Player Matchup

Ne Zha
Ne Zha
BυññïêBσσ
Ne Zha
Level 117
God Stats
26W - 9L
1,860 SR
Queue Stats
641W - 395L
1,764 Elo+
Party 1
Guan Yu
Guan Yu
Ratagillna
Guan Yu
Level 142
God Stats
22W - 12L
1,678 SR
Queue Stats
1,019W - 781L
1,736 Elo+
Party 1
Hou Yi
Hou Yi
偶沒k噹噹噹
Hou Yi
Level 189
God Stats
11W - 6L
1,607 SR
Queue Stats
482W - 245L
1,719 Elo+
Party 1
Maui
Maui
吟風弄月
Maui
Level 185
God Stats
10W - 0L
2,042 SR
Queue Stats
755W - 440L
1,879 Elo+
Party 1
Vulcan
Vulcan
猛蹬125
Vulcan
Level 203
God Stats
13W - 2L
2,046 SR
Queue Stats
955W - 295L
1,922 Elo+
Party 1
Team Averages
Level 167
1,847 SR
1,804 Elo+

VS

Team Averages
Level 95
1,527 SR
1,488 Elo+
Chaac
Chaac
 
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Imperius6912
Cerberus
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
23W - 16L
1,446 Elo+
Solo
Arachne
Arachne
Ryheko
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,487 Elo+
Solo
Ra
Ra
ornotyaknow
Ra
Level 44
God Stats
7W - 9L
1,164 SR
Queue Stats
92W - 68L
1,484 Elo+
Solo
Medusa
Medusa
Οὐρανός
Medusa
Level 163
God Stats
3W - 1L
1,723 SR
Queue Stats
87W - 98L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
6,999
1,400
10,929
5,053
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Ratagillna
Guan Yu
12
1 / 0 / 14
6,771
1,354
5,899
5,454
5,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
7 / 1 / 8
8,092
1,618
10,320
6,029
2,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 14
7,147
1,429
2,506
5,892
4,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
猛蹬125
Vulcan
12
4 / 0 / 10
7,454
1,491
7,250
2,870
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

390

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 5 / 1
5,765
1,153
6,724
9,721
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Imperius6912
Cerberus
10
0 / 4 / 1
5,841
1,168
1,179
6,276
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Ryheko
Arachne
10
0 / 3 / 0
5,628
1,126
2,246
8,776
3,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
5,901
1,180
2,981
5,804
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,290
1,258
8,654
8,559
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
17
Kills
1
1
Deaths
17
56
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
1
0.1
W
4
0
10
9
L
Cerberus
Imperius6912
Cerberus
0
4
1
0.13
W
Guan Yu
Ratagillna
Guan Yu
1
0
14
8
L
Arachne
Ryheko
Arachne
0
3
0
0
L
0
3
0
0
L
1
2
0
0.5
W
7
1
8
11
W
1
0
14
8
W
Vulcan
猛蹬125
Vulcan
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
21,784
25,298
Taken
39,136
16,611
Mitigated
18,879
5,479
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,724
951
0
597
9,721
7,162
0
1,827
7,880
0
12,885
W
10,929
1,826
0
1,054
5,053
2,429
0
277
4,699
0
29,495
L
Cerberus
Imperius6912
Cerberus
1,179
181
0
591
6,276
3,882
0
1,313
4,817
5,502
0
W
Guan Yu
Ratagillna
Guan Yu
5,899
1,214
1,476
1,514
5,454
5,691
0
1,471
3,597
0
9,563
L
Arachne
Ryheko
Arachne
2,246
1,747
0
204
8,776
3,523
0
1,595
7,085
0
6,068
L
2,981
79
186
507
5,804
1,783
0
1,728
4,020
20,637
0
L
8,654
3,435
0
1,192
8,559
2,529
0
2,829
5,578
0
23,970
W
10,320
5,878
0
632
6,029
2,619
0
657
5,286
0
24,019
W
2,506
508
0
486
5,892
4,670
0
1,172
4,452
3,008
0
W
Vulcan
猛蹬125
Vulcan
7,250
2,545
0
317
2,870
1,202
0
522
2,304
16,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
29,425
115
Minions Killed
117
6
Camps Cleared
3
629,237
Distance Traveled
497,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,765
1,153
14
3
0
112,585
0
W
Ne Zha
6,999
1,400
32
6
1
133,325
0
L
Cerberus
5,841
1,168
21
4
0
47,885
0
W
Guan Yu
6,771
1,354
8
2
1
128,829
0
L
Arachne
5,628
1,126
8
2
2
118,321
0
L
Ra
5,901
1,180
34
7
1
117,314
0
L
Medusa
6,290
1,258
40
8
0
101,547
0
W
Hou Yi
8,092
1,618
36
7
4
102,289
0
W
Maui
7,147
1,429
4
1
0
125,396
0
W
Vulcan
7,454
1,491
35
7
0
139,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role