Player Matchup

Fenrir
Fenrir
Grisly Oni Loki
Fenrir
Level 157
God Stats
24W - 7L
1,664 SR
Queue Stats
177W - 183L
1,402 Elo+
Party 1
Ganesha
Ganesha
Mim1236
Ganesha
Level 109
God Stats
5W - 1L
1,908 SR
Queue Stats
208W - 208L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
RBBRASIER
Baron Samedi
Level 149
God Stats
46W - 34L
1,638 SR
Queue Stats
211W - 223L
1,426 Elo+
Party 1
Team Averages
Level 138
1,736 SR
1,422 Elo+

VS

Team Averages
Level 112
1,552 SR
1,404 Elo+
Da Ji
Da Ji
AstazuraWolf
Da Ji
Level 91
God Stats
2W - 5L
1,519 SR
Queue Stats
47W - 51L
1,428 Elo+
Party 2
Merlin
Merlin
Big_Gr59ve
Merlin
Level 125
God Stats
9W - 6L
1,638 SR
Queue Stats
336W - 335L
1,422 Elo+
Solo
Charon
Charon
Mundane13oo
Charon
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 18L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 8
13,032
869
14,900
14,435
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Mim1236
Ganesha
15
0 / 0 / 22
11,647
776
7,540
13,474
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
RBBRASIER
Baron Samedi
15
9 / 0 / 13
12,905
860
16,840
13,528
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
8,884
592
4,169
14,710
6,804
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Big_Gr59ve
Merlin
13
0 / 4 / 0
9,932
662
14,452
8,366
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
12
0 / 7 / 0
9,560
637
9,987
20,214
21,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
22
Kills
0
0
Deaths
22
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
Merlin
Big_Gr59ve
Merlin
0
4
0
0
W
13
0
8
17
W
Ganesha
Mim1236
Ganesha
0
0
22
11
L
Charon
0
7
0
0
W
Baron Samedi
RBBRASIER
Baron Samedi
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,280
Damage
28,608
41,437
Taken
43,290
30,965
Mitigated
31,095
22,164
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
599
0
126
14,710
6,804
0
8,868
5,564
0
12,634
L
Merlin
Big_Gr59ve
Merlin
14,452
426
92
230
8,366
2,829
0
4,258
4,017
62,100
0
W
14,900
5,211
0
5,133
14,435
7,181
1,532
7,113
7,006
0
47,341
W
Ganesha
Mim1236
Ganesha
7,540
185
0
2,385
13,474
14,678
761
6,972
5,826
37,210
0
L
Charon
9,987
1,216
0
500
20,214
21,462
0
10,747
9,106
25,761
1,630
W
Baron Samedi
RBBRASIER
Baron Samedi
16,840
1,066
4,586
10,060
13,528
9,106
832
7,747
5,265
61,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
28,376
164
Minions Killed
137
0
Camps Cleared
0
880,213
Distance Traveled
698,418
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,884
592
19
1
0
239,953
3
L
Merlin
9,932
662
96
6
0
225,012
6
W
Fenrir
13,032
869
62
4
0
324,946
0
W
Ganesha
11,647
776
7
0
0
300,761
2
L
Charon
9,560
637
22
1
0
233,453
0
W
Baron Samedi
12,905
860
95
6
0
254,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role