Player Matchup

Eset
Eset
Andre deco2000
Eset
Level 153
God Stats
0W - 2L
1,355 SR
Queue Stats
93W - 82L
1,630 Elo+
Solo
Arachne
Arachne
BanderAkaHopper
Arachne
Level 143
God Stats
0W - 1L
1,641 SR
Queue Stats
94W - 98L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
IamTheHunger
Hou Yi
Level 159
God Stats
1W - 3L
1,243 SR
Queue Stats
159W - 168L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Johnlckhrt2
Jing Wei
Level 129
God Stats
2W - 2L
1,578 SR
Queue Stats
95W - 89L
1,565 Elo+
Solo
He Bo
He Bo
Pillcozby843
He Bo
Level 148
God Stats
0W - 1L
1,183 SR
Queue Stats
101W - 118L
1,488 Elo+
Party 1
Team Averages
Level 146
1,400 SR
1,543 Elo+

VS

Team Averages
Level 152
1,620 SR
1,500 Elo+
Olorun
Olorun
LIONESIS
Olorun
Level 156
God Stats
3W - 1L
1,570 SR
Queue Stats
288W - 279L
1,467 Elo+
Solo
Scylla
Scylla
MerkK412
Scylla
Level 159
God Stats
2W - 1L
1,824 SR
Queue Stats
58W - 60L
1,549 Elo+
Solo
Nu Wa
Nu Wa
RetsuPM
Nu Wa
Level 142
God Stats
5W - 0L
1,871 SR
Queue Stats
159W - 140L
1,539 Elo+
Solo
Atlas
Atlas
lGrubGMsmite
Atlas
Level 144
God Stats
1W - 0L
1,425 SR
Queue Stats
44W - 35L
1,505 Elo+
Solo
Thoth
Thoth
zoila_cerda25
Thoth
Level 160
God Stats
2W - 3L
1,411 SR
Queue Stats
154W - 164L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,140
740
6,755
8,264
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 0
7,656
696
4,417
10,746
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hou Yi
15
1 / 3 / 2
8,050
732
4,401
10,417
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Johnlckhrt2
Jing Wei
15
1 / 4 / 3
8,098
736
10,254
13,323
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 1
7,105
646
7,340
7,787
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LIONESIS
Olorun
15
6 / 1 / 9
9,033
821
5,769
6,853
3,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
MerkK412
Scylla
14
3 / 2 / 10
8,626
784
9,437
6,828
2,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
RetsuPM
Nu Wa
14
2 / 1 / 10
7,981
726
8,893
6,622
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 12
8,713
792
11,177
11,965
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 1 / 11
9,557
869
12,204
7,486
3,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
17
17
Deaths
7
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
2
4
0
0.5
L
Hou Yi
1
3
2
0.67
L
Jing Wei
Johnlckhrt2
Jing Wei
1
4
3
0.63
W
Olorun
LIONESIS
Olorun
6
1
9
10.5
W
Scylla
MerkK412
Scylla
3
2
10
4
L
1
4
1
0.38
W
Nu Wa
RetsuPM
Nu Wa
2
1
10
7
W
3
2
12
4.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
47,480
50,537
Taken
39,754
31,794
Mitigated
23,760
17,234
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,755
353
2,784
2,844
8,264
9,635
0
7,533
548
13,650
0
L
4,417
3,637
370
1,733
10,746
9,309
0
9,534
804
0
8,957
L
Hou Yi
4,401
1,516
164
2,573
10,417
4,275
0
9,918
411
0
17,456
L
Jing Wei
Johnlckhrt2
Jing Wei
10,254
7,089
440
4,063
13,323
5,521
0
11,930
1,020
0
34,861
W
Olorun
LIONESIS
Olorun
5,769
2,752
2,211
2,558
6,853
3,392
0
2,882
3,921
14,451
0
W
Scylla
MerkK412
Scylla
9,437
404
806
603
6,828
2,813
724
2,867
3,927
27,725
0
L
7,340
58
983
1,280
7,787
3,054
0
7,243
274
15,416
0
W
Nu Wa
RetsuPM
Nu Wa
8,893
3,642
2,457
1,957
6,622
2,573
404
1,529
5,083
16,615
0
W
11,177
2,499
867
2,126
11,965
11,599
0
3,510
8,327
20,550
0
W
12,204
378
3,343
1,561
7,486
3,383
674
3,009
4,401
26,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
43,910
120
Minions Killed
158
0
Camps Cleared
0
954,405
Distance Traveled
1,057,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,140
740
7
1
0
199,945
0
L
Arachne
7,656
696
9
1
0
199,487
0
L
Hou Yi
8,050
732
35
3
0
191,218
0
L
Jing Wei
8,098
736
49
4
0
206,720
0
W
Olorun
9,033
821
30
3
0
189,394
0
W
Scylla
8,626
784
43
4
0
219,576
0
L
He Bo
7,105
646
20
2
0
157,035
0
W
Nu Wa
7,981
726
20
2
0
215,733
0
W
Atlas
8,713
792
19
2
0
213,263
0
W
Thoth
9,557
869
46
4
0
219,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role