Player Matchup

Bacchus
Bacchus
NATZA VLONE
Bacchus
Level 144
God Stats
5W - 5L
1,675 SR
Queue Stats
373W - 327L
1,464 Elo+
Solo
Ullr
Ullr
Tactical_Pow
Ullr
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,501 Elo+
Solo
Fenrir
Fenrir
TheManOf2cats
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,234 Elo+
Party 2
Xbalanque
Xbalanque
pokeyhorse
Xbalanque
Level 109
God Stats
7W - 4L
1,616 SR
Queue Stats
161W - 179L
1,443 Elo+
Solo
Cthulhu
Cthulhu
theboss_guy2
Cthulhu
Level 122
God Stats
7W - 1L
1,532 SR
Queue Stats
193W - 177L
1,530 Elo+
Party 2
Team Averages
Level 102
1,565 SR
1,434 Elo+

VS

Team Averages
Level 124
1,572 SR
1,445 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GRIZZABELLA
Scylla
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 180L
1,409 Elo+
Party 1
Chaac
Chaac
Kozmic-Soda
Chaac
Level 130
God Stats
1W - 2L
1,749 SR
Queue Stats
250W - 229L
1,482 Elo+
Solo
Achilles
Achilles
MotzApplesauce
Achilles
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 152L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
OMG_DID_I_PRAY
Kuzenbo
Level 128
God Stats
6W - 5L
1,609 SR
Queue Stats
446W - 444L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NATZA VLONE
Bacchus
14
5 / 0 / 8
7,980
798
7,303
10,988
9,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 14
8,123
812
6,623
7,740
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 11
7,251
725
7,483
8,752
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
pokeyhorse
Xbalanque
14
3 / 1 / 13
7,623
762
13,945
6,889
3,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
theboss_guy2
Cthulhu
17
6 / 2 / 10
9,244
924
7,720
10,031
12,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 5 / 2
6,723
672
4,594
9,256
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
0 / 2 / 4
7,169
717
8,357
5,991
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
6,786
679
8,014
13,135
13,283
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
13
2 / 5 / 1
6,898
690
5,053
11,078
8,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 2
7,916
792
7,791
11,837
16,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
20
Kills
6
6
Deaths
20
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
2
0.2
L
Scylla
0
2
4
1
L
1
5
4
0.6
L
Achilles
2
5
1
0.5
W
Bacchus
NATZA VLONE
Bacchus
5
0
8
9
L
3
3
2
1.33
W
4
0
14
11
W
2
3
11
2.5
W
Xbalanque
pokeyhorse
Xbalanque
3
1
13
9.5
W
Cthulhu
theboss_guy2
Cthulhu
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,074
Damage
33,809
44,400
Taken
51,297
33,067
Mitigated
50,550
18,589
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,594
282
1,160
1,003
9,256
10,031
0
2,060
7,086
0
11,107
L
Scylla
8,357
921
82
96
5,991
2,279
0
2,027
3,854
26,200
0
L
8,014
536
727
2,678
13,135
13,283
0
3,311
9,645
517
13,441
L
Achilles
5,053
1,061
593
1,085
11,078
8,786
78
3,516
7,257
0
8,663
W
Bacchus
NATZA VLONE
Bacchus
7,303
534
1,493
5,962
10,988
9,189
0
4,225
6,763
11,557
0
L
7,791
2,280
1,415
3,608
11,837
16,171
0
3,242
8,432
11,297
0
W
6,623
4,076
407
908
7,740
3,914
54
3,196
4,544
0
15,522
W
7,483
1,019
737
1,321
8,752
4,221
78
3,031
5,721
0
9,481
W
Xbalanque
pokeyhorse
Xbalanque
13,945
7,509
1,418
2,648
6,889
3,336
444
2,927
3,962
0
28,513
W
Cthulhu
theboss_guy2
Cthulhu
7,720
316
1,679
2,016
10,031
12,407
93
3,286
6,745
21,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
35,492
122
Minions Killed
86
0
Camps Cleared
0
892,698
Distance Traveled
835,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,723
672
14
1
0
138,617
2
L
Scylla
7,169
717
45
5
0
157,242
0
L
Chaac
6,786
679
11
1
0
170,789
0
L
Achilles
6,898
690
9
1
0
175,737
0
W
Bacchus
7,980
798
7
1
0
180,308
0
L
Kuzenbo
7,916
792
7
1
0
193,078
0
W
Ullr
8,123
812
36
4
0
175,143
0
W
Fenrir
7,251
725
5
1
0
194,238
0
W
Xbalanque
7,623
762
39
4
0
163,908
0
W
Cthulhu
9,244
924
35
4
0
179,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role