Player Matchup

Horus
Horus
ColdH3art3d
Horus
Level 159
God Stats
2W - 2L
1,727 SR
Queue Stats
74W - 67L
1,476 Elo+
Solo
Cerberus
Cerberus
ImTheShadowWolf
Cerberus
Level 135
God Stats
1W - 0L
1,536 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
MiniCooper I
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,476 Elo+
Party 2
Merlin
Merlin
iTunesThief
Merlin
Level 147
God Stats
1W - 0L
1,766 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 2
Fenrir
Fenrir
o Ch4v3z o
Fenrir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 2
Team Averages
Level 140
1,606 SR
1,495 Elo+

VS

Team Averages
Level 143
1,402 SR
1,467 Elo+
Chernobog
Chernobog
FancyCylinder52
Chernobog
Level 158
God Stats
3W - 6L
1,251 SR
Queue Stats
864W - 935L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Pauleywalnut
Danzaburou
Level 141
God Stats
12W - 13L
1,385 SR
Queue Stats
406W - 397L
1,459 Elo+
Solo
Mulan
Mulan
PlungedOrc37132
Mulan
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 77L
1,496 Elo+
Party 1
Hachiman
Hachiman
UrticantDisc29
Hachiman
Level 128
God Stats
0W - 2L
1,591 SR
Queue Stats
156W - 149L
1,504 Elo+
Party 1
Terra
Terra
cheesy donda
Terra
Level 145
God Stats
0W - 4L
1,284 SR
Queue Stats
220W - 244L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,902
1,180
1,356
4,119
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
11
2 / 0 / 6
5,782
1,156
4,823
7,573
6,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
MiniCooper I
Xing Tian
9
2 / 1 / 4
5,847
1,169
2,894
9,424
9,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
11
3 / 0 / 4
5,890
1,178
5,016
4,723
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
o Ch4v3z o
Fenrir
9
0 / 1 / 6
4,987
997
2,182
5,185
6,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FancyCylinder52
Chernobog
1
0 / 0 / 0
1,248
250
0
0
0
Danzaburou
Pauleywalnut
Danzaburou
11
2 / 2 / 0
5,376
1,075
5,289
3,335
1,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 2
4,792
958
3,926
6,273
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
11
0 / 1 / 2
5,155
1,031
10,520
3,556
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,092
1,018
3,877
4,852
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
8
Kills
2
2
Deaths
8
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Chernobog
FancyCylinder52
Chernobog
0
0
0
0
W
Cerberus
2
0
6
5
W
Xing Tian
MiniCooper I
Xing Tian
2
1
4
4
L
Danzaburou
Pauleywalnut
Danzaburou
2
2
0
1
L
0
4
2
0.25
L
Hachiman
0
1
2
1
L
0
1
2
1
W
Merlin
3
0
4
5
W
Fenrir
o Ch4v3z o
Fenrir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
23,612
31,024
Taken
18,016
28,567
Mitigated
11,031
16,007
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,356
482
4,798
2,607
4,119
3,292
0
799
3,320
0
2,237
L
Chernobog
FancyCylinder52
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
4,823
167
443
1,356
7,573
6,851
0
1,306
6,267
9,966
0
W
Xing Tian
MiniCooper I
Xing Tian
2,894
232
1,237
1,576
9,424
9,579
0
851
8,573
6,028
0
L
Danzaburou
Pauleywalnut
Danzaburou
5,289
1,586
147
229
3,335
1,258
0
2,676
659
0
10,254
L
3,926
424
495
222
6,273
4,448
0
4,814
1,459
0
5,613
L
Hachiman
10,520
6,725
252
1,053
3,556
1,322
0
2,246
1,310
0
17,414
L
3,877
152
375
578
4,852
4,003
0
2,997
1,855
9,096
0
W
Merlin
5,016
594
2,553
650
4,723
2,528
0
798
3,925
16,477
0
W
Fenrir
o Ch4v3z o
Fenrir
2,182
279
653
134
5,185
6,317
0
123
5,062
0
3,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
21,663
64
Minions Killed
40
0
Camps Cleared
0
528,530
Distance Traveled
371,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,902
1,180
4
1
0
109,532
0
L
Chernobog
1,248
250
0
0
0
0
0
W
Cerberus
5,782
1,156
26
5
0
102,624
0
W
Xing Tian
5,847
1,169
7
1
0
105,816
0
L
Danzaburou
5,376
1,075
8
2
0
99,430
0
L
Mulan
4,792
958
4
1
0
79,411
0
L
Hachiman
5,155
1,031
16
3
0
91,443
0
L
Terra
5,092
1,018
12
2
0
101,316
0
W
Merlin
5,890
1,178
22
4
0
101,981
0
W
Fenrir
4,987
997
5
1
0
108,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role