 SR
Queue Stats
72W - 76L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,619
509
3,201
10,332
4,517
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
9
0 / 0 / 3
6,202
477
3,276
7,724
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
3
0 / 6 / 0
4,213
324
464
6,506
1,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
chronnos26
Amaterasu
12
0 / 2 / 0
6,454
496
3,435
11,795
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
xHazard1
Neith
11
3 / 1 / 0
6,335
487
7,267
7,379
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 1
6,114
470
5,668
7,761
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 0
8,513
655
5,638
5,093
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
KrackWoods
Thanatos
11
3 / 0 / 3
6,794
523
5,108
10,218
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MotionManKen
Bacchus
9
0 / 2 / 1
5,751
442
1,887
9,019
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
TySmA97
Odin
14
2 / 0 / 1
7,734
595
6,831
6,747
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
14
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
0
5
0
0
W
5
0
0
5
L
Khepri
0
0
3
1.5
W
Thanatos
KrackWoods
Thanatos
3
0
3
4.5
W
Bacchus
MotionManKen
Bacchus
0
2
1
0.25
L
Hun Batz
0
6
0
0
W
Odin
TySmA97
Odin
2
0
1
2.5
L
Amaterasu
chronnos26
Amaterasu
0
2
0
0
L
Neith
xHazard1
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
25,132
43,736
Taken
38,838
22,443
Mitigated
22,765
12,460
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,668
4,024
0
3,364
7,761
2,590
159
1,435
6,326
0
54,369
L
3,201
186
0
3,382
10,332
4,517
42
5,270
4,694
52,567
0
W
5,638
949
0
1,000
5,093
1,423
537
2,595
2,498
59,857
0
L
Khepri
3,276
211
0
1,874
7,724
6,218
0
1,099
6,625
24,976
0
W
Thanatos
KrackWoods
Thanatos
5,108
1,600
0
9,838
10,218
3,663
0
656
9,562
0
44,130
W
Bacchus
MotionManKen
Bacchus
1,887
396
0
1,510
9,019
8,638
0
1,791
7,228
13,832
0
L
Hun Batz
464
282
0
0
6,506
1,367
0
0
6,506
0
10,992
W
Odin
TySmA97
Odin
6,831
955
0
676
6,747
6,451
0
0
6,747
0
58,491
L
Amaterasu
chronnos26
Amaterasu
3,435
1,348
0
5,138
11,795
7,035
0
0
11,795
0
43,532
L
Neith
xHazard1
Neith
7,267
2,374
0
2,066
7,379
3,306
385
788
6,591
0
51,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
34,906
311
Minions Killed
417
0
Camps Cleared
0
1,007,776
Distance Traveled
1,166,657
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,114
470
93
7
0
216,863
0
L
Anubis
6,619
509
102
8
0
199,156
2
W
Poseidon
8,513
655
128
10
0
240,028
0
L
Khepri
6,202
477
32
2
0
238,248
2
W
Thanatos
6,794
523
77
6
0
233,995
0
W
Bacchus
5,751
442
28
2
0
244,176
0
L
Hun Batz
4,213
324
7
1
0
115,615
0
W
Odin
7,734
595
91
7
0
231,595
5
L
Amaterasu
6,454
496
87
7
0
239,285
0
L
Neith
6,335
487
83
6
0
215,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role