Player Matchup

Baron Samedi
Baron Samedi
GradChaser
Baron Samedi
Level 127
God Stats
144W - 78L
1,627 SR
Queue Stats
371W - 256L
1,541 Elo+
Solo
Jing Wei
Jing Wei
RogueBoogey
Jing Wei
Level 156
God Stats
1W - 0L
1,308 SR
Queue Stats
40W - 45L
1,407 Elo+
Solo
Ra
Ra
Simps0n
Ra
Level 86
God Stats
1W - 1L
1,330 SR
Queue Stats
119W - 110L
1,507 Elo+
Party 1
Charon
Charon
TiM923
Charon
Level 68
God Stats
4W - 4L
1,638 SR
Queue Stats
67W - 55L
1,530 Elo+
Party 1
King Arthur
King Arthur
mending1337
King Arthur
Level 17
God Stats
2W - 3L
1,720 SR
Queue Stats
11W - 12L
1,552 Elo+
Party 1
Team Averages
Level 91
1,525 SR
1,507 Elo+

VS

Team Averages
Level 84
1,434 SR
1,474 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Artanis7856
Hachiman
Level 129
God Stats
5W - 10L
1,719 SR
Queue Stats
191W - 215L
1,478 Elo+
Solo
Surtr
Surtr
RyanB3657
Surtr
Level 44
God Stats
3W - 5L
1,554 SR
Queue Stats
31W - 50L
1,415 Elo+
Party 2
Ymir
Ymir
Veretth
Ymir
Level 41
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 5L
1,451 Elo+
Solo
Vulcan
Vulcan
barefootbandit55
Vulcan
Level 152
God Stats
0W - 1L
1,088 SR
Queue Stats
42W - 39L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GradChaser
Baron Samedi
12
3 / 1 / 9
7,316
1,463
8,168
4,693
3,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
RogueBoogey
Jing Wei
12
3 / 0 / 7
6,765
1,353
4,610
4,163
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 12
6,761
1,352
6,024
3,901
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
TiM923
Charon
12
4 / 0 / 10
8,042
1,608
4,791
7,617
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
mending1337
King Arthur
12
4 / 0 / 8
7,184
1,437
9,290
7,356
6,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

398

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 1
5,557
1,111
1,948
3,878
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Artanis7856
Hachiman
10
0 / 5 / 1
5,767
1,153
5,403
8,889
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
RyanB3657
Surtr
10
1 / 2 / 0
6,108
1,222
6,021
8,293
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Veretth
Ymir
10
0 / 3 / 1
6,138
1,228
4,011
9,380
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 1
5,874
1,175
6,961
5,432
2,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
15
Kills
1
1
Deaths
15
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
Hachiman
Artanis7856
Hachiman
0
5
1
0.1
W
Baron Samedi
GradChaser
Baron Samedi
3
1
9
7.5
W
Jing Wei
RogueBoogey
Jing Wei
3
0
7
6.5
L
Surtr
RyanB3657
Surtr
1
2
0
0.5
W
1
0
12
7
W
Charon
TiM923
Charon
4
0
10
9
L
Ymir
Veretth
Ymir
0
3
1
0.17
L
0
2
1
0.25
W
King Arthur
mending1337
King Arthur
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
24,344
27,730
Taken
35,872
22,275
Mitigated
20,836
9,276
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,948
121
166
293
3,878
1,765
0
2,512
1,366
4,849
0
L
Hachiman
Artanis7856
Hachiman
5,403
2,811
0
414
8,889
3,483
0
4,314
4,519
0
20,292
W
Baron Samedi
GradChaser
Baron Samedi
8,168
231
3,217
2,374
4,693
3,971
0
2,098
2,595
21,687
0
W
Jing Wei
RogueBoogey
Jing Wei
4,610
4,049
0
989
4,163
1,982
0
1,482
2,681
0
14,278
L
Surtr
RyanB3657
Surtr
6,021
1,444
83
910
8,293
6,063
0
4,208
4,085
336
12,862
W
6,024
385
748
444
3,901
1,508
0
2,435
1,466
25,660
0
W
Charon
TiM923
Charon
4,791
924
0
713
7,617
8,013
0
3,609
4,008
10,281
0
L
Ymir
Veretth
Ymir
4,011
323
0
600
9,380
7,352
0
5,092
4,267
9,081
0
L
6,961
1,275
0
0
5,432
2,173
0
2,723
2,652
23,035
0
W
King Arthur
mending1337
King Arthur
9,290
919
0
791
7,356
6,801
0
3,511
3,845
0
13,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
29,444
137
Minions Killed
100
7
Camps Cleared
4
572,684
Distance Traveled
453,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,557
1,111
8
2
0
49,740
0
L
Hachiman
5,767
1,153
24
5
1
89,458
0
W
Baron Samedi
7,316
1,463
16
3
3
93,947
3
W
Jing Wei
6,765
1,353
25
5
2
104,597
0
L
Surtr
6,108
1,222
14
3
1
117,902
0
W
Ra
6,761
1,352
61
12
1
134,196
0
W
Charon
8,042
1,608
16
3
0
112,665
0
L
Ymir
6,138
1,228
12
2
2
89,701
0
L
Vulcan
5,874
1,175
42
8
0
107,159
0
W
King Arthur
7,184
1,437
19
4
1
127,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role