Player Matchup

Serqet
Serqet
DreamyChibi
Serqet
Level 81
God Stats
45W - 19L
1,666 SR
Queue Stats
160W - 153L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
UpandEasy
Danzaburou
Level 122
God Stats
24W - 16L
1,664 SR
Queue Stats
100W - 92L
1,497 Elo+
Party 2
Yu Huang
Yu Huang
beamiestsundew
Yu Huang
Level 156
God Stats
9W - 9L
1,504 SR
Queue Stats
158W - 157L
1,460 Elo+
Party 2
Charon
Charon
dinkynutts
Charon
Level 156
God Stats
3W - 3L
1,600 SR
Queue Stats
110W - 109L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
patentguitar35
Ah Puch
Level 116
God Stats
1W - 3L
1,341 SR
Queue Stats
193W - 175L
1,473 Elo+
Solo
Team Averages
Level 126
1,555 SR
1,488 Elo+

VS

Team Averages
Level 128
1,483 SR
1,507 Elo+
Yemoja
Yemoja
ALphaZiIIa
Yemoja
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 164L
1,538 Elo+
Solo
Xbalanque
Xbalanque
Guziio
Xbalanque
Level 118
God Stats
36W - 32L
1,560 SR
Queue Stats
569W - 580L
1,539 Elo+
Party 1
Cliodhna
Cliodhna
Hezlow
Cliodhna
Level 80
God Stats
1W - 2L
1,489 SR
Queue Stats
216W - 219L
1,490 Elo+
Party 1
Janus
Janus
Nomzz47
Janus
Level 129
God Stats
8W - 17L
1,430 SR
Queue Stats
531W - 532L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SauceTosser
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,436 SR
Queue Stats
186W - 211L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 2 / 3
7,137
649
6,973
8,589
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
UpandEasy
Danzaburou
12
2 / 1 / 2
6,490
590
5,289
5,754
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
11
1 / 1 / 2
6,415
583
2,949
4,285
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
dinkynutts
Charon
10
0 / 0 / 4
6,258
569
3,434
7,359
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 0
6,916
629
10,632
11,383
5,457
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALphaZiIIa
Yemoja
10
1 / 0 / 3
6,192
563
1,975
4,074
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Guziio
Xbalanque
9
0 / 3 / 1
5,554
505
6,224
9,625
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Hezlow
Cliodhna
12
3 / 4 / 0
6,517
592
4,017
10,009
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Nomzz47
Janus
11
1 / 1 / 1
6,331
576
2,769
5,188
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SauceTosser
Morgan Le Fay
10
1 / 3 / 1
6,197
563
4,874
11,351
6,536
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
6
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ALphaZiIIa
Yemoja
1
0
3
2.5
W
Serqet
5
2
3
3.25
L
Xbalanque
Guziio
Xbalanque
0
3
1
0.17
L
Cliodhna
Hezlow
Cliodhna
3
4
0
0.75
L
Janus
Nomzz47
Janus
1
1
1
1.5
L
Morgan Le Fay
SauceTosser
Morgan Le Fay
1
3
1
0.5
W
Danzaburou
UpandEasy
Danzaburou
2
1
2
3
W
Yu Huang
1
1
2
2
W
Charon
dinkynutts
Charon
0
0
4
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
19,859
37,370
Taken
40,247
18,732
Mitigated
17,602
12,466
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ALphaZiIIa
Yemoja
1,975
606
2,609
1,400
4,074
2,497
0
1,346
2,728
14,601
0
W
Serqet
6,973
1,145
0
487
8,589
3,623
0
938
7,651
0
52,435
L
Xbalanque
Guziio
Xbalanque
6,224
2,257
0
1,749
9,625
3,033
0
1,420
8,091
0
38,871
L
Cliodhna
Hezlow
Cliodhna
4,017
156
0
760
10,009
3,397
0
1,621
7,860
0
49,744
L
Janus
Nomzz47
Janus
2,769
222
0
490
5,188
2,139
0
2,795
2,393
54,706
0
L
Morgan Le Fay
SauceTosser
Morgan Le Fay
4,874
267
0
3,908
11,351
6,536
0
9,833
1,518
40,393
0
W
Danzaburou
UpandEasy
Danzaburou
5,289
1,408
0
2,680
5,754
2,205
0
536
5,218
0
49,878
W
Yu Huang
2,949
315
0
750
4,285
1,571
0
2,068
2,217
61,342
0
W
Charon
dinkynutts
Charon
3,434
753
0
2,883
7,359
5,876
0
1,202
6,157
18,538
0
W
10,632
523
0
5,666
11,383
5,457
0
4,874
6,509
49,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
30,791
391
Minions Killed
352
0
Camps Cleared
0
1,133,464
Distance Traveled
1,094,388
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,192
563
21
2
0
209,182
5
W
Serqet
7,137
649
80
7
0
258,601
2
L
Xbalanque
5,554
505
69
6
0
195,899
1
L
Cliodhna
6,517
592
82
7
0
265,567
0
L
Janus
6,331
576
105
10
0
224,817
0
L
Morgan Le Fay
6,197
563
75
7
0
198,923
0
W
Danzaburou
6,490
590
99
9
0
221,494
2
W
Yu Huang
6,415
583
120
11
0
216,264
3
W
Charon
6,258
569
11
1
0
223,779
0
W
Ah Puch
6,916
629
81
7
0
213,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role