Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Catalyst Snipez
Agni
Gold II
Level 159
God Stats
7W - 8L
1,608 SR
Queue Stats
77W - 76L
1,470 MMR
Solo
Tyr
Tyr
Gold IV
HolyElbow
Tyr
Gold IV
Level 106
God Stats
1W - 2L
1,640 SR
Queue Stats
30W - 34L
1,451 MMR
Party 2
Yemoja
Yemoja
Gold IV
WeeBWacker23
Yemoja
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,451 MMR
Party 2
Chernobog
Chernobog
Gold V
tostitos17
Chernobog
Gold V
Level 128
God Stats
13W - 14L
1,718 SR
Queue Stats
180W - 188L
1,412 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,593 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,492 SR
1,456 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
AlexIsMyUser
Hercules
Gold V
Level 54
God Stats
2W - 2L
1,646 SR
Queue Stats
156W - 155L
1,404 MMR
Solo
Artio
Artio
Gold V
Deneault12
Artio
Gold V
Level 179
God Stats
2W - 4L
1,267 SR
Queue Stats
293W - 310L
1,382 MMR
Solo
Merlin
Merlin
Gold IV
austinpowers023
Merlin
Gold IV
Level 157
God Stats
111W - 100L
1,546 SR
Queue Stats
411W - 410L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 1 / 1
3,518
704
1,539
2,716
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 2 / 0
3,398
680
1,397
3,526
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 3 / 0
3,189
638
923
4,474
2,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
6
0 / 1 / 1
3,357
671
1,414
4,043
1,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
tostitos17
Chernobog
1
0 / 0 / 0
2,442
488
0
0
0
Bans
ArachneMorgan Le FayThanatosAthena

VS

Bans
HorusMercuryJanusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 1 / 0
3,940
788
2,723
2,555
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Awilix
 
Awilix
6
0 / 0 / 1
3,509
702
538
3,954
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
AlexIsMyUser
Hercules
7
3 / 0 / 0
4,494
899
2,402
2,843
1,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artio
5
2 / 0 / 1
3,959
792
599
3,549
1,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 2
3,626
725
2,314
1,696
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
W
Danzaburou
 
Danzaburou
1
1
0
1
W
Awilix
 
Awilix
0
0
1
0.5
W
Hercules
AlexIsMyUser
Hercules
3
0
0
3
L
1
2
0
0.5
W
Artio
2
0
1
2.5
L
0
3
0
0
L
Yemoja
0
1
1
0.5
W
1
1
2
2
L
Chernobog
tostitos17
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,273
Damage
8,576
14,759
Taken
14,597
5,703
Mitigated
5,252
3,020
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,539
400
0
480
2,716
817
0
723
1,993
0
14,486
W
Danzaburou
 
Danzaburou
2,723
1,714
0
390
2,555
866
51
927
1,628
0
25,031
W
Awilix
 
Awilix
538
187
0
1,033
3,954
1,184
0
660
3,294
0
17,152
W
Hercules
AlexIsMyUser
Hercules
2,402
1,249
0
1,537
2,843
1,420
0
0
2,843
0
20,896
L
1,397
264
0
625
3,526
1,018
0
2,102
1,424
16,251
0
W
Artio
599
96
584
973
3,549
1,360
0
895
2,654
7,851
0
L
923
46
0
999
4,474
2,339
0
0
4,474
0
11,949
L
Yemoja
1,414
325
208
708
4,043
1,529
0
88
3,955
11,538
0
W
2,314
223
0
0
1,696
422
289
329
1,367
19,263
0
L
Chernobog
tostitos17
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,904
Gold Earned
19,528
102
Minions Killed
153
0
Camps Cleared
0
401,790
Distance Traveled
532,593
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,518
704
30
6
0
112,223
0
W
Danzaburou
3,940
788
43
9
0
91,433
0
W
Awilix
3,509
702
34
7
0
115,606
0
W
Hercules
4,494
899
33
7
0
122,930
0
L
Agni
3,398
680
32
6
0
98,691
0
W
Artio
3,959
792
7
1
0
102,739
0
L
Tyr
3,189
638
24
5
0
105,505
0
L
Yemoja
3,357
671
16
3
0
85,371
1
W
Merlin
3,626
725
36
7
0
99,885
2
L
Chernobog
2,442
488
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role