Player Matchup

Hachiman
Hachiman
All Dilligence
Hachiman
Level 149
God Stats
6W - 5L
1,323 SR
Queue Stats
549W - 542L
1,469 Elo+
Solo
Loki
Loki
BeautyWitch00
Loki
Level 143
God Stats
6W - 0L
1,670 SR
Queue Stats
41W - 33L
1,509 Elo+
Party 1
Surtr
Surtr
Kira59000
Surtr
Level 157
God Stats
7W - 3L
1,386 SR
Queue Stats
230W - 218L
1,484 Elo+
Solo
King Arthur
King Arthur
MrBigDaNe
King Arthur
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 1
Janus
Janus
olvar-d-_-b-
Janus
Level 148
God Stats
2W - 1L
1,532 SR
Queue Stats
101W - 89L
1,539 Elo+
Party 1
Team Averages
Level 138
1,482 SR
1,459 Elo+

VS

Team Averages
Level 80
1,526 SR
1,476 Elo+
Hercules
Hercules
HolyAiO
Hercules
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
TalibanKiller
Fenrir
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,218 Elo+
Party 3
Izanami
Izanami
VeryWiseIndeed
Izanami
Level 18
God Stats
1W - 2L
1,504 SR
Queue Stats
13W - 9L
1,564 Elo+
Party 2
Charon
Charon
Virus__Tsunami
Charon
Level 168
God Stats
16W - 13L
1,537 SR
Queue Stats
424W - 389L
1,555 Elo+
Solo
Ix Chel
Ix Chel
moppletop
Ix Chel
Level 89
God Stats
13W - 14L
1,589 SR
Queue Stats
55W - 42L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 0 / 3
6,951
695
5,779
4,104
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 1 / 2
5,402
540
2,129
6,238
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Kira59000
Surtr
9
5 / 1 / 2
5,704
570
4,955
7,743
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
MrBigDaNe
King Arthur
11
0 / 1 / 1
6,254
625
2,833
6,419
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 2 / 2
6,677
668
2,963
5,647
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HolyAiO
Hercules
9
1 / 0 / 0
4,799
480
942
3,745
1,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 3 / 0
5,042
504
1,541
7,114
2,412
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,595
460
2,022
7,364
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 2
5,557
556
2,029
7,502
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
moppletop
Ix Chel
10
2 / 2 / 1
5,659
566
5,529
6,065
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
0
3
3.5
W
1
1
2
2
L
Hercules
HolyAiO
Hercules
1
0
0
1
W
Surtr
Kira59000
Surtr
5
1
2
6
W
King Arthur
MrBigDaNe
King Arthur
0
1
1
0.5
L
2
3
0
0.67
L
0
5
0
0
L
0
0
2
1
L
Ix Chel
moppletop
Ix Chel
2
2
1
1.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
12,063
30,151
Taken
31,790
13,535
Mitigated
13,834
8,708
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,779
4,132
0
2,608
4,104
1,433
685
454
3,650
0
49,519
W
2,129
473
0
2,876
6,238
1,923
0
949
5,289
0
35,952
L
Hercules
HolyAiO
Hercules
942
171
0
1,417
3,745
1,959
0
0
3,745
0
12,886
W
Surtr
Kira59000
Surtr
4,955
1,620
0
1,564
7,743
3,479
6
2,751
4,992
627
24,617
W
King Arthur
MrBigDaNe
King Arthur
2,833
328
0
680
6,419
4,507
0
128
6,291
0
41,153
L
1,541
285
0
983
7,114
2,412
0
760
6,334
0
19,655
L
2,022
1,417
104
1,877
7,364
2,012
0
94
7,270
0
28,418
L
2,029
562
0
1,978
7,502
5,505
0
25
7,477
24,007
0
L
Ix Chel
moppletop
Ix Chel
5,529
455
150
1,214
6,065
1,946
0
2,129
3,794
41,061
0
W
2,963
403
0
980
5,647
2,193
0
3,276
2,371
50,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
25,652
360
Minions Killed
232
0
Camps Cleared
0
1,031,433
Distance Traveled
927,198
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,951
695
92
9
0
182,894
3
W
Loki
5,402
540
53
5
0
241,766
0
L
Hercules
4,799
480
37
4
0
181,903
0
W
Surtr
5,704
570
32
3
0
206,678
2
W
King Arthur
6,254
625
77
8
0
204,893
1
L
Fenrir
5,042
504
38
4
0
199,668
0
L
Izanami
4,595
460
58
6
0
152,541
0
L
Charon
5,557
556
33
3
0
185,550
2
L
Ix Chel
5,659
566
66
7
0
207,536
0
W
Janus
6,677
668
106
11
0
195,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role