Player Matchup

Ix Chel
Ix Chel
CuddlyLove
Ix Chel
Level 142
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 1
Ishtar
Ishtar
Fjasnissen
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 1
Nemesis
Nemesis
XueSnow
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,260 Elo+

VS

Team Averages
Level 106
1,490 SR
1,514 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AndreiTim
Baron Samedi
Level 156
God Stats
4W - 4L
1,439 SR
Queue Stats
98W - 100L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GEORGİE
Ah Muzen Cab
Level 98
God Stats
18W - 15L
1,530 SR
Queue Stats
269W - 255L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CuddlyLove
Ix Chel
12
2 / 6 / 2
9,314
716
10,026
12,310
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Fjasnissen
Ishtar
12
2 / 2 / 2
9,328
718
7,111
9,212
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
XueSnow
Nemesis
12
0 / 3 / 3
8,567
659
7,922
15,280
10,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 1 / 7
9,995
769
6,067
12,274
17,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
AndreiTim
Baron Samedi
13
3 / 3 / 7
10,198
784
9,857
10,661
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
GEORGİE
Ah Muzen Cab
14
5 / 0 / 5
11,027
848
14,648
11,051
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
7
6.5
W
Baron Samedi
AndreiTim
Baron Samedi
3
3
7
2.17
L
Ix Chel
CuddlyLove
Ix Chel
2
6
2
0.5
L
Ishtar
Fjasnissen
Ishtar
2
2
2
1.5
W
Ah Muzen Cab
GEORGİE
Ah Muzen Cab
5
0
5
7.5
L
Nemesis
XueSnow
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
30,572
36,802
Taken
33,986
19,424
Mitigated
29,724
6,594
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,067
2,032
0
250
12,274
17,644
11
3,381
8,893
12,436
0
W
Baron Samedi
AndreiTim
Baron Samedi
9,857
845
1,546
3,349
10,661
7,274
801
3,797
6,864
43,862
0
L
Ix Chel
CuddlyLove
Ix Chel
10,026
584
2,529
2,786
12,310
5,144
0
6,124
6,186
47,823
0
L
Ishtar
Fjasnissen
Ishtar
7,111
3,696
0
370
9,212
3,318
0
4,079
5,133
0
29,786
W
Ah Muzen Cab
GEORGİE
Ah Muzen Cab
14,648
4,464
0
2,500
11,051
4,806
1,738
3,136
7,915
0
64,609
L
Nemesis
XueSnow
Nemesis
7,922
1,153
0
909
15,280
10,962
0
6,129
9,151
0
29,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
31,220
173
Minions Killed
145
0
Camps Cleared
0
692,392
Distance Traveled
737,835
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,995
769
11
1
0
263,230
0
W
Baron Samedi
10,198
784
44
3
0
226,173
0
L
Ix Chel
9,314
716
70
5
0
230,993
0
L
Ishtar
9,328
718
58
4
0
222,995
0
W
Ah Muzen Cab
11,027
848
90
7
0
248,432
0
L
Nemesis
8,567
659
45
3
0
238,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role