Player Matchup

Horus
Horus
El Don CG
Horus
Level 128
God Stats
1W - 2L
1,482 SR
Queue Stats
156W - 182L
1,498 Elo+
Party 3
Jormungandr
Jormungandr
Karine 44419
Jormungandr
Level 149
God Stats
2W - 3L
1,448 SR
Queue Stats
102W - 226L
1,342 Elo+
Party 2
Ne Zha
Ne Zha
Lil Blakery
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 146L
1,462 Elo+
Party 3
Janus
Janus
Wildhiei
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Solo
Khepri
Khepri
simon44419
Khepri
Level 103
God Stats
0W - 4L
1,182 SR
Queue Stats
99W - 258L
1,409 Elo+
Party 2
Team Averages
Level 113
1,422 SR
1,439 Elo+

VS

Team Averages
Level 91
1,493 SR
1,459 Elo+
Charon
Charon
 
Charon
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Courtesyh
Guan Yu
Level 106
God Stats
4W - 5L
1,389 SR
Queue Stats
253W - 247L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
cadetpvt
Hun Batz
Level 100
God Stats
4W - 3L
1,576 SR
Queue Stats
191W - 190L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
el_duderino09
Amaterasu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 174L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
El Don CG
Horus
1
0 / 0 / 0
3,100
258
0
181
49
Jormungandr
Karine 44419
Jormungandr
18
3 / 6 / 4
9,584
799
7,887
17,003
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
1
0 / 0 / 0
3,100
258
0
175
55
Janus
Wildhiei
Janus
18
3 / 6 / 2
9,785
815
10,329
11,602
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
simon44419
Khepri
16
0 / 6 / 4
8,135
678
4,408
17,449
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
20
3 / 1 / 13
11,758
980
7,264
10,932
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
18
6 / 3 / 9
10,673
889
18,022
8,029
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Courtesyh
Guan Yu
19
6 / 3 / 8
10,946
912
9,947
16,191
20,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
cadetpvt
Hun Batz
15
3 / 4 / 6
9,663
805
6,282
10,662
6,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
el_duderino09
Amaterasu
2
0 / 0 / 0
3,738
312
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
18
18
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
13
9.5
W
Merlin
 
Merlin
6
3
9
3.5
W
Guan Yu
Courtesyh
Guan Yu
6
3
8
3.33
L
Horus
El Don CG
Horus
0
0
0
0
L
Jormungandr
Karine 44419
Jormungandr
3
6
4
0.83
L
Ne Zha
0
0
0
0
L
Janus
Wildhiei
Janus
3
6
2
0.67
W
Hun Batz
cadetpvt
Hun Batz
3
4
6
1.5
W
Amaterasu
el_duderino09
Amaterasu
0
0
0
0
L
Khepri
simon44419
Khepri
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,624
Damage
41,515
46,410
Taken
45,814
42,046
Mitigated
42,730
6,300
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,264
1,394
1,354
3,315
10,932
11,779
1,328
5,367
5,196
24,105
0
W
Merlin
 
Merlin
18,022
734
743
534
8,029
4,565
2,071
4,362
3,613
40,610
0
W
Guan Yu
Courtesyh
Guan Yu
9,947
1,334
4,436
7,272
16,191
20,262
902
5,851
9,839
0
20,606
L
Horus
El Don CG
Horus
0
0
0
2
181
49
0
181
0
0
0
L
Jormungandr
Karine 44419
Jormungandr
7,887
1,314
479
1,359
17,003
21,616
24
8,599
8,404
27,512
0
L
Ne Zha
0
0
0
0
175
55
0
175
0
0
0
L
Janus
Wildhiei
Janus
10,329
793
425
1,807
11,602
5,243
0
6,373
5,229
30,023
0
W
Hun Batz
cadetpvt
Hun Batz
6,282
445
1,186
1,046
10,662
6,124
2,960
6,068
4,542
0
19,865
W
Amaterasu
el_duderino09
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
simon44419
Khepri
4,408
487
788
1,440
17,449
15,083
135
9,958
7,491
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
46,778
102
Minions Killed
117
0
Camps Cleared
0
568,408
Distance Traveled
902,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,758
980
25
2
0
221,510
0
W
Merlin
10,673
889
58
5
0
204,321
0
W
Guan Yu
10,946
912
19
2
0
231,799
0
L
Horus
3,100
258
0
0
0
148
0
L
Jormungandr
9,584
799
37
3
0
190,183
0
L
Ne Zha
3,100
258
0
0
0
151
0
L
Janus
9,785
815
49
4
0
180,804
0
W
Hun Batz
9,663
805
15
1
0
244,794
0
W
Amaterasu
3,738
312
0
0
0
0
0
L
Khepri
8,135
678
16
1
0
197,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role