Player Matchup

Sun Wukong
Sun Wukong
DomiBot
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,264 Elo+
Party 1
Chaac
Chaac
GamingTime3000
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,285 Elo+
Party 1
Sol
Sol
Primeofera
Sol
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,285 Elo+
Party 1
Arachne
Arachne
dalv13
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,285 Elo+
Party 1
Scylla
Scylla
xamposs
Scylla
Level 148
God Stats
5W - 5L
1,357 SR
Queue Stats
500W - 504L
1,435 Elo+
Solo
Team Averages
Level 62
1,471 SR
1,311 Elo+

VS

Team Averages
Level 94
1,472 SR
1,537 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AndreoAndruo
Charon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 128L
1,469 Elo+
Party 2
Raijin
Raijin
Dasty
Raijin
Level 171
God Stats
2W - 5L
1,255 SR
Queue Stats
431W - 444L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Jonatthan 10
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,775 Elo+
Solo
Charybdis
Charybdis
MerzbowYtterbic
Charybdis
Level 66
God Stats
4W - 3L
1,606 SR
Queue Stats
107W - 95L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DomiBot
Sun Wukong
17
3 / 3 / 18
9,815
755
9,356
15,690
13,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 19
10,252
789
11,875
21,334
18,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 15
11,537
887
18,281
13,389
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
dalv13
Arachne
17
9 / 4 / 12
11,280
868
12,576
11,947
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
xamposs
Scylla
16
5 / 3 / 7
10,287
791
10,499
7,765
2,929
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 5 / 7
9,181
706
11,403
13,138
6,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
15
1 / 6 / 9
8,506
654
5,235
17,719
17,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
Dasty
Raijin
17
8 / 4 / 4
9,836
757
17,155
12,913
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Jonatthan 10
Cernunnos
16
1 / 6 / 7
8,463
651
10,112
11,819
5,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MerzbowYtterbic
Charybdis
16
2 / 6 / 9
9,143
703
11,266
11,458
5,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
27
Kills
15
16
Deaths
27
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
7
1.3
L
Charon
1
6
9
0.92
L
Raijin
Dasty
Raijin
8
4
4
2.5
W
Sun Wukong
DomiBot
Sun Wukong
3
3
18
4
W
3
4
19
3.13
L
Cernunnos
Jonatthan 10
Cernunnos
1
6
7
0.75
L
Charybdis
MerzbowYtterbic
Charybdis
2
6
9
1.08
W
7
2
15
7.25
W
Arachne
dalv13
Arachne
9
4
12
3.75
W
Scylla
xamposs
Scylla
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,587
Damage
55,171
70,125
Taken
67,047
48,726
Mitigated
41,471
33,393
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,403
4,551
832
3,010
13,138
6,057
0
5,516
7,449
0
29,241
L
Charon
5,235
1,035
274
2,305
17,719
17,685
56
6,944
10,629
17,685
0
L
Raijin
Dasty
Raijin
17,155
777
952
1,959
12,913
6,583
152
6,879
5,842
27,329
0
W
Sun Wukong
DomiBot
Sun Wukong
9,356
1,082
2,900
6,645
15,690
13,307
768
4,624
10,658
0
19,632
W
11,875
1,548
2,028
7,422
21,334
18,819
907
4,842
16,100
0
25,523
L
Cernunnos
Jonatthan 10
Cernunnos
10,112
3,454
554
737
11,819
5,995
0
5,343
6,476
0
27,958
L
Charybdis
MerzbowYtterbic
Charybdis
11,266
4,803
678
964
11,458
5,151
0
4,098
7,264
0
23,136
W
18,281
7,195
164
7,392
13,389
5,462
3,769
4,855
8,154
38,227
0
W
Arachne
dalv13
Arachne
12,576
8,930
2,055
4,187
11,947
8,209
1,778
2,836
8,877
0
19,219
W
Scylla
xamposs
Scylla
10,499
274
0
600
7,765
2,929
1,271
3,559
3,946
23,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,171
Gold Earned
45,129
144
Minions Killed
170
0
Camps Cleared
0
1,330,669
Distance Traveled
1,073,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,181
706
47
4
0
223,400
0
L
Charon
8,506
654
18
1
0
211,177
0
L
Raijin
9,836
757
32
2
0
227,015
0
W
Sun Wukong
9,815
755
20
2
0
300,616
0
W
Chaac
10,252
789
26
2
0
271,986
0
L
Cernunnos
8,463
651
33
3
0
197,700
0
L
Charybdis
9,143
703
40
3
0
214,135
0
W
Sol
11,537
887
56
4
0
259,925
0
W
Arachne
11,280
868
10
1
0
262,505
0
W
Scylla
10,287
791
32
2
0
235,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role